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09/10/09, 3:32 PM
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#751
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Glass Joe
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Anyone calculate BiS 245lvl optimal set?
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09/10/09, 6:25 PM
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#752
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Von Kaiser
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Originally Posted by BioMax
Anyone calculate BiS 245lvl optimal set?
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Fairly certain there have been many posts stating that it would be basically the same list, just substitute the lower ilevel items. You can confirm with Rawr.
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09/10/09, 7:18 PM
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#753
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Glass Joe
Blood Elf Paladin
Dalaran
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Originally Posted by Juravieal
Fairly certain there have been many posts stating that it would be basically the same list, just substitute the lower ilevel items. You can confirm with Rawr.
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I am not so sure this is the case, a i245 list to me would include 10 man, 10 man heroic and 25 man normal, those are the items i have reasonable access to, and i would think in a lot of cases, the 10 man heroic items are better then those you can get in 25 man regular.
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09/10/09, 8:07 PM
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#754
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Von Kaiser
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Originally Posted by BioMax
Anyone calculate BiS 245lvl optimal set?
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Here is what I was able to figure out. This is with everything except 25 man Heroic loots, that means it does include 10 man tribute gear.
Fire (19/52/0)
Score: 9142.67
Hit: 364
Haste: 759
Crit: 1254
Spell Power: 3230
This is using JC and Enchant for professions.
***Also note that the boots used here are the alliance version. This is due to the horde version missing the red socket (assuming in error and will be fixed).***
Arcane (57/3/11) - This does use 3/3 Incanters Absorption and assumes current 3.2.2 changes.
Score: 9688.71
Hit: 213
Haste: 919
Crit: 1181
Spell Power: 3453.35
This is using JC and Enchant for professions.
Please note these were all computed using Rawr 2.2.14.
Last edited by Noshei : 09/11/09 at 12:47 AM.
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09/12/09, 7:18 AM
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#755
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Glass Joe
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Also, here are the FFb(0/53/18) BiS ilvl 245 Items, according to rawr version 2.2.15
Score: 8993.77
Dps:8991.56
Stats:
Int:1435
Spi:713
Sp:3119
Crit Rating:1279(56.38%)
Haste Rating:750
Misc:
Potion Type: [Potion of Speed]
[Flame Cap]:Enabled
p.s. Also as I am (relatively) new to these forums, would someone please tell me how to link spells in replies? I noticed [SPELL] dosen`t work. (I am talking about to the 2 proffesion enchants, Lightweave and Accelerators in particular here  )
Last edited by Drakonikamage : 09/12/09 at 2:36 PM.
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09/13/09, 5:51 AM
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#757
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Glass Joe
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Noshei, can i ask why you are enchanting the chest slot with +15Spirit for FireTotW spec?
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15Spirit with 2t9 and MA with 3/3 SotM and BoK is 18Spirit
70% of 18Spirit is 12,6SpellCriticalStrike Rating that's around 0,39% SpellCriticalStrike Chance
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Now if Enchanting +10All Stats
((11 / 166.6667) + 0,91) = ((Intellect / 166.6667) + Class Constant) = 0,98% SpellCriticalStrike Chance with BoK
10Spirit with 2t9 and MA with 3/3 SotM and BoK is 12Spirit
70% of 12Spirit is 8,4SpellCriticalStrike Rating that's around 0,25% SpellCriticalStrike Chance
Total % SpellCriticalStrike Chance = 0,98+0,25 = 1,23%
So if i'm not wrong i really don't understand why using +15Spirit for the chest Slot
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09/13/09, 9:13 AM
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#758
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Glass Joe
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((11 / 166.6667) + 0,91) = ((Intellect / 166.6667) + Class Constant) = 0,98% SpellCriticalStrike Chance with BoK
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You shouldn't be adding 0.91 since it's the same regardless of which enchant you have.
(11 / 166.6667) = (Intellect / 166.6667) = 0.07% SpellCriticalStrike Chance with BoK
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Total % SpellCriticalStrike Chance = 0,07+0,25 = 0,32%
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09/13/09, 11:03 AM
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#759
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Glass Joe
Human Mage
Shadowsong (EU)
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http://img21.imageshack.us/img21/9683/dualproc.jpg
A friend found this picture seemingly confirming that both versions of Death's Verdict (and their respective procs) stack, contradicting the GM conversation with Gtef whose logic dictated that they could not exist at the same time on the same player.
Does this settle it once and for all? Does it confuse the matter further? I'll let you be the judge, but until I see a screenshot or read a first hand report of both Reign of the Unliving working in tandem, I'm reluctant to accept Flare of the Heavens being 2nd bis.
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09/13/09, 5:12 PM
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#760
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Glass Joe
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Originally Posted by Lucai
You shouldn't be adding 0.91 since it's the same regardless of which enchant you have.
(11 / 166.6667) = (Intellect / 166.6667) = 0.07% SpellCriticalStrike Chance with BoK
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Total % SpellCriticalStrike Chance = 0,07+0,25 = 0,32%
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Ok, but the point persists. Taking 3/3 SotM it's not valued right.. since the progression is +4% / +3% / +3% and a lot of people takes only 1/3
I think then it becomes a free choice since the gain under the pure dps aspect seems the same. So i'm going to prefer +10All 
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09/13/09, 5:13 PM
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#761
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Von Kaiser
Undead Mage
Dunemaul (EU)
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I can confirm that both versions of Talisman of Volatile Power can be equipped on the same player at the same time, extrapolating on this tells us this should be the case for Reign of the Unliving/Dead as well.
Both procc effects should work simultaneously as the buff names are different for normal and heroic version(mote of flame versus shard of flame).
This should be compelling enough I hope.
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09/13/09, 7:22 PM
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#762
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Glass Joe
Blood Elf Mage
Vek'nilash (EU)
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You can stack both Reign of the Dead normal and heroic version, each crit give you two different buffs (Mote of Flame and Shard of Flame) and you will get double procs after the third crit (roughly 5-6k added damage).

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09/14/09, 11:49 AM
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#763
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Glass Joe
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Originally Posted by Skyky
Ok, but the point persists. Taking 3/3 SotM it's not valued right.. since the progression is +4% / +3% / +3% and a lot of people takes only 1/3
I think then it becomes a free choice since the gain under the pure dps aspect seems the same. So i'm going to prefer +10All 
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If I understand it right, your calculating it without molten armour glyph? To repeat other thousands of posts here, best glyphs are usually considered Molten Armour, Fireball/Frostfire, Living Bomb for Fire. If, however, you do have a fight where you scorch very much, I don`t know, somewhere like 5 stacks/minute, then you could drop MA glyph for the scorch one. 70% of 15 isn`t 8,4  it actually is 10.5. Also, 10 Intelect can`t possibly give you 1% crit chance man. You got it horribly wrong. If you don`t believe me, go and check your Rawr  15spi is ranked above 10 stas. Anyway it`s not that crucial in dps for you to get all fired up like that  it`s like 7000dps with 10 stats 7025 dps with 15 spirit.
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09/14/09, 7:38 PM
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#764
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Glass Joe
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BiS for Arcane is Flare of Heavens? Are you sure?
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09/14/09, 11:48 PM
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#765
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Von Kaiser
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That list of BiS using Flare of the Heavens is the ilvl 245 BiS list so it only uses the Reign of the Dead that is obtainable from 25 man regular.
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09/15/09, 8:18 AM
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#766
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Glass Joe
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Originally Posted by Drakonikamage
If I understand it right, your calculating it without molten armour glyph? To repeat other thousands of posts here, best glyphs are usually considered Molten Armour, Fireball/Frostfire, Living Bomb for Fire. If, however, you do have a fight where you scorch very much, I don`t know, somewhere like 5 stacks/minute, then you could drop MA glyph for the scorch one. 70% of 15 isn`t 8,4  it actually is 10.5. Also, 10 Intelect can`t possibly give you 1% crit chance man. You got it horribly wrong. If you don`t believe me, go and check your Rawr  15spi is ranked above 10 stas. Anyway it`s not that crucial in dps for you to get all fired up like that  it`s like 7000dps with 10 stats 7025 dps with 15 spirit.
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If you check my previous post
15Spirit with 2t9 and MA with 3/3 SotM and BoK is 18Spirit
70% of 18Spirit is 12,6SpellCriticalStrike Rating that's around 0,39% SpellCriticalStrike Chance
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Now if Enchanting +10All Stats
((11 / 166.6667) + 0,91) = ((Intellect / 166.6667) + Class Constant) = 0,07% SpellCriticalStrike Chance with BoK
10Spirit with 2t9 and MA with 3/3 SotM and BoK is 12Spirit
70% of 12Spirit is 8,4SpellCriticalStrike Rating that's around 0,25% SpellCriticalStrike Chance
Total % SpellCriticalStrike Chance = 0,07+0,25 = 0,32%
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I'm considering t9+ma glyph = 70%
the only wrong thing was this formula ((11 / 166.6667) + 0,91) where i used the class costant where i should not.
Comparing
0,39% crit with 3/3 SotM BOK 2t9+ma glyph
0,32% crit with 1/3 SotM BOK 2t9+ma glyph
Who takes 3/3 SotM? So why 15spirit should be considered better : /
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09/15/09, 5:44 PM
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#767
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Glass Joe
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Originally Posted by Mynak
That list of BiS using Flare of the Heavens is the ilvl 245 BiS list so it only uses the Reign of the Dead that is obtainable from 25 man regular.
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So? What about the Talisman of Resurgence or Scale of Fates?
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09/15/09, 6:42 PM
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#768
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Von Kaiser
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Originally Posted by myztikrice
So? What about the Talisman of Resurgence or Scale of Fates?
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The reason Flare is above both of those and Abyssal Rune is the proc is so OP is really off sets the crit that isnt as good for arcane.
Heres the order of trinkets for the ilvl 245 BiS list I posted (for arcane)
Reign of the Dead
Flare of the Heavens
Abyssal Rune
Talisman of Resurgence
Scale of Fates
Pandora's Plea
Illustration of the Dragon Soul
Embrace of the Spider
Eye of the Broodmother
Sundial of the Exiled
My understanding is that generally trinkets gain more DPS based off their proc/use effect over the base stats.
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09/21/09, 11:03 AM
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#769
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Glass Joe
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I was just wondering why the chaotic skyflare diamond was better for Arcane mages than the 25sp +2% intel meta. I was just wondering the math.
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09/21/09, 12:42 PM
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#770
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Glass Joe
Undead Mage
The Venture Co
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Just a quik fix... drakonikmage's bis 245 ffb list. First item should be the t9 helm but the t9 gloves are listed.
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09/21/09, 6:15 PM
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#771
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Glass Joe
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Sunreaver Magus' Sandals
While these are by no means BiS, I figured the best place to post about them will be on the item discussion thread.
As most of us are well-aware, the Horde version [Sunreaver Magus' Sandals] lacks a red socket and +2 critical strike rating bonus
compared to the Alliance version [Sandals of the Silver Magus].
I've queried via a ticket to a GM about these differences and was told that Blizzard are aware of this and will be fixing it "as soon as possible", which most likely means that by 3.2.2 the Horde version will gain the missing socket and socket bonus.
edit:
This has already been implemented on the PTR.
Last edited by Ipsissimus : 09/21/09 at 8:00 PM.
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09/22/09, 10:24 PM
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#772
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Glass Joe
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With the cooldowns being all over the place as arcane (IV 2.6mins, AP 1.6mins, Trinkets 2mins, Berserking[Troll] 3mins), I'm trying to figure out the best 2 trinkets to use. I have access to:
Talisman of Resurgence
Scale of Fates
Embrace of the Spider
Eye of the Broodmother
Since Scale and Talisman put each other on a cooldown, using both seems worse then using Embrace. I could also acquire Abyssal Rune, but i have a hard time believing its as high on the list as posted above.
Suggestions?
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09/22/09, 10:34 PM
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#773
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Von Kaiser
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Originally Posted by Apokalypz
With the cooldowns being all over the place as arcane (IV 2.6mins, AP 1.6mins, Trinkets 2mins, Berserking[Troll] 3mins), I'm trying to figure out the best 2 trinkets to use. I have access to:
Talisman of Resurgence
Scale of Fates
Embrace of the Spider
Eye of the Broodmother
Since Scale and Talisman put each other on a cooldown, using both seems worse then using Embrace. I could also acquire Abyssal Rune, but i have a hard time believing its as high on the list as posted above.
Suggestions?
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The Abyssal Rune is insanely good for Arcane. Probably the best would be Talisman of Resurgence/Abyssal Rune, but RAWR would be best used to answer this question.
Last edited by Gasillio : 09/22/09 at 10:40 PM.
Reason: spelling
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09/24/09, 4:31 PM
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#774
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Glass Joe
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Originally Posted by Apokalypz
With the cooldowns being all over the place as arcane (IV 2.6mins, AP 1.6mins, Trinkets 2mins, Berserking[Troll] 3mins), I'm trying to figure out the best 2 trinkets to use. I have access to:
Talisman of Resurgence
Scale of Fates
Embrace of the Spider
Eye of the Broodmother
Since Scale and Talisman put each other on a cooldown, using both seems worse then using Embrace. I could also acquire Abyssal Rune, but i have a hard time believing its as high on the list as posted above.
Suggestions?
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I've been grappling with this issue myself. Same exact options available to me and I can go farm Abyssal right now.
I'm using Talisman with Scale and the CD issue annoys me. With Scales 125sp and haste Usage, I'm finding it difficult to toss it aside for ~2.2% haste all the time that Abyssal would yield. IMO Talisman is mandatory among all the choices and Eye is an easy throw out.
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09/25/09, 12:43 PM
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#775
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Glass Joe
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Hello, I was wondering about what you guys think about [Spark of Hope]. Do you think the mana reduction is a huge bonus for Arcane? It allows you to spam AB4 a lot more (almost all the time if you don't over do it). Or is it considered obselete as mana is not an issue anymore with the free MBAMs?
This is my first time posting here so apologies in advance if this post should've been in the Simple Questions/Simple Answers thread.
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