Ah yeah it's probably just me we only have one holy pally and on the mimiron fight he's out of range of my group.
At any rate I was under the impression people were specing fire / frostfire for progression because of evocate. Maybe that's only half the cake but scaling seems like an iffy issue to run over to fire for.
FL - I've been a passenger that gets shot up on FL. Good role for mage, can burst down those turrets. Dmg meters per class really dont mean much this fight.
Razor - Lot of target switching and moving around this fight. We're good for bursting on Razor during her landings, but its going to be hard to lead the meters on this one.
XT - Mages will prob be assigned corner to handle adds for our rooting and aoe, so again a lot of moving. Prob not going to be high on meters here.
Kologarn - This isn't bad for mages, less moving unless you're unlucky with with beams. But melee can position themselves to be doing aoe to arms and torsoe, so we'll prob be behind them. Also aoe phase on a few stone elementals that are range aoe'd. Not sure if this helps or hurts our dps.
Auriaya - This is a great fight for mage dps. Me and the other mage are always way out in front of everyone else. Lots of standing still and nuking with some insane aoe dps with all the little kittys spawn.
As a cookie cutter arc mage, mana really hasn't been an issue. Running with molten armor and molten armor glyph. The only time I had mana issues was on XT when I had a lot of adds in my corner, my evocate got interrupted and I had used a speed pot earlier instead of saving it for a mana pot. We'll see how the rest of the bosses go...
Im going to add mine for the few more bosses i saw until now (arcane too):
Thorim - Lots of aoe needed in the arena and with the evocation-cooldown-decrease this is a great fight for arcane.
Freya - Same as Thorim plus short bursttimes on adds and the trees.
Mimiron - There is NO class which can compete with an arcane mage on mimiron. Every phase both cooldowns are rdy and the breaks are perfect to evocate + this is one of the rare fights in which our healers dont need their innervate.
Hodir - Serious problems in this fights. With hastebuff and cooldowns you are WAY below the gcd and face manaissues if u move perfect.
So far there is no problem with evocation in any fight i saw in Ulduar (Even General with a different specc - going deeper into ice for 10% manacostreduce - was easy doable)
I found I did fairly well on XT with proper cooldown management as Arcane. We can really put the hurt on the heart with Arcane Power + Icy Veins. Adding a Bloodlust helps even more.
Hodir was actually really great for me. You can get evocation off extraordinarily quickly standing in the cozy fires. I was at the top with 11k dps for our raid. I didn't experience any problems with the gcd just doing a standard 3x AB AM rotation, although I use wild magic over speed potions.
Mimiron was a good fight for me too ... until you get to phase 3. Even resummoning a gem at the end of phase 2 I had to resummon yet another one by phase 4 and it hurt.
Just been reading about the forums and the FFB spec is that now the one to use? Or is FB the one i should carry on going with. Tryed out Arcane in 10 man the other day and the fights are simply to long for it. FB spec seems very mana friendly and i found i had no problems keeping my mana up even for fights that we messed up on and ended up hitting a 10min enrage i was amazed i had 60% mana
With my current gear and Molten Armour up i can get 33% crit my self then with the focus magic Buff it would be 36% plus sometimes get a Boomkin i guess this is when FFB is at its best but being the only mage raiding most of the time what spec would you sugest?
I couldn't find a pvp discussion thread, so I'm asking here:
I'm using that spec now for pvp, its focused on defense (still missing ice barrier glyph): The World of Warcraft Armory
I'm aiming at 2x2 arena, but I find that is very difficult to kill any tank/healer class, since that build lacks big burst damage. Usually the fight takes 2m or more and then I lose.
Someone can suggest a change to increase my damage in some way my defense don't drop too much?
I couldn't find a pvp discussion thread, so I'm asking here:
I'm using that spec now for pvp, its focused on defense (still missing ice barrier glyph): The World of Warcraft Armory
I'm aiming at 2x2 arena, but I find that is very difficult to kill any tank/healer class, since that build lacks big burst damage. Usually the fight takes 2m or more and then I lose.
Someone can suggest a change to increase my damage in some way my defense don't drop too much?
a minor thing to help your survivability is getting the frost/fire ward glyphs over AI and penguin.
Torment the Weak is better than Arcane Meditation for frost. If that's not enough, try taking out enough points in arcane to get Deep Freeze, the stun is real good and can be set off at will by water elemental freeze. Also on the way you can pick up brain freeze.
a minor thing to help your survivability is getting the frost/fire ward glyphs over AI and penguin.
Torment the Weak is better than Arcane Meditation for frost. If that's not enough, try taking out enough points in arcane to get Deep Freeze, the stun is real good and can be set off at will by water elemental freeze. Also on the way you can pick up brain freeze.
Uhm, I was thinking if clearcasting that gives me 30% crit is better than brain freeze.
Deep Freeze sure is nice, but I will lost Arcane Potency, Improved Blink and Prismatic Cloak.
If your goal is to survive at all costs you've pretty much got the build. If you want to be able to burst or have control, you'll want to max out the frost tree
Personally, I'm kinda stuck between going with a fire spec (TTW fire or FFB) or Arcane. I've been trying out Uld with TTW Fire (don't see enough of an advantage with FFB to bother with the spec changing just for focus magic all the time), and it's great on AoE, but I really feel behind on burst. Next week I'll be going back in with Arcane to try it out.
Ultimately, it seems all 3 specs do pretty close dps. The fire specs tend to do a bit better on AoE, while Arcane does better on burst single target.
Im going to add mine for the few more bosses i saw until now (arcane too):
Mimiron - There is NO class which can compete with an arcane mage on mimiron. Every phase both cooldowns are rdy and the breaks are perfect to evocate + this is one of the rare fights in which our healers dont need their innervate.
1st day of mimi our fire mage didnt do as good as arcane mages, but then he got that glyph (living bomb) and his dps shot up like crazy, like number 1 on meters. this was against a mage in 2 piece t8.5 and 2 piece 7.5 too playing as arcane
With my current gear and Molten Armour up i can get 33% crit my self then with the focus magic Buff it would be 36% plus sometimes get a Boomkin i guess this is when FFB is at its best but being the only mage raiding most of the time what spec would you sugest?
My experience so far in 10man (on yogg) and 25man (on kologarn) is that FFB with FB offspec is very good. FFB for encounters where you need better aoe, burst and mana management. FB where you just stand still and nuke (not really that many). I can't even imagine going arcane here because of all the raiddmg, required movement, and duration of fights. With movement I mean things that will force you to move while in the middle of an evocate.
I always have a lock in the raid with imp. shadowbolt, so I don't use scorch glyph. I do however have it on my FB-spec just in case. The lock gets my FM in 10man, my fellow mages in 25man, and I've been doing good dmg. On general vezax you're screwed if you don't bring a FFB-spec. I am kinda spoiled in my 10 man though, with an elemental shaman, a boomkin and an ISB lock. Hell I sometimes get powerinfusion from our priest
Has anybody here tested whether or not HS procs work if LB crits on a mob you don't have targeted and the previous or subsequent FFB/FB/Scorch crits on the mob you do have targeted? And in reverse, if LB fails to crit on a mob you don't have targeted and it happened between two crits of FFB/FB/Scorch on the mob you did have targeted?
HS works will proc on different mobs days apart, so it should work across mobs you are currently fighting. I just felt last night in Naxx that I missed a couple of HS's in this exact situation but haven't been able to replicate it yet.
A completely random, unrelated question, but weren't mages supposed to be getting a new Polymorph in 3.1? I remembered today and had a look in game but couldn't see it at any of the trainers or vendors.
FFB with FB offspec is very good. FFB for encounters where you need better aoe, burst and mana management. FB where you just stand still and nuke (not really that many).
After a week and half in Ulduar i get to the same conclusion.
BTW, Ignis25 has some fire dmg reduction ? Because is a "stand and nuke" encounter but i get subpar dps w FB/TTW
I've been looking all over but it seems that the explanation of the shaman buff for crit on Hodir is very vague. How do you get it? I've read that anyone in range of his chain lightning when it hits hodir gets it, also ive read that there are storm clouds on people and anyone they touch gets the buff. I was wondering if anyone could tell me how you get it for sure. It's kind of important and I dont want to be guessing when the time comes. Thanks!
The storm cloud buff is sharable: it begins with 5 stacks, and if you get within 5 or so yards it passes one stack to the player in range - which, if you want to bother with the effort, allows for healers to move away from the player with the lightning buff and the dps to move towards it (Since it doesn't affect healing crits).
1st day of mimi our fire mage didnt do as good as arcane mages, but then he got that glyph (living bomb) and his dps shot up like crazy, like number 1 on meters. this was against a mage in 2 piece t8.5 and 2 piece 7.5 too playing as arcane
You gotta watch out on this fight. WWS tells me that about 10% of the fightdmg is done in the ~15 seconds bombing the small adds in p3, right before p4 starts. So if your Firemage throws in a LB + Blizzard 5 seconds before the arcanemage does, or the arcane mages doesnt aoe at all and focuses the last bot which spawned, there are going to be HUGE numbers between them. There is just no way a FB mage can beat an Arcanemage at the important parts of the fight -> dmging the mimiron bots, because of the cooldowns being rdy in every Phase. Plus in p3 there are many players who dont focus the boss at all and just care about the adds.
My point is just, that the whole p3 fakes alot of dmg, so either watch WWS or watch recount closely until p3 starts and what happend to it after p3. For example the WL/Shadow tanking the boss in p3 will be coming up big time, cause he is the only caster damaging something 100% of the time without moving + getting every bonus landing phase of the boss.
My point is just, that the whole p3 fakes alot of dmg, so either watch WWS or watch recount closely until p3 starts and what happend to it after p3. For example the WL/Shadow tanking the boss in p3 will be coming up big time, cause he is the only caster damaging something 100% of the time without moving + getting every bonus landing phase of the boss.
Enable showing boss data in Recount. Go to "Damage Taken", the boss should be shown there now (well different targets), click on whatever you want the data for and you'll get only DMG and DPS done for that target/boss/phase. This is a very nice way to check DMG done on XT heart for example or different parts of mimi and so forth =)
Still in p3 there are different conditions for ppl who only kill the kited mobs, whhich target the boss more often on landingphase than others (2x dmg), etc.
There is NO way your going to get a flickwerkscenario, in which you could say "ok this guys did more dmg, cause he has better equip/playing better/etc."
Too many factors getting involved in that phase, but phase 1,2 and 4 clearly show that arcane is superior than fb/ttw. I have nearly arcane BiS and fb/ttw BiS and im not a bad player at all. I tried both speccs in 10 and 25 man Ulduarfights and in every fight arcane came out of top. Except for Mimiron, cause there are so many factors which can fakepush the dmg of someone in p3. (aoe, boss getting vulnerable, etc.)
In addtion i wanna say, that yes fb/ttw is better than arcane on a flickwerkscenario, but there is no more fight like this. I love Rawr for giving me a hint which items to use and i love the people telling me per theorycrafting which spec can push the meters, but in this case its like comparing a Rallycar to a F1car... of course the F1 has more Power than the Rallycar, but there is no way the F1car is going to compete with the rallycar offroad. And thats what ulduar is -> offroad.
The only person who should be affected in phase 3 is the person who is tanking the boss in that phase, and he should be higher because he is not swtiching targets. As for many different factors there are a few but none in my guild that would push someone way ahead of another person. Just curious as to what dps other mages do on mimiron, and if you know Phase 1 by itself
The only person who should be affected in phase 3 is the person who is tanking the boss in that phase, and he should be higher because he is not swtiching targets. As for many different factors there are a few but none in my guild that would push someone way ahead of another person. Just curious as to what dps other mages do on mimiron, and if you know Phase 1 by itself
We had our mages as #2-#6 last night on the meter on our kill. All except one are FB/TTW. The last is FFB. The only one that beat us was a shadow priest, large because of p3, I suspect.
I've found out that living bomb is really good in p4. I've noticed the explosion hitting all 3 targets if I use it on the middle portion. I'm not sure whether it hits 2 or 3 targets when used on the top or bottom portion.
I hope this is the right place to ask this question, i tried the search function, but i wasnt able to get it to work for me, i blame tiredness from raiding late last night. Does anyone know if there is an internal cooldown on the t8 2 piece bonus, and if so what is it? Im guess it is 45 seconds or so, but just want to make sure. Thanks!