Originally Posted by Fooky
I hit Ony today and the difference in time that we needed to AoE down the adds was so significantly longer.. I was using PoM+Flamestrike followed up by Blizzard and was almost crying seeing the aoe nerf in full effect.
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What? The way blizzard works out damage in AoE with more targets then the damage cap (now 10 targets) is exactly the same except now the cap is considerably larger (the damage you'd do to 10 targets rather then the old fixed caps), unless I'm gravely mistaken in no way should you have nerfed dps against Onyxian whelps.
As for Blizzard vs AE, as any other spec you should be [FS + Blizzard] but for Arcane it's going to be tight and depend largely on what your haste is at as blizzard will gain much larger bonus's from haste.
With ~3000 spellpower, 60% Crit (~700 rating) and 36% haste (~800 rating) (in raid)
Blizzard hit avg = 886 | Blizzard crit avg = 1612 | Blizzard avg = 0.4 * 886 + 0.6 * 1612 = 1321.6
Blizzard avg dps = 1321.6 / (1 (tick per second unhasted) / (1 + 800 (haste rating) / 32.79 (haste per %) / 100) / 1.05 (wrath) / 1.03 (pally buff) / 1.06 (Netherwind)) = 1884.71dps
AE hit avg = 1335 | AE crit avg = 2475 | AE avg = 0.4 * 1335 + 0.6 * 2475 = 2019
AE avg dps = 2019 / (1.5 (GCD unhasted) / (1 + 800 (haste rating) / 32.79 (haste per %) / 100) / 1.05 (wrath) / 1.03 (pally buff) / 1.06 (Netherwind)) = 1919.5dps
Against multiple targets:
Blizzard = 1884.7 * 10 / number of targets =
188847dps / number of targets
Arcane Explosion = 1919.5 * 10 / number of targets =
19195dps / number of targets
It would seem that with the stats I mentioned AE is slightly better than blizzard. Blizzard however increases its dps faster then AE as you gear up due to haste. Either way however if you include error bars in my working, differences in gearing and RNG i would say they would end up about the same.
I did my calculations using a hand calculator so I imagine they're quite rough and someone probably could do a better job with a spreadsheet. It would also depend largely on other spirit, int, setbonus's etc which I haven't factored in, I just used easy numbers to make the maths simple.