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04/10/09, 2:55 PM
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#376
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Rawr
Night Elf Druid
Stormrage
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We're in the middle of implementing a new proc/use model, things may be screwy with them. We're working on it.
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Rawr!
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04/10/09, 4:41 PM
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#377
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Bald Bull
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Originally Posted by Enthorn
I know it's being calculated, and I know that On Use effects (such as Scale of Fates) are shown in Sequence Reconstruction for their duration of use, but are on cast procs not modeled like this?
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Only on use effects are explicitly modeled for stacking purposes and activation. Proc effects are averaged and do not show in sequence reconstruction. In general anything with a cooldown of 1 minute or less is not well suited for explicit modeling for the framework used in Rawr.Mage.
The current implementation of proc effect averaging is per spell, so it is an approximation at best. I have in plan somewhere along the line to convert averaging to per cycle which should give better approximations, but I'm afraid I'll have to leave explicit stacking to Simulationcraft unless someone comes up with some very clever solution to the modeling problem.
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04/14/09, 2:25 PM
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#378
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Piston Honda
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Kavan, do you have any ETA on when the T8 set bonuses will be modeled into Rawr?
Also, with regards to engineering, in the latest version the Hyperspeed Accelerators were showing up as 0 DPS (bug?) and the new/updated engineering cloak and boot enchants have not been included yet.
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04/14/09, 3:14 PM
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#379
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Piston Honda
Blood Elf Mage
Tichondrius
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Wowhead:
Mage T8 2P Bonus
Your Arcane Blast, Frostbolt, Frostfire Bolt, and Fireball spells have a chance to grant you 350 spell power for 15 sec.
Proc chance: 25%
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Kavan is probably holding off until we verify the internal cooldown and procrate. But I suppose modeling a worst-case 60s cooldown and 10% procrate would be better than nothing at all. Now, the 4P bonus is a different beast entirely...
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04/14/09, 3:46 PM
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#380
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Glass Joe
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Deleted.
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04/14/09, 7:54 PM
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#381
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Von Kaiser
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Am I missing a 3.1 enabler in the newest version? I have the 3.1 items, but the talents appear to still be 3.0.
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04/14/09, 8:20 PM
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#382
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Bald Bull
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Originally Posted by Juravieal
Am I missing a 3.1 enabler in the newest version? I have the 3.1 items, but the talents appear to still be 3.0.
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There is only 3.1 version. Talent tooltips will be updated once blizzard updates their talent calculator.
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04/15/09, 4:20 AM
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#383
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Glass Joe
Blood Elf Mage
Nordrassil (EU)
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For some reason when I optimise I keep getting the Sunfire weapon enchant as being better than the Mighty Spellpower which clearly isn't correct.
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04/15/09, 4:24 AM
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#384
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Von Kaiser
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Ive never been able to get optimizer to work correctly for me either, Ive just decided Im doing something incorrectly and just do it piece by piece, by hand.
I consistently get lower overall ratings returned than I started with.
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04/15/09, 4:35 AM
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#385
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Glass Joe
Troll Mage
Grim Batol (EU)
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Are there any additional files you need to delete before you use the new Rawr (2.2.0.7)? Downloaded 2.2.0.7 and when I start Rawr up it says 2.2.0.7. However, all the items are still pre 3.1. I have pressed the "Use ptrdata" but nothing happens. Anything special that needs to be done? Couldn't find a solution on Rawrs own page unfortunately.
Edit: Nvm it just showed all Ulduarloot as crap compared to Naxxramas. Any idea how to fix that?
Last edited by HippieSpellan : 04/15/09 at 7:03 AM.
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04/15/09, 9:40 AM
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#386
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Great Tiger
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Originally Posted by Juravieal
Ive never been able to get optimizer to work correctly for me either, Ive just decided Im doing something incorrectly and just do it piece by piece, by hand.
I consistently get lower overall ratings returned than I started with.
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Have you enabled both enchants and gear as being available for the optimizer?
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Originally Posted by Crowl
If you have to control a robot dinosaur that fires lazers and there's a time when you shouldn't be shooting those lazers then the encounter is clearly flawed beyond hope of fixing.
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04/16/09, 4:10 AM
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#387
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Glass Joe
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Deleted
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04/16/09, 10:44 AM
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#388
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Glass Joe
Blood Elf Mage
Shattered Halls (EU)
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I think for mage model, Rune of Razorice should be removed. Since 3.1 it is only for Death Knight abilities.
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04/16/09, 2:59 PM
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#389
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Von Kaiser
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FFB vr Arcane while we start Uldar
Hi all,
I have been using Rawr for quiet some time, boy am I greatful.
Lurking around these boards, and checking some armories, it seems FFB may be back. Ie I look at Maly and a few others. I used to play FFB then went Arcane and I stayed with it even after it got nerfed.
Assuming the theory is saying its back, when I am using Rawr, it is showing a drop of almost 400 dps. Although changing up the hit gems, it still never makes up that much of a difference.
I know my gear is more haste based, but I don't think much would change - maybee a few but I can't see anything making that much of a difference.
I am concerned that I am missing something in Rawr. Can anyone think of anything?
I am trying to figue out whether to change spec for Uldar, or is it more of a long term play?
Edit: Figured it out, putting the answer here in case anyone has similar results. It was the Improved Shadow Bolt Buff...going from no crit buff to the critt buff benefits FFB WAY more than Arcane. Turning it on for both ended up with anticipated results. (decided to post answer in case it helps someone else, otherwise feel free to delete this to save on board space - I don't see a delet button.)
Last edited by Ehooee : 04/16/09 at 4:01 PM.
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04/17/09, 4:04 AM
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#390
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Piston Honda
Blood Elf Mage
Tichondrius
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Could we possibly get some preliminary Rawr numbers for Arcane on Spark of Hope, both pre- and post- manacost modifiers? :-)
Last edited by Omnia : 04/17/09 at 4:23 PM.
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04/17/09, 12:32 PM
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#391
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Piston Honda
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I would say likely not all that good.
100 Spirit is going to amount to 55 Crit rating, 29 points worse than Sundial, with a benefit that while it seems "ok" it seems really designed for someone who is NOT chaincasting, and cant get some O5SR benefit from the 100 Spirit
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04/17/09, 2:49 PM
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#392
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Soda Popinski
Docjowles
Gnome Mage
No WoW Account
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Are the Tier 8 set bonuses just not modeled yet in Rawr? At the moment, trading all of my T7.25 gear for T8.25 results in a net DPS downgrade which doesn't sound right.
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04/17/09, 4:21 PM
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#393
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Piston Honda
Blood Elf Mage
Tichondrius
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Originally Posted by cbags
I would say likely not all that good.
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The idea was that it might reduce manacost additively with Arcane Blast casts.
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04/17/09, 4:41 PM
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#394
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Soda Popinski
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Originally Posted by cbags
I would say likely not all that good.
100 Spirit is going to amount to 55 Crit rating, 29 points worse than Sundial, with a benefit that while it seems "ok" it seems really designed for someone who is NOT chaincasting, and cant get some O5SR benefit from the 100 Spirit
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Omniaa was referring to the way the trinket interacts with AB.
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<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff
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04/18/09, 4:33 AM
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#395
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Glass Joe
Gnome Mage
Stormscale (EU)
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I just got this trinket. and it does reduce cost of ab before x7 multiplier from ab stacks (at least in the spell tooltip). waiting for rawr to model it 
Last edited by Pash : 04/18/09 at 4:41 AM.
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04/18/09, 5:29 AM
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#396
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Piston Honda
Blood Elf Mage
Tichondrius
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Assuming an average casting speed of 1.375x, i.e. an average AB3AM cast time of ~8sec incl. MB, the 42 mana reduction should translate to 5*(42*10)/8 = ~260 mp5. For me -- taking big handwavy shortcuts here -- Rawr values [100spi + 260mp5] to be about equal to [145 sp]. In short, I don't expect this trinket to be groundbreaking (even considering ABspam3MBAM, which I can't calculate off hand). But we'll know when/if Kavan models it.
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04/18/09, 7:09 AM
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#397
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Bald Bull
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Originally Posted by Pash
I just got this trinket. and it does reduce cost of ab before x7 multiplier from ab stacks (at least in the spell tooltip). waiting for rawr to model it 
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Can you tell if it is reduced at base cost before talents or after talents?
For now I added a model after talents, it's not very good, slightly below Naxx level trinkets.
Last edited by Kavan : 04/18/09 at 7:22 AM.
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04/18/09, 10:55 AM
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#398
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Glass Joe
Gnome Mage
Stormscale (EU)
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Originally Posted by Kavan
Can you tell if it is reduced at base cost before talents or after talents?
For now I added a model after talents, it's not very good, slightly below Naxx level trinkets.
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I got 2 points in arcane focus and 3 in precision. the base cost of ab with trinket is 208. so i guess it is reduced before talents. (261-42)*0.97*0.98 = ~208. with 3ab stacks cost is 1456 = 208x7
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04/18/09, 11:08 PM
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#399
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Don Flamenco
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The proc for [Elemental Focus Stone] is not modeled. Using the latest Rawr 2.2.0.9
Edit: Also I was just checking out the spell in wowhead and the item says spell power, but the proc is defined as spell haste. Alacrity of the Elements - Spell - World of Warcraft Just confirmed in game that it is definitely haste as well.
Last edited by hypetech : 04/18/09 at 11:31 PM.
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04/20/09, 4:09 AM
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#400
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Glass Joe
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T8 2 Piece Bonus
I was lucky enough to get 2 pieces of T8 this week (one from Emalon) and did some testing with the proc on the test dummies for about 15 minutes. I got procs ranging from 49 to 57 sec. a part so a 45 sec. internal cool down seems likely and the 25% proc chance seems accurate as well.
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