Originally Posted by Jarlyn
For the third glyph, I'd go with Ice Barrier or Fireball. As I said none of our mages ever used Ice Lance, and the WE glyph was mostly there for lack of a decent third option.
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This.
Had I brought Ice Barrier glyphs with me I'd have used them -- instead I forgot them in the bank and figured I'd use them the next round if we got a kill.
Ultimately the small increase in WE dps wasn't worth it for what I thought would be worth it: a bit more damage absorbed by ice barrier.
We honestly didn't expect him to die as fast as he did, it was about 6 hours total of work going from no clue about the fight to a kill. Our first night we didn't even have everyone respec'd into mana-efficient and damage-reduction specs (although all the mages were, and some others as well.)
(Warning: long pontification follows)
The options didn't exist in rawr to do deep analysis of which spec is better etc. at the time, we went with what we could figure out by a mix of forcing Rawr to pretend it was in vezax mode (which is harder than you'd think) and some napkin math.
It's hard to shift your brain out of DPS mode and into pure DPM and survivability mode.
We killed him our second time into "Phase 3" (animus dead) -- had we taken longer, we probably would've actually had the data to evaluate those last 5 points in frost versus Arcane Mind. We talked about them for sure, but at that point no one knew how long the fight would last, how the shadow crashes would go (remember you can get very random shadow crashes and your DPS can vary wildly), and how critical it would be to be able to dps the last 10% or whether the melee would be fine at it.
This is a case where just looking at the numbers isn't necessarily what you want to do.
The fight is over once the Animus dies as long as you haven't had him heal too much (i.e. he's not at 30-40% health) and your healers were smart.
The critical part of the phase is doing DPS during the Animus and living.
That is why we went deep frost: Ice barrier and Frozen Core. (and why I'd have glyphed it if I'd brought them with me -- it just didnt' seem critical enough to head back to the bank at the time, as we weren't wiping due to DPS or even deaths to the Animus, but still to people making bad decisions.)
The math said that FFb would probably have enough mana to make it to the end, but having ice barrier, at least the first night when we were trying it (we killed him over the course of 1.5 nights, so there wasn't a lot of time for deep reflection), seemed to be very key for P2 if your health started to fall behind -- well-worth the mana spent.
An important thing to realize when you're looking at an early kill by any guild before videos, discussions, and tools are out is that people are not yet certain how long the fight will last, they don't know what characteristic each phase will have, they don't have the strats nailed down, etc.
This is why you see first kills with odd specs, and why you should rarely just blindly copy them. Understand why they made the choices they did, and see if there's more information available now for you to make a better choice. Don't assume they're necessarily right just because they did something -- they might have had incomplete information or may even have just plain made the wrong choice.
The only true error is in not learning how to make your second kill better.