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Old 12/10/09, 12:32 AM   #871
Raencloud
Piston Honda
 
Gnome Mage
 
Stormrage
Currently neither Hot Streak nor Missile Barrage are being reported in the combat log so all the addons that tracked the procs based on the combat log parses are currently broken. You can, however, still track it based on the actual buff gained by the player using a buff tracking addon such as Elk Buff Bars or Power Auras Classic.

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Old 12/10/09, 10:18 AM   #872
orionnt
Glass Joe
 
Undead Mage
 
Drak'thul
Scorchio is not tracking Missile Barrage either

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Old 12/10/09, 11:01 AM   #873
cbags
Piston Honda
 
Draenei Mage
 
Garona
I think we need to report it as a bug. In the recent fixes I think they mentioned something about Eclipse procs not showing up in the combat log as well. Either that or the wording on the buff in the combat log was changed. At work can't really check logs from here to see.


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Old 12/11/09, 2:41 PM   #874
Bobyboucher
Glass Joe
 
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Human Mage
 
Burning Blade
Since the buffs for hotstreak and Mbar still show up as buffs using an addon such as power auras or elkanos buff bars you can create a custom event to show the proc. The other addons use combat log information to produce the notification's and since the buffs have been removed from the combat log they will no longer work unless the addons are reqorked ti oncorperate buff tracking for the specific procs.

I personally used elkanos buffbar to correct the issue. Use the trench bar and in its setting enable filtering and set it to buffs. In the buff list (if Mbar is not there go cast ab till you get mbar and it will show up the list only shows buffs that you have had since you loged in) and select Mbar. Now place the bar wherever you like and Tada you now have a visual que when the proc goes off.

I also used this option to add "Black Magic" procs so that I can Min/Max the usefullness of it's up time and not "over haste" on CD dumps.

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Old 12/22/09, 11:51 AM   #875
LoTekk
Glass Joe
 
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Gnome Mage
 
Blackmoore (EU)
Moving from T9 to T10

Hi,

I've been playing around with rawr to solve the "how to get from T9(,x) to T10(,x) seamlessly?" issue (with a casual, but active raiding background).

As most arcane mages seem to wear 4pcT9,x + non-set robe and given the changed upgrade process, I think getting the [Bloodmage Robe] for 95 emblems of frost might be a reasonable first step. The next emblems (60) could be spent on [Bloodmage Shoulderpads] -- this will most likely include enough raid-time for a reasonable chance to obtain upgrade tokens.

I have no idea on how to move on from there, but going for "robe first, shoulderpads next" seems to make sense.
Any thoughts so far?

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Old 12/22/09, 12:43 PM   #876
Schnelly
Glass Joe
 
Gnome Mage
 
Alterac Mountains
Originally Posted by LoTekk View Post
Hi,

I've been playing around with rawr to solve the "how to get from T9(,x) to T10(,x) seamlessly?" issue (with a casual, but active raiding background).

As most arcane mages seem to wear 4pcT9,x + non-set robe and given the changed upgrade process, I think getting the [Bloodmage Robe] for 95 emblems of frost might be a reasonable first step. The next emblems (60) could be spent on [Bloodmage Shoulderpads] -- this will most likely include enough raid-time for a reasonable chance to obtain upgrade tokens.

I have no idea on how to move on from there, but going for "robe first, shoulderpads next" seems to make sense.
Any thoughts so far?
The upgrade path beyond chest -> shoulders is extremely dependent on which other pieces of loot you receive, and the stats you gain/lose because of them. There isn't an easy way to tell you what the best path is until you are at the point of buying your third piece, you may need hit, in which case you would forgo the helm and pickup gloves/legs (can't say which is the off piece definitively until Lich King loot). If you are well above hit and need to drop some, you would obviously choose them helm as your 3rd piece.

The tricky upgrade path is if you end up with two pieces, about to buy your third, and you find out you are exactly, or almost exactly, at the hit cap. You would then need to rummage through the pieces of gear you have as off-pieces and tailor a new gear set-up which isn't drastically over or under hit.

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Old 12/22/09, 12:47 PM   #877
Bulgarth
Von Kaiser
 
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Gnome Mage
 
Proudmoore
Next would be the helm for sure seeing as the two last pieces, legs and gloves, are poorly itemized with hit and crit. Those are the two debatable pieces that you'd replace 1 or the other with an off-set piece.

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Old 12/22/09, 1:26 PM   #878
tubawizard
Glass Joe
 
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Human Mage
 
Nagrand (EU)
If you are arcane and are hit-capped it will be best to go for the Chest+Hands T10. As you can get the legs from crafting this would be the best combination.

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Old 12/22/09, 1:36 PM   #879
deadion
Glass Joe
 
Human Mage
 
Emerald Dream
Originally Posted by tubawizard View Post
If you are arcane and are hit-capped it will be best to go for the Chest+Hands T10. As you can get the legs from crafting this would be the best combination.
If you are hit capped you wouldn't want to go for hands since htey have hit on them. At the moment i'm seriously over hit cap (i'm speccing out of 3 pct hit in arcane and still over) due to some bad luck in drops and dkp item losses. Either way this means like a few others i will be going for Chest, shoulders, then helm supposing i don't miraculously lose 200 hit from items.

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Old 12/22/09, 2:54 PM   #880
Cartesian
Glass Joe
 
Human Mage
 
Bloodhoof (EU)
For any mages with a 258 chest + 4T9.245 (which I assume quite a few mages are due to the 2 excellent robes dropping from ToGC and the relative scarcity of 258 tier items), taking the T10 chest first without getting a token from ICC is almost certainly a dps loss and not as intuitive as upgrading from Merlin's or some other chestpiece. For us, taking shoulders and either head or gloves depending on if you need more or less hit rating as the first two pieces seems more logical if the goal is to get biggest possible upgrades. The transition is not as seamless, but without an upgrade token taking just 1 piece of T10 would be a downgrade.

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Old 12/23/09, 4:59 AM   #881
Meytah
Glass Joe
 
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Draenei Mage
 
Cho'gall (EU)
Having 4PT9 245 + [Flowing Vestments of Ascent] a few days ago, when the time to choose my first T10 item came, I preferred going for the shoulderpad. Even if I loose the 4PT9 bonus 5% crit on Arcane Missile and Arcane Blast, it was still a better upgrade.
Besides, since the T9 and T10 shoulders have the same balance of stats, it seems a good choice.
Next one will probably be the helmet, because it seems easier to gain the lack of hit rating I would have then, than to loose the excedent I would have with another piece.

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Old 12/23/09, 7:50 AM   #882
Maje
Don Flamenco
 
Gnome Mage
 
Naxxramas (EU)
Losing 4t9 vs. gaining the stats from the shoulders is close to 170 dps loss even for arcane. In general no piece of T10 is worth using by itself if you have Merlin's Robe or better.

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Old 12/23/09, 10:35 AM   #883
 ash2ash
Operation Asian
 
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Undead Mage
 
Mal'Ganis
Originally Posted by Meytah View Post
Having 4PT9 245 + [Flowing Vestments of Ascent] a few days ago, when the time to choose my first T10 item came, I preferred going for the shoulderpad. Even if I loose the 4PT9 bonus 5% crit on Arcane Missile and Arcane Blast, it was still a better upgrade.
Besides, since the T9 and T10 shoulders have the same balance of stats, it seems a good choice.
Next one will probably be the helmet, because it seems easier to gain the lack of hit rating I would have then, than to loose the excedent I would have with another piece.
To add to what Maje said, you have to consider the marginal cost/benefit of swapping out a piece of gear. By itself the stats on the shoulders might look slightly better, but because you are losing the 4pt9 bonus, you have to factor in the 5% crit when you replace your first piece (but not for subsequent ones). For arcane, that's basically 45.9*5 = 229.5 crit rating that you are losing in addition to the old T9 shoulder stats.

This is why, as a general rule (note: I haven't done the math for T9->T10), most people would probably benefit most by replacing their offset piece (assuming that there is an offset piece at each tier level which has individually better stats than a corresponding set piece) with T(n+1) first, move on until they are 2T(n)/3T(n+1), then replace the last two T(n) pieces with a T(n+1) and offset.

I point my camera at stuff and I press buttons:

picasaweb.google.com/pariah99

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Old 12/25/09, 8:34 PM   #884
Bawarr
Glass Joe
 
Undead Mage
 
Jubei'Thos
I chose to take the 264 chest first, as said breaking the 4 set would have been a dps loss. However chest first then shoulders are both increases. Sucks to upgrade the 258 bit first over the 245's but this way you never lose out.

My plan was chest (got now) shoulders asap, then helm and gloves with the crafted pants.

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Old 12/25/09, 8:52 PM   #885
Alinth
Glass Joe
 
Troll Mage
 
Proudmoore
Misread, please delete.

Last edited by Alinth : 12/26/09 at 1:06 AM.

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