Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Mages

Closed Thread
 
LinkBack Thread Tools
Old 02/10/09, 9:12 PM   #1036
Raencloud
Piston Honda
 
Gnome Mage
 
Stormrage
Side note: noting a bug with Mirror Image in macros. If MI is OFF cooldown, using a macro for ap, iv, etc + MI + [insert spell here] works. If MI is ON cooldown, however, the macro will not cast the spell, it seems to die at the "/cast Mirror Image." Very annoying.

Offline
Old 02/10/09, 9:13 PM   #1037
manly
Soda Popinski
 
manly's Avatar
 
Troll Mage
 
Mal'Ganis
Thats not new, its been that way for months now.

<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff

Canada Offline
Old 02/10/09, 9:20 PM   #1038
Raencloud
Piston Honda
 
Gnome Mage
 
Stormrage
Not true, if I had MI right before my spell (used to be AB) the macro always worked, regardless of MI's cooldown status. Now nothing after MI will cast while MI is on cooldown. When MI is off of cooldown, it will work again.

Offline
Old 02/10/09, 9:25 PM   #1039
Korey
Von Kaiser
 
Human Mage
 
Lightbringer
Originally Posted by manly View Post
Thats not new, its been that way for months now.
I'm pretty sure you're wrong. This worked perfectly for me before the patch:

#showtooltip Icy Veins
/cast Presence of Mind
/cast Icy Veins
/cast Arcane Power
/console Sound_EnableSFX 0
/use 13
/use 14
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
/cast Mirror Image
/cast Arcane Blast

Now the macro doesn't work at all if Mirror Image is on cooldown (it refuses to cast Arcane Blast). If I remove the Mirror Image line, it works perfectly again.

Offline
Old 02/10/09, 9:35 PM   #1040
Junlex
Piston Honda
 
Worgen Warrior
 
Anachronos (EU)
That never worked for me before the patch, hence me always having seperate IV + everything and MI + IV + everything macroes.

Offline
Old 02/10/09, 9:37 PM   #1041
Physicist
Von Kaiser
 
Human Mage
 
Earthen Ring (EU)
The nerf to Abarr will have the interesting effect of making the different rotations slightly more spread out in their dps. I always thought the mana-cost of stacking 3-AB to be ridiculous for the paltry 7% dps bonus it gave over the lesser 2-AB rotations. With Abarr nerfered, rotations that get more of their damage from AB (and proportionally less of their damage from Abarr) will feel the nerf comparatively less. Which will make being able to have the mana to sustain this top-end rotation even more important.

Offline
Old 02/10/09, 9:43 PM   #1042
Korey
Von Kaiser
 
Human Mage
 
Lightbringer
Originally Posted by Junlex View Post
That never worked for me before the patch, hence me always having seperate IV + everything and MI + IV + everything macroes.
MI has (had) to be at the end, because it triggers a cooldown on a set number of similar spells. Now it just doesn't work at all (if it's on cooldown).

Offline
Old 02/10/09, 10:17 PM   #1043
Gleeful
Von Kaiser
 
Gleeful's Avatar
 
Gnome Mage
 
Magtheridon
Abarr nerf confirmed.

A last minute change was made to the mage Arcane Barrage spell which reduced its spell power coefficient. This change did not make it into the 3.0.9 patch notes. We will be carefully evaluating this change and its effects on game balance in both PvE and PvP. If you have constructive feedback to provide, please do so in this thread.
World of Warcraft - English (NA) Forums -> Arcane Barrage Change

Last edited by Gleeful : 02/10/09 at 10:32 PM.

Offline
Old 02/10/09, 10:35 PM   #1044
Junlex
Piston Honda
 
Worgen Warrior
 
Anachronos (EU)
Originally Posted by Korey View Post
MI has (had) to be at the end, because it triggers a cooldown on a set number of similar spells. Now it just doesn't work at all (if it's on cooldown).
The last two lines of my MI macro were

/cast Mirror Image
/cast Arcane Blast

Pre-patch, as now, if MI was on cooldown the macro would stop and AB wouldn't be cast. I don't know how to explain this discrepancy in behaviour between what I experienced and what others seemingly experienced pre-patch, but this is definitely how it has been for me since 3.08 at least, which is why I had to create an everything + MI macro and an everything without MI macro.

Offline
Old 02/10/09, 10:54 PM   #1045
Xentropy
Don Flamenco
 
Human Mage
 
Whisperwind
The confusion here is that there was always an MI bug that forced it to be the last cooldown used in a macro.

Now it has to be the last spell altogether. You can't MI and cast a normal nuke in one macro reliably. Even non-cooldowns won't trigger after MI in a macro if MI is on cooldown.

I can also confirm based on target dummy testing that ABar's coefficient appears to now be at least close to 2.5/3.5 instead of 3.0/3.5. Putting PoM on a macro before ABar is even worse than it was before. For best use of potency, it has to be manually used for 3rd or 4th AB.

Offline
Old 02/10/09, 11:06 PM   #1046
xres
Glass Joe
 
Blood Elf Mage
 
Runetotem
I believe it does change your rotation. Since Abr is weaker, and AM is stronger with this patch, it makes sense to try to increase the casting frequency of AM and lower it for Abr.

one could try to hold out longer on the AB spam to try to fetch for a MBAM at the cost of DPM more. Before the patch, Abx3 to Abr is the standard none proc rotation. Now with Abr nerfed, one could do something like hold AB spam more, to say ABx5 before having to drop the stack with Abr, hoping for a MBAM proc.

This would increase the rate of a buffed MBAM being cast and lower the rate at which Abr is cast.

Offline
Old 02/10/09, 11:14 PM   #1047
xres
Glass Joe
 
Blood Elf Mage
 
Runetotem
I am also wondering about the dps between AM vs ABr (both ABx3 buffed).

Does anyone have this information? If you were able to spam Abr vs spam AM (with new glyph) at full ABx3 buff.

Offline
Old 02/10/09, 11:14 PM   #1048
Pasture
Don Flamenco
 
Pasture's Avatar
 
Blood Elf Mage
 
Steamwheedle Cartel (EU)
Originally Posted by xres View Post
I believe it does change your rotation. Since Abr is weaker, and AM is stronger with this patch, it makes sense to try to increase the casting frequency of AM and lower it for Abr.

one could try to hold out longer on the AB spam to try to fetch for a MBAM at the cost of DPM more. Before the patch, Abx3 to Abr is the standard none proc rotation. Now with Abr nerfed, one could do something like hold AB spam more, to say ABx5 before having to drop the stack with Abr, hoping for a MBAM proc.

This would increase the rate of a buffed MBAM being cast and lower the rate at which Abr is cast.
The only reason for casting ABar after ABx3 is to sustain mana. We still need to sustain mana. ABar being nerfed doesn't change that.

I'm irritated at the ABar nerf it has to be said. We were promised the pvp nerfs wouldn't affect us in pve. Nerfing ABar obviously will have this effect. It seems like arcane pve dps is constantly being chipped away at each week.

I hope 3.1 brings some good news. With ABar nerfed, and Arcane Power along with it, let's boost arcane crit damage up from 50%. The reasons not to are no longer so compelling.

Offline
Old 02/10/09, 11:25 PM   #1049
deadlyice
Von Kaiser
 
Undead Mage
 
Moon Guard
Pretty furious atm, when looking at the numbers from wowmeteronline.com, all of the competitive mages are currently arcane. Just finished running our raids to clear the 25 content for the week and in each fight, sarth, maly and naxx I was around 500-1000dps less on each fight from the previous week.

From beta until now, I've had faith that Blizzard wouldn't repeat Sunwell, but Im amazed.

That being said, the people beating me were the big 3, warlocks, DKs and warriors. I was doing very comparable dmg to survival hunters equally geared.

Offline
Old 02/10/09, 11:30 PM   #1050
Tezcatlipoca
Glass Joe
 
Human Mage
 
Runetotem (EU)
Why dont they make spells act differently against a human player... As, for example, Polymorph?!

That way, PvE would never again to suffer with PvP problems... They did a great job with Arcane... Now they are destroing it again, nerf after nerf.


And i wonder, did we really needed this nerfs when compared to other classes, like for example... I dont know... Dk's?

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Mages

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
The new Arcane after patch 2.3? Alvira The Dung Heap 2 11/07/07 4:17 AM
Arcane before 2-t5 and BT loots maxi The Dung Heap 1 10/03/07 6:26 AM
Playing an Arcane Mage Netherblade Class Mechanics 36 07/25/07 11:31 PM
Arcane Focus = +hit%? maxi Class Mechanics 2 04/10/07 10:46 AM