Did anyone make some calculations yet at which point it is actually worth it to break the 4 pieces set bonus from T8.5 ? Is it worth it to break it for 2 pieces of the 25 man set or wait for the hard mode sets.
Rawr indicates that it's an upgrade for me(I already have the 245 shoulders) as long as the next piece I take is anything other than the godawful robe. I only have ~800 raid buffed Spirit. In fact it's even an upgrade for me to get the 232 helm, apparently.
So I'd say it's pretty much always an upgrade as long as you don't try to use that terrible chest piece.
<Vontre> I removed the cooldown on evo
<sancus> and what happened?
<Vontre> DPS went down rofl
As has historically been the case, breaking the 4 piece is usually waiting until you have 2 piece of the next set. However, I believe some BiS (maybe minus hard modes I don't remember) still used 5 piece of 8.5. So replacing a piece with T9 can definitly be an upgrade. This is for the 245 set or above.
For my gear, upgrading the gloves and shoulders is adding ~ 185 dps
You're free to do as you like with your badges, but there really isn't any reason that anybody should be using their emblems for stuff other than tier gear or sigils/totems/idols/librams at this point.
When I took into account all of the 10-man equipment available to me, and excluded all 25-man items, Rawr ended up recommending [Hood of Smoldering Aftermath] and [Band of the Invoker]. Now, these things could change if I start introducing ilevel 245 set pieces and other items (specifically from 25-man Northrend Beasts and Jaraxxus), but for someone who purely does 10-man runs, the fact that the triumph emblem gear is ilevel 245 is something that is kind of lucrative. Note though that hard mode 10-man equipment is also 245. As far as I know, it's the same gear as 10-man, just itemized for ilevel 245 (which makes it slightly confusing since it uses the same name and such).
This really all has to do with how I look at gear progression for my own character, which is ultimately something I'd like to put on the first post, but it's not that easy to put into words without taking up a considerable amount of space. Right now what I've done is I've taken every piece of equipment that drops in 10-man and I've enabled it. I've also taken every piece of equipment that drops in the first two 25-man encounters (because I have a feeling my guild won't be downing Faction Champions in 25-man any time soon). I've enabled all of these items, and then enabled all of the items I currently have, and all of the items available through emblems.
I could go one step further and enable crafted items -- [Merlin's Robe] and [Bejeweled Wizard's Bracers], because when I enable those, they become best in slot then. I look at all of these items as sort of the brick wall I'm up against. It represents the culmination of items that I can realistically obtain. If my 10-man raid decided to do Hard Mode Northrend Beasts in the coming weeks, I'd probably enable the equipment from there as well.
Anyway, that's just how I go about looking for 'upgrades' -- I'm more of a long term planner, so I'm not too concerned about what is an immediate upgrade. That is of very little concern to me, because wasting emblems/DKP on an upgrade that is good for a week doesn't seem like an upgrade at all.
Regarding the second ring you have for both Fire and Arcane's BiS slot, [Lurid Manifestation]; Wowhead shows it as crit instead of haste. Assuming Wowhead is correct, does the Emblem sp/haste ring [Band of the Invoker] surpass it?
Edit: I'm not sure if you're including hard modes or not, but wouldn't [Conductive Seal] from Mim hardmode also be better than both?
Edited Edit: Nevermind, wasn't thinking about heroic 258 gear.
All gear in my post is ilvl258(other than the pieces for which no ilvl258 exists, of course), I just added a note to the post stating that so hopefully it doesn't cause anymore confusion.
<Vontre> I removed the cooldown on evo
<sancus> and what happened?
<Vontre> DPS went down rofl
I've updated my original post, as Kavan has made some improvements to the proc modeling code, with the result that the value of Reign of the Dead has decreased somewhat. It was overvalued before. Both versions are still better than Flare, though.
BIS Fire T9 20/51/0 10232.86dps 10792.25dps as Arcane
BIS Arcane T9 57/3/11 11076.69dps
FFB, Rawr Standard 0/53/18 9681.15- no Focus 9971.80 - Focus Magic self-buff
EDIT: Btw Enthorn, feel free to paste my stuff into the first page of the thread, or reformat it to have nicer item links and things if you like. I don't care what you do with it. I just noticed you erased the old Ulduar stuff.
Last edited by Sancus : 08/19/09 at 11:51 PM.
<Vontre> I removed the cooldown on evo
<sancus> and what happened?
<Vontre> DPS went down rofl
Yes, I erased the front page (although I have a full copy of it) to keep it at least relevant still -- that is, rather than show old information, I'd rather players search for new information. I will do something with the first post though. Thanks for your excellent contributions as well.
All the equipment that is available has been revealed by now, yes? As I understand it, all of the hard mode equipment is just the same as the 10 and 25-man encounters, but 13 levels higher (232 -> 245 and 245 -> 258). But I wonder if all of that equipment is on wowhead/armory or in Rawr yet.
All the equipment that is available has been revealed by now, yes? As I understand it, all of the hard mode equipment is just the same as the 10 and 25-man encounters, but 13 levels higher (232 -> 245 and 245 -> 258). But I wonder if all of that equipment is on wowhead/armory or in Rawr yet.
Yeah, it's all been revealed because Blizzard accidentally published everything to the armory. It's available on the mmo-champion database, although I'm pretty sure you can still find everything on the armory. I added things to Rawr myself, though, and compiled from source as all the useful 3.2.2 changes aren't in the current release yet.
Gear isn't duplicated between 10 and 25 man though. The duplicates are 232->245(10 man) and 245->258(25-man). 10-man 245s and 25-man ones are completely different items, plus the 10-man 245s have extra sockets and such.
Last edited by Sancus : 08/20/09 at 4:02 AM.
<Vontre> I removed the cooldown on evo
<sancus> and what happened?
<Vontre> DPS went down rofl
Thanks for all the work you put into this. What to do with the first page, stealing an idea from DK page, they just move it to later in the thread and put a link to it on the front page.
I am interested in a discussion on gear progression, and like you I have to consider reasonable attainable gear. For example my guild is a serious raiding guild, but casual in the number of hours we do each week (2 nights of 4 hours each). This meant we never really got to hardmodes in Uldar as we focused on Yogg. The orginal post was very useful because the non-hard mode lists represented a reasonable attainable items.
After the BiS were determined, I started playing in Rawr 1 peice at a time, based on most likely to obtain and see what route is most likely to get there. At times I find I need 2 peices before I can wear either - meaning I got to use my loot share and stick the first one in the bank before I get the second. This will be hard to justify when we have lots of options in the puzzle and other guildies needing.
Another thing to consider is Guild Philosphy: it may be "get the biggest upgrades the fastest to help progress faster, even if it doesn't fit in the BiS ulitmate plan"
I must compliment Blizzard this time, I found it to be a fun puzzle with multiple viable routes.
Just wanted to point out, it seems to me that once we get 2 pieces of tier 9 [Scroll of Enchant Chest - Major Spirit] becomes better than [Scroll of Enchant Chest - Powerful Stats] (0.2287% crit vs 0.2061% crit (not counting SotM)). Obviously there are other factors such as the regen (and mana pool) and the 10 stam but from a purely dps standpoint it seems spirit would be better.
Just wanted to point out, it seems to me that once we get 2 pieces of tier 9 [Scroll of Enchant Chest - Major Spirit] becomes better than [Scroll of Enchant Chest - Powerful Stats] (0.2287% crit vs 0.2061% crit (not counting SotM)). Obviously there are other factors such as the regen (and mana pool) and the 10 stam but from a purely dps standpoint it seems spirit would be better.
Hy!
Yes i calculated the same. BUT its only right for non-Arkan Mages! If you are Arkan you can choose Mind Mastery. 5/5 gives you 15% Spelldmg from Int. That means that the +10 int from powerful stats will give you 1,5 spelldmg, wich are 1,8345 DPS
Short calculation:
0.2061% Crit are 9.462051 Critpoints
0.2287% Crit are 10.499617 Critpoints
I doubt very much that Reign of the Dead/Unliving stack normal + heroic. Shouldn't change the gear though just means that the normal version gets replaced by Flare of Heavens.
It does.
Any actual evidence of this or are you just speculating? Because the way the items are worded on live ( unique (1)) makes me think this is totally incorrect. I have seen nothing indicating that the 245 and 258 versions of the same items stack, and to be fair no proof that they don't.
Any actual evidence of this or are you just speculating? Because the way the items are worded on live ( unique (1)) makes me think this is totally incorrect. I have seen nothing indicating that the 245 and 258 versions of the same items stack.
They are just normal, Unique items on live. Unless you have evidence otherwise.
Last edited by Sancus : 08/26/09 at 5:18 AM.
<Vontre> I removed the cooldown on evo
<sancus> and what happened?
<Vontre> DPS went down rofl
Sancus, for your arcane model I have a few questions:
1) what rotation did you use?
2) how did you determine the uptime between each spell for your given rotation
3) did you include downtime for evocating (im assuming you did, but I just want to make sure)
4) why did you choose 300seconds...isn't 7mins (420sec) considered to be the 'standard' for testing a specs dps and mana efficiency?
Hi Enthorn,
first of all thanks for all the amazing work you do for mage community
now I have a question in regards to BiS chest for fire mages in t9 content.
I am contemplating upgrading my Conqueror's Kirin Tor Tunic to Merlin's Robe, as it looks like a clear upgrade, but then when I try to verify it in rawr (I adjusted it same way like Sancus suggested, and I also excluded TOC 25man heroic mode, as I imagine it's some time till my guild will be getting loot from that mode ), it still tells me that my t8.5 robe is superior, which seems very wrong to me.
Moreover I see that Flowing Vestments of Ascent is also suggested as an upgrade, but I don't quite see how it is better than Merlin's Robe. Ok, I am not a math person, but I'd imagine extra socket and crit stat on Merlin's robe would still be better than those stats on Flowing Vestments of Ascent.
I'd really appreciate some comments/advices on what would be the best choice. I am gonna pay epgp points for the crusader's orbs that's why going for Merlin's robe is a big step for me and I wouldn't want to find out I made a wrong choice.
I am contemplating upgrading my Conqueror's Kirin Tor Tunic to Merlin's Robe, as it looks like a clear upgrade, but then when I try to verify it in rawr (I adjusted it same way like Sancus suggested, and I also excluded TOC 25man heroic mode, as I imagine it's some time till my guild will be getting loot from that mode ), it still tells me that my t8.5 robe is superior, which seems very wrong to me.
This is most likely due to the fact that Rawr is valuing your 4-piece t8.5 highly. Try putting on your 8.5 shoulders in Rawr and seeing if that makes Merlin's shoot way up in value. Once you get 2pt9 (with gloves or something), that should make up for losing 4pt8, especially if you have Merlin's Robe.
Hi Enthorn,
Moreover I see that Flowing Vestments of Ascent is also suggested as an upgrade, but I don't quite see how it is better than Merlin's Robe. Ok, I am not a math person, but I'd imagine extra socket and crit stat on Merlin's robe would still be better than those stats on Flowing Vestments of Ascent.
With 2 pieces t9 my Rawr suggests Merlin's Robe being better than Flowing Vestments of Ascent.
Tho be aware there is also a 258 version of Flowing Vestments of Ascent which is a further improvement
thanks guys for your comments,
I tried putting 2p of t9 on and yes, Merlin's Robe was shown up as a best upgrade. Guess I'm gonna buy crusader's orbs asap then