Originally Posted by SA-Menne
in the hope of not getting a warning for this post as well ...
thanks a lot kavan for the cooldown stacking work!
though this part:
01:39.000: ABSpam024MBAM (21665 mana)
01:41.780: ABSpam04MBAM (21106 mana)
02:04.420: ABSpam024MBAM (15678 mana)
seems kind of odd? I guess this is to be ignored and just a side effect of the optimizer trying to use the complete mana pool?
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The top level solver (that chooses cycles and cooldowns over the whole fight) does not work at the discrete level (only the cycle solver that computes dps, mps and other cycle statistics from base spells does and even that only for arcane and frost cycles). This means that it assumes any cycle is infinitely divisible which can result in things like above. Discrete level whole fight optimization is beyond the scope of Rawr.Mage and has dubious value anyway.
Originally Posted by germanator
Is there any way to add additional dps to the antique cornerstone grimore(and the 25man version) from the summoned skeleton.
Ive seen he does around 60 dps, maybe he'll scale with raid buffs boss debuff etc.
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This is not supported at the moment.
Originally Posted by Occulta
I'm having an issue where Rawr 2.2.21 will value enchants in a strange way for my mage.
It's rating +50 sp main hand enchant over +63, rating +15 spirit to chest as having a negative dps value, and this is pretty consistent for every category of enchant.
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Can't help you with the information you've given. You'll have to post a new issue and attach your character xml file.