Any good cooldown timer addon to recommend? I am using Ghost Pulse and Coolline to track my cooldowns but I would like an addon showing my cooldowns in timers. I have tried cooldownTimers3, but it is buggy and can't track my Water Elemental's Freeze...
Thanks very much.
MSBT does this by default. if you want to make the alerts more obvious you can go in an customize the font and sound and screenflash (iirc)
Does anyone know of a mod that will show buffs/debuffs on enemy nameplates? I think it would be handy to have a mod that filters out everything but my own applications Living Bomb and place the LB icon directly on/under/over/near the enemy's nameplate (or perhaps change the color of the nameplate bar itself).
I scanned through Curse for "nameplate icon" but didn't come up with much. Does such a mod exist? Or perhaps a mod that does part of the described above.
Satrina's Buff Frames (and probably Elkino's) can do this. You can setup a bar to contain your debuffs and then move it to whereever you want. I use this in conjunction with X-perl. My LB and Scorch are off to the side of the Target and everyone else's debuffs are tiny underneath the target.
Satrina's Buff Frames (and probably Elkino's) can do this. You can setup a bar to contain your debuffs and then move it to whereever you want. I use this in conjunction with X-perl. My LB and Scorch are off to the side of the Target and everyone else's debuffs are tiny underneath the target.
I think he means that he wants a notification to put up on (ctrl-v) nameplates, which would be mind-blowingly awesome. The only mod that I know of that could possibly be capable of this is aloft; however, the current incarnation has so many bugs that I wouldn't recommend it to anybody unless you're willing to risk serious performance issues.
Aloft seems like it should be able to do this, and while I don't think it's possible with the current version (I've not personally played with the configuration options, only looked at what information is available on the addon page), two of its listed functionalities lead me to think that someone experienced with addon modification should be able to incorporate this option.
I got someone in my guild (Gwai) to take a look at this because I really liked the idea. He modified it to track Living Bomb using the Crowd Control module, but it looks like from there you run into a limitation of the way the mod is written. Basically it will show the living bomb timer bar on my first target. If I deselect that target without selecting a new one, it will still show. If I then switch to a new target, however, the old timer bar will no longer show on the nameplate. Additionally, if I deselect all the targets that have the same name Aloft seems to confuse the timers with one another (when I select it again the timer bars don't match up to the remaining time my debuff actually shows). Using mouseover macros to never actually select a target made no difference either.
It still seems like it should be possible with some major rewriting or making a new mod all together (as debuff tracking on multiple mobs is certainly possible), but it certainly wasn't the easy fix that I was hoping for. =/
Being able to display filtered auras on the nameplates (ctrl-v) would be the "Holy Grail" of de/buff-tracking mods. I had asked around in the ui forum about this but heard that blizz does not allow mods to manipulate the nameplates very easily. Most nameplate mods can only alter the aesthetics and are unable to add or attach additional icons or information to the nameplate frame. I'm not sure how Aloft works around this but I imagine the buggy nature of the mod is in part due to any unconventional methods required to modify the nameplate functionality... and still with only limited success.
I would love to hear from experienced mod authors about this.
I would replace scorch tracking from scorchio2 by a graphic warn from poweraura but I cannot find how to configure an alert 6 sec before scorch fade (I selected Debuff - Enemy target - improved scorch, but in timer section there is no real time binding effect). any tips to make it plz?
So I switched to Grid/Clique over Decursive. Question, can Grid be configured to offer a sound alert on curses popping up? That's the only thing that I miss over Decursive, I'm not noticing when people get cursed.
So I switched to Grid/Clique over Decursive. Question, can Grid be configured to offer a sound alert on curses popping up? That's the only thing that I miss over Decursive, I'm not noticing when people get cursed.
No, I do not believe that is an option anywhere. You can however change the color of the debuff warning to something more annoying to grab your attention.
can any other addon give me MI timer (and WE too i suppose) other than scorchio? i have replaced all of its other functionality using SBF, and if there's another way to get this result i'll take it.
can any other addon give me MI timer (and WE too i suppose) other than scorchio? i have replaced all of its other functionality using SBF, and if there's another way to get this result i'll take it.
If you are trying to avoid using scorchio then I suggest using a simple macro I've always used for timing an invis.
/cast Mirror Image
/in 26 /t INSERTCHARNAME --INVIS OR DIE--
And with the change made to invis in 3.2 this macro is more than adequate.
So I switched to Grid/Clique over Decursive. Question, can Grid be configured to offer a sound alert on curses popping up? That's the only thing that I miss over Decursive, I'm not noticing when people get cursed.
There is one plugin called GridAlert that plays a sound like decursive.
can any other addon give me MI timer (and WE too i suppose) other than scorchio? i have replaced all of its other functionality using SBF, and if there's another way to get this result i'll take it.
Tracking LB, reapplying LB and selecting mobs is all a pain on multiple targets. I have found no easy solution.
My optimal solution would be to have bars, such as the DBM Health Bars or the Arena addon Gladius, appear on any fight with multiple targets.
You would simply click on the bars to target the enemies. The bars could be red when out of range. And have the bars show a living bomb duration on each
My current solution is target and casting macros for each boss to target on important fights, and simply use Fortexorcist to track the duration.
Otherwise simply tabbing and casting.
What solutions have others come up with? Mouse over macros do not seem ideal when several mobs are clustered...nothing really does. The idea of Aloft is only good at close range. Which mages try to avoid.
What solutions have others come up with? Mouse over macros do not seem ideal when several mobs are clustered...nothing really does. The idea of Aloft is only good at close range. Which mages try to avoid.
Personally I've been using mouse-over macro's in combination with nameplates at fairly short range, provided I know the pack doesn't have any nasty aoe. Then it's just spamming the name plates and moving out before the first one explodes so I can get back to the safety of a 130% threat pull.
I've also wondered about the use of multiple enemy bars in PvE, but I have a strange feeling there are some Blizzard issues with such a feature. For instance, the health bars on DBM show the mobs health but as far as I know you cannot click on them to target the mob, or interact with it in any way.
I've also wondered about the use of multiple enemy bars in PvE, but I have a strange feeling there are some Blizzard issues with such a feature. For instance, the health bars on DBM show the mobs health but as far as I know you cannot click on them to target the mob, or interact with it in any way.
Exactly, and they also only refresh when someone is actually targetting the mob. This becomes very apparent at yogg-saron when your DBM shows sarah's health at 90% when she's at 20%.
I'd love to see a mod like that though, or at least the possibility to focus target multiple targets.
My mouseover macro stopped working in fact, I have no idea why. Was something recently changed that would require some different tuning of my mouseover macro? It has always been:
/cast [target=mouseover] Living Bomb
If I target something and hit the macro, it will cast LB on the target. It's not registering my mouseover target (if nothing is targeted).
I've also wondered about the use of multiple enemy bars in PvE, but I have a strange feeling there are some Blizzard issues with such a feature. For instance, the health bars on DBM show the mobs health but as far as I know you cannot click on them to target the mob, or interact with it in any way.
My experience tells me that somebody has to either have a mob targetted, focused, or mouseovered in order to be able to have any interaction/query with said unit as a target. This leads me to believe that a multi-enemy unit frame mod would be impossible. Dot timer mods get around this by using combat log queries instead of querying the mob directly.
The problem with sara in the yogg encounters is due to people not ever targeting her. For this reason, I usually set her as focus - even if I don't have assist, DBM should pick this up from the hidden raid communication channel and update the display on everybody's DBM.
There is no way to make targetable multi-unit frames simply because of the way WoW's secure frames work. You cannot create targetable frames in combat - sans target, focus, target of target, target of target of target, focus's target, focus's target's target...
The only way around this would be to have the mod dynamically create frames for mobs within some range of you, before you actually enter combat. The problem here would be over-creation of frames causing some confusion, but that could probably be alleviated by some clever mechanics.
The Lua-Code postet before to check for debuffs on your target does not work correct. For Example, you cannot check for a buff named "Master Posioner" beacause it is a talent, similar to "Judgement of the Just". I corrected the script and made a second one to check also the buffs cast on you. Those scripts work also with the German Client. Using those scripts in Pitbull will give you the following result:
Buffs/Debuffs that are not active are shown in white. Active ones, like the 5% crit debuff in the screenshot, are greyed out. I chose this colouring because I am interested in the Buffs, that are not active.
Now some explanation what those letters represent:
Buffs:
M: Manaspring/Blessing of Wisdom
R: Replenishment
C: Concentration Aura (If you have only an unskilled Concentration Aura active, it will be slightly brighter than with imp. Conc.Aura)
H3%: 3% haste
D3%: 3% damage
C5%: 5% crit
Dmg: Flametounge Totem / Totem of Wrath / Demonic Pact (the brightness will tell you the quality of the buff, you currently have)
Debuffs:
TTW: Torment the weak
Dmg: 13% spelldmg
Hit: 3% Hit
W: Judgement of Wisdom
3%: 3% crit
5%: 5% crit
The Debuffs are only shown if your target is not a player and not friendly and if you are in a raid group.
The Buffs are only shown if you are in a raid group and in fight.
And finally the two scripts (As always you have alter the names of your pallys etc.):
This is some pretty amazing stuff. But has anyone noticed any performance issues using this lua script? I imagine pitbull will be running this routine each time unit_aura goes off.
All of my info stuff (Omen, Recount, Grid, Decursive) are all to the left. I like to have my unitframes (Pitbull) and actionbars (Bartender) near the bottom, centered on the screen as such. I put my DoT and proc timers (Classtimer) there as well so they're obvious to me. About the strange size of the 3D profiles on the unitframes... I dunno, I just like how it looks. I use Buffalo for my buff frames, and SexyMap for my minimap. And of course the obligatory Quartz for my castbars. I used to use Parrot for my scrolling combat text but I found it just put a bunch of text all over my screen that I never read, and lowered my FPS, so I uninstalled it.
Other mods:
RantTooltip - Tooltip mod...
ButtonFacade - changes the texture of my actionbar and buff icons.
oPie - used to manage my portals
Prat - the ultimate chatbox mod
tekticles - simple mod that changes the default WoW font
Ghost: Pulse - shows a large, pulsing icon in the middle of my screen when an ability's cooldown is up
Hot Streak Sound - simple mod that just plays a certain sound when Hot Streak Procs
can any other addon give me MI timer (and WE too i suppose) other than scorchio? i have replaced all of its other functionality using SBF, and if there's another way to get this result i'll take it.
Have you tried using a built-in feature of your raid alert mod? I know BigWigs can do this; I'm not sure about DBM but a quick flit to their site has "option to create custom timers" listed as one of the features as well.
If a custom timer can be made as a slash command, you can simply turn your Mirror Image or WE button into a macro. My MI looks like this:
#showtooltip
/cast Mirror Image
/e multiplies!
/stopmacro [nogroup:raid]
/bw extras custombars local 30 MI Threat!
The /bw line creates a timer bar right up there with the other raid alert timer bars. It has the added bonus of enlarging, popping down to the bottom of your screen, turning bright red and flashing once it gets down to 10 seconds.
can any other addon give me MI timer (and WE too i suppose) other than scorchio? i have replaced all of its other functionality using SBF, and if there's another way to get this result i'll take it.
I use OmniCC to get an accurate cooldown time remaining displayed right over my cooldown buttons. There's an option which allows you to show the full time remaining on the cooldown (instead of just 3M, 2M, etc.). From there I can just eyeball my MI button and invis when it's around the 2:33 mark. Same principle with the Water Elemental, though dynamic based on whether it's glyphed and talented accordingly.
Back To LB Tracking. Has anyone tried using Alofts God tag support to show debuffs? I play around with it a big tonight be maintenance, but just got unknown tag errors. The functionally is there, could this be an easy solution to Multiple LB tracking?