Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Mages

Reply
 
LinkBack Thread Tools
Old 01/21/09, 4:33 AM   #106
Light4
Piston Honda
 
Gnome Mage
 
Antonidas (EU)
For some unknown reason Rawr enables me to dps while being oom, i.e. it chooses armor, spell cycles etc. such that in "sequence reconstruction" it will show for prolonged periods " out of mana", while the dps curve is still not zero at these intervals.

edit: nevermind, "segment cooldowns" and SMP limit = 5000 helps in this case

Last edited by Light4 : 01/21/09 at 4:44 AM.

Offline
Reply With Quote
Old 01/21/09, 4:36 AM   #107
Baruk
Von Kaiser
 
Baruk's Avatar
 
Gnome Mage
 
Ysera (EU)
Originally Posted by Kavan View Post
Have you enabled the cooldown segmentation? (I'm thinking of just disabling the reconstruction unless that is on because it seems to hurt more than help)
Do you mean in the advanced options? No I hadn' checked those two. And trying to check the second box gives a "exceeds SMP computation limits"
error event though I set the limit from from 300 to 3000. So the "recontrust sequence" is not working if cd segmentation is not switched on?

Per Aspera ad Astra

Offline
Reply With Quote
Old 01/21/09, 6:09 AM   #108
Praanz
Piston Honda
 
Praanz's Avatar
 
Human Mage
 
Auchindoun (EU)
I like how Rawr now shows how much hit until cap, it would be nice if it also showed how much hit over cap. I know, lazymode!

Raiding is full of challenge. Sometimes there is fire.

You have not to move out of the fire, it will be nerfed soon.

Offline
Reply With Quote
Old 01/21/09, 7:53 AM   #109
freaknastee
Glass Joe
 
Troll Mage
 
Boulderfist
With arcane taking more advantage of intellect now, will RAWR be including [Darkmoon Card: Greatness] into the modeling? It seems like it would be terribly difficult to do.

There are so many different ways I have thought of to use it (and probably many I haven't thought of!). It would increase evocation gains on proc and the SP/crit buff on proc. Also having a passive larger mana pool wouldn't hurt. I have not seen any discussion on this card with the new spec released today.

Last edited by freaknastee : 01/21/09 at 7:59 AM.

Offline
Reply With Quote
Old 01/21/09, 9:09 AM   #110
Enthorn
Don Flamenco
 
Enthorn's Avatar
 
Undead Mage
 
Dunemaul
I mentioned the 6% damage (3% from each stack) from Ferocious Inspiration that Rawr doesn't seem to model currently, but there's also another buff I noticed was missing: Enhancing Totems. This adds 21.6 (on top of its 144) spell power.

Offline
Reply With Quote
Old 01/21/09, 1:04 PM   #111
 nathanbp
Great Tiger
 
Gnome Mage
 
Mannoroth
Originally Posted by Kavan View Post
Have you enabled the cooldown segmentation? (I'm thinking of just disabling the reconstruction unless that is on because it seems to hurt more than help)
So, with cooldown segmentation off, are all results off or just the sequence reconstruction? Is there something we can do to get sequence reconstruction with cooldown segmentation to run faster? I just gave up after letting it run for 2 hours with a limit of 3000 runs (as arcane, if it makes a difference).

United States Online
Reply With Quote
Old 01/21/09, 1:39 PM   #112
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Monk
 
Stormrage
If it ever takes longer than like 1min on a decent machine, it's not going to finish, as far as I've seen. Only the sequence reconstruction is off. (Basically, it knows that theoretically, based on everything, your DPS should be 'this', since you can stack these cooldowns and use these cycles during each of those cooldowns... but it can't figure out the right order to put those cooldowns on the timeline, so as to match up.)

Rawr!

Offline
Reply With Quote
Old 01/21/09, 4:45 PM   #113
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Monk
 
Stormrage
Rawr v2.1.8 Released

Download - Rawr - Release: Rawr 2.1.8

Recent Changes:
v2.1.8:
Fixed a bug in the Optimizer that would stop it from equipping the optimized gearset when any item gemmings to be equipped weren't in the itemcache already.
Fixed several bugs with Wowhead parsing, and updated the default itemcache with the new 3.0.8 data from Wowhead.
Added the two new enchants from 3.0.8.
Rawr.Healadin: Removed profession benefits from Options since they are now all correctly modelled in there respective places. Support for Judgements missing, and effect of Hit rating. Fixed bug that capped HL too high incorrectly. Added support for FoL Glyph. Updated 2T6 and 4T6 bonuses.
Rawr.HolyPriest: Raid & CoH spam rotation changes for 3.0.8. Major tweak in Holy/Disc Priest mana consumption, should now actually become saturated at a point. Fiddled more with Trinkets.
Rawr.Tankadin: Adjusted calculations for new Sacred Duty.
Rawr.Retribution: Fix for loading the saved glyphs.
Rawr.Tree: New custom chart for Spell Rotations. New feature to choose the ratio of burst vs sustained healing used in Overall ratings.
Rawr.Mage: Added Arcane Scorch cycles.
Rawr.Cat: Added 4T7 calculations.
Rawr.ProtWarr: Tweak to the Vitality calculations to match WoW's rounding.

Rawr!

Offline
Reply With Quote
Old 01/21/09, 4:46 PM   #114
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Well to be more accurrate, the numbers without SMP enabled (this is segment cooldowns and integral mana consumables) are an upper bound which from practice seems to be not more than 1% from true optimum in most cases, very often the error is in the 0.1% range. If SMP completes with best bound method (without warning about reaching limit), then that is guaranteed to be the optimum, barring any modeling mistakes or numerical instability error and in that case the reconstruction should be successful in most cases.

Anyway, as suggested in the first post, go read the advanced options section on Rawr - Home to get a better idea of how things work. There is a reason why these settings are on the advanced tab, mainly because it's a good idea that you know what you're doing before you fiddle with them. Another reason is that it is far from complete as you can see from occasional dead loops. Not all problems are fixable as there are some issues that are limited by design, but if you find a case where reconstruction fails with SMP not giving a warning (having both segment cooldowns and integral mana consumables enabled for display, using either best bound or depth first method) then open a new issue and attach the problematic xml so I can investigate it. I can't promise anything as I still have some backlog of problematic reconstructions, but if you don't let me know about the problems chances of me fixing them are much lower.

Also if after reading the wiki you still have some questions about how the SMP works and what are the limitations I'll be glad to answer any questions you might have.

Offline
Reply With Quote
Old 01/21/09, 6:28 PM   #115
Mathies
Glass Joe
 
Human Mage
 
Executus
Has Rawr.Mage's Frostfire model been updated with the change(s) concerning Living Bomb->Hot Streak?

Offline
Reply With Quote
Old 01/21/09, 6:35 PM   #116
Light4
Piston Honda
 
Gnome Mage
 
Antonidas (EU)
There are 2 "Talent Specs" and "Talents" in the .Mage module that show vastly different numbers. Also, what's the difference between "Item budget" and "Relative stat values"?

Offline
Reply With Quote
Old 01/21/09, 6:43 PM   #117
Zharina
Glass Joe
 
Blood Elf Mage
 
Farstriders
Small bug report -- the interaction between Frostbite and Improved Blizzard has been fixed (removed) in 3.0.8. I can confirm that on live, Frostbite is not necessary for Improved Blizzard / Fingers of Frost to proc properly.

Rawr.mage does not yet model this, only giving the proper damage boost when Frostbite is also taken in a spec (for AoE).

Offline
Reply With Quote
Old 01/21/09, 6:50 PM   #118
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Monk
 
Stormrage
Originally Posted by Light4 View Post
There are 2 "Talent Specs" and "Talents" in the .Mage module that show vastly different numbers. Also, what's the difference between "Item budget" and "Relative stat values"?
I just posted this in another thread:
Originally Posted by Astrylian View Post
I can explain that... Rawr provides a universal Talent Specs chart that shows up for all models by default. The 2nd one is a custom chart that Rawr.Mage provides. Rawr.Mage has some optimizations in it, that it only bothers trying cycles that are potentially useful to your current spec, when comparing different things. ie, if you're deep fire, it's not going to bother trying frostbolt spam, to save cpu time. The built-in Talent Specs chart doesn't know about that, so it's basically trying your current cycle in every spec. The one Rawr.Mage provides knows what's going on, and specifically finds the best cycles for each spec. So use the bottom one.

Yes, we know that's annoying, and confusing, and we're working on a fix (hiding the built-in one if the model provides one).

Item Budget compares the value of stats, accounting for their item budget cost. Relative Stat Values compares the value of stats, without accounting for item budget costs. For example, suppose on the Relative Stat Values chart, you see that mp5 is worth slightly more than spirit. Does that mean you should stack mp5 over spirit? No, because mp5 costs more of the item budget. You can have 10spr on an item, or 4mp5. If 1 mp5 is only slightly better than 1 spr, you'd obviously want the 10spr over the 4mp5. The Item Budget chart shows these stats, in terms of their value by item budget. Those values are shown on the name of the row in the chart.

Rawr!

Offline
Reply With Quote
Old 01/21/09, 7:06 PM   #119
Guintof
Von Kaiser
 
Gnome Mage
 
Hellfire (EU)
Originally Posted by Astrylian View Post
Download - Rawr - Release: Rawr 2.1.8

Recent Changes:
v2.1.8:
Added the two new enchants from 3.0.8.
Actually Stamina on weapon was removed from the patch recently and never made it live. Stamina on bracers was the only new enchant added on 3.0.8

Offline
Reply With Quote
Old 01/21/09, 7:45 PM   #120
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Monk
 
Stormrage
Originally Posted by Guintof View Post
Actually Stamina on weapon was removed from the patch recently and never made it live. Stamina on bracers was the only new enchant added on 3.0.8
[Titanium Plating]

Rawr!

Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Class Mechanics » Mages

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rawr (v2.3.23 released on 9/12) Astrylian Public Discussion 2725 12/10/12 2:32 PM
Rawr Healadin Model Endoscient Paladins 252 10/08/09 7:45 PM
Is RAWR the be all end all ? Blackwater The Dung Heap 4 07/15/08 4:59 PM
[Mage] Rawr Spec Shootout MyrddinE Class Mechanics 18 06/11/08 6:25 PM