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Old 06/05/09, 8:17 AM   #121
Rowwenheze
Glass Joe
 
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Troll Mage
 
Bronze Dragonflight (EU)
Originally Posted by Hinalover View Post


Pitbull4
Bartender4
Omen
Rating Buster
Sexy Minimap
Ora2
Prat3
Recount
Decursive
MyThreat
MiksScrollingBattleText
Tipsy - to move the Tooltip placeholder
Quartz (only for the LiteStep design, but I'm thinking of putting the bars back in; getting a little tired of Pitbull's cast bar)
XLoot
Pally Power Info - See who to complain to about Pally buffs
Altoholic - For Profession info on my alts
Fubar general mods
Atlas Loot
Big Brother - To see who whirlwinds my sheeps
Pitbull3 was easy to setup imo but have some issues with the 4 version.

How do you get ur raid frames so lean and keep ur detail on your own char ?

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Old 06/05/09, 1:34 PM   #122
Hinalover
Don Flamenco
 
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Pandaren Monk
 
Kil'Jaeden
Originally Posted by Rowwenheze View Post
Pitbull3 was easy to setup imo but have some issues with the 4 version.

How do you get ur raid frames so lean and keep ur detail on your own char ?
Well, I have been tinkering with my UI since I posted that, taking in ideas from several of the UI's posted. Anyway, I took out the raid frame your talking about but still kept the settings, so I just took some screenshots of my settings using Pitbull 4. Only thing to really turn it on is selecting the enabled button.





I also have set up, using these settings, splitting up the raid into groups. This is to give you an idea of how to do that. You just make/copy a new Group frame for each party group.



I'm not 100% sure what you mean by "Keep ur detail on your own char" though, but if you would be so kind as to clarify what you mean, I can help in any way possible.

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Old 06/05/09, 1:37 PM   #123
ravenndude
Von Kaiser
 
Gnome Mage
 
Anvilmar
Originally Posted by Rowwenheze View Post
Pitbull3 was easy to setup imo but have some issues with the 4 version.

How do you get ur raid frames so lean and keep ur detail on your own char ?
You just need to make a different layout for your player frame and your raid frames.

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Old 06/07/09, 8:12 PM   #124
Ehooee
Von Kaiser
 
Undead Mage
 
Cho'gall
Layouts was the hardest thing for me to figure out how to work it. But once the light goes on - of course!

In Layout, make multiple layouts... I see you have one called "Raid" make one called "Raid2" and "Raid3"

Lets say on your player frame, you want to remove all the buffs and debuffs (because you use something like EBB). Open up Raid2, edit the layout to turn off all buffs and debuffs.

Then in your units "Player" on the layout dropdown, select the layout "Raid2"

Now anytime you make a change to layout "Raid2" it affect your player frame.

You probably want to see your target's buffs and debuffs (if your dps), so in layout "Raid3" you would leave them on. If you went back to your Unites and "Target" on the layout dropdown, select "Raid3".

Any future changes to a layout would affect all groups and or units that the layout was assigned to.

I am really novice at this, but I did figure out and I know I like step by step explenations. Now to see if I can figureout the Text contents....that looks like coding though .

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Old 06/07/09, 8:44 PM   #125
Hinalover
Don Flamenco
 
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Pandaren Monk
 
Kil'Jaeden
Originally Posted by Ehooee View Post
I am really novice at this, but I did figure out and I know I like step by step explenations. Now to see if I can figureout the Text contents....that looks like coding though .
It is. The basic programming you need is the basic "If...Then...Else" statement. Luckly there is a DogTag help menu that gives all of the keywords you can use. The only section you need an extra library to download, is the RangeCheck-2.0 file if you want to use Range tags. I personally added in a Threat index in my Player frame.

[(AFK or DND):Angle]
[if (ThreatStatus = 3) then
    "100":Percent:ThreatStatusColor(ThreatStatus)
elseif MaxRange(unit="target") < 6 then
    if (ThreatStatus > 0) then
        (PercentThreat * 1.1):Round(1):Hide(0):Percent:ThreatStatusColor(ThreatStatus)
    else
        (PercentThreat * 1.1):Round(1):Hide(0):Percent:Green
    end
elseif (ThreatStatus > 0) then
    (PercentThreat * 1.3):Round(1):Hide(0):Percent:ThreatStatusColor(ThreatStatus)
else
    (PercentThreat * 1.3):Round(1):Hide(0):Percent:Green
end]

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Old 06/08/09, 9:07 AM   #126
minx69
Glass Joe
 
Undead Mage
 
Balnazzar (EU)



Addons:

AG_UF
Eepanels2
Bartender 4
Autobar (scrolls out when you hover on buttons)
elkbuffbars
Simple minimap
Liltooltipdoc (moves tool tip box)
Omen (goes between Combatlog and minimap)
oRa2
DBM
Scorchio2
Classtimers
Quartz
Powerauras
Fubar
Control freak (easy sheep addon)
Grid + Clique
CCBreaker (who broke my sheep!)
Loggerhead (combat logger)
Headcount (raid tracker)

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Old 06/08/09, 11:35 AM   #127
Ehooee
Von Kaiser
 
Undead Mage
 
Cho'gall
Thanks for the code. The whole concept of if then is easy....its the specific variable and syntax....spent a little time on the helper. I hope to remove some of the useless information - I know my own name, I know my own class (besides its colored). Going to work on it more tonight, but will have to delay the rest once raid schedule starts again this week. (will post it once I am done).

I am looking at MSBT at the momement and I want to screen out all the crap I don't want to see. At the moment I have moved it way to the side due to the spam, so I can focus on the more important DPM announcements. The list is long of what to click off, perhaps if you have, does anyone have a list of what buffs/debuffs you want to see (shorter list). Perhaps split it into pve and pvp. I have a few, but I am worried I'll turn off an important one because I have thought of it (or fully understood it) and then I won't know any better.

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Old 06/09/09, 12:03 AM   #128
Yetigeeze
Von Kaiser
 
Troll Mage
 
Runetotem
Question for the PitBull 4 users, can you have the number of other players targeting/assisting the mob show? It's a feature I really use with XPerl (didn't realize how much until I tried PitBull raiding over the weekend). Same with the name "graying out" if a mob's been tagged by another player. I tried finding that option but was unable.

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Old 06/09/09, 8:50 AM   #129
Hinalover
Don Flamenco
 
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Pandaren Monk
 
Kil'Jaeden
Originally Posted by Yetigeeze View Post
Question for the PitBull 4 users, can you have the number of other players targeting/assisting the mob show? It's a feature I really use with XPerl (didn't realize how much until I tried PitBull raiding over the weekend). Same with the name "graying out" if a mob's been tagged by another player. I tried finding that option but was unable.
I'm unaware of any feature in Pitbull 4 that allows for this. However what you can do is write in a ticket to have it added into Pitbull 4.

WoW AddOns - PitBull Unit Frames 4.0 - WowAce.com

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Old 06/09/09, 11:04 AM   #130
Toonie
Glass Joe
 
Human Mage
 
Doomhammer (EU)
I'm still using Pitbull3 myself so I don't know for certain if it's still possible to use custom Dogtags with Pitbull4. Assuming it is, you could probably add a new text with the Dogtag [numtargeting] on your targetframe.
If I remember the tag correctly this should give you the number of people targeting that unit, can't test it as I'm not in game though.

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Old 06/09/09, 11:21 AM   #131
Masaru
Von Kaiser
 
Draenei Death Knight
 
Mannoroth
Quick question about Scorchio2. Is there way to only track your current target? I like using the mod to track TTW, but in AOE situations it can quickly fill up a section of your screen. I've look through the addon's settings and couldn't find any filtering options but I wasn't sure if there is something fundamental I'm missing.

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Old 06/09/09, 12:41 PM   #132
Hinalover
Don Flamenco
 
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Pandaren Monk
 
Kil'Jaeden
Originally Posted by Toonie View Post
I'm still using Pitbull3 myself so I don't know for certain if it's still possible to use custom Dogtags with Pitbull4. Assuming it is, you could probably add a new text with the Dogtag [numtargeting] on your targetframe.
If I remember the tag correctly this should give you the number of people targeting that unit, can't test it as I'm not in game though.
I just looked up in the help menu and I never knew of that function. Yes that dogtag function still works in Pitbull4 (just tested). So to answer the original question, yes it's possible through Dogtags, thanks to Toonie's suggestion. All you have to do is in the layout you want it placed in, go to "Layout Editor", then the "Texts" tab. I would suggest adding a new text layout called "Number of Targeting" or whatever title you want it. Set up where you want to put it, then in the Code section have something along the lines of:
['Number of people targeting ' [numtargeting]]
You can edit that however you want.

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Old 06/09/09, 7:01 PM   #133
wingot
Glass Joe
 
Blood Elf Mage
 
Dreadmaul
I'll post a screenshot when I get home. Pretty much all addons are configured with their default options.

Relevant addons:
Quartz
DBM
Omen
Recount
CT_Mod
Cartographer
Enchantrix (set to watch bags for items that can be DE'd)
Decursive
WIM (to keep track of whispers, and when in combat logs them in an "instant message window" so I can worry about what they wanted once the fight is over)

Fairly minimal at this point. I use Quartz to monitor my spells such as Living Bomb, Scorch and Hot Streak Procs, which allows me to keep my eyes focused primely on the casting bars (with decursive just under, to easily notice decurse issues)

One thing I have been considering while reading this thread is unit frames for the whole raid. I personally cannot see much value in this for a mage. Decursive easily shows me any curses (and allows one click resolution of curses, including stopping current spellcasting), and it is the healers job to worry about people getting low on health. What value is there in having unit frames for the whole raid as a pure ranged dpser?

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Old 06/10/09, 1:47 AM   #134
Lokicat
Glass Joe
 
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Blood Elf Mage
 
Mug'thol
Originally Posted by wingot View Post
One thing I have been considering while reading this thread is unit frames for the whole raid. I personally cannot see much value in this for a mage. Decursive easily shows me any curses (and allows one click resolution of curses, including stopping current spellcasting), and it is the healers job to worry about people getting low on health. What value is there in having unit frames for the whole raid as a pure ranged dpser?
I like to know information about the raid at a glance: who is dead, who is oom, who is in range, what group I am in, who is sitting out, etc. I used to heal last expac so that may be why I still have the whole raid on my screen. (BTW I was a very weird healer and shunned Grid. Mouse over macros ftw.)

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Old 06/10/09, 2:41 AM   #135
wingot
Glass Joe
 
Blood Elf Mage
 
Dreadmaul
Originally Posted by Lokicat View Post
I like to know information about the raid at a glance: who is dead, who is oom, who is in range, what group I am in, who is sitting out, etc. I used to heal last expac so that may be why I still have the whole raid on my screen. (BTW I was a very weird healer and shunned Grid. Mouse over macros ftw.)
Yeah, it sort of makes sense from the "early warning of a wipe" point of view, but mainly what I'm thinking is that it doesn't really matter if the healer goes oom or the tank dies or even if everyone else is dead, doesn't change the fact I should be dpsing, which doesn't involve needing to know that information.

About the only time it could make a difference is when I pull aggro, I can quickly see if most of the rest are dead/wiping which would allow me to choose the difference between Ice block or Invisibility (Invis on wipe, Iceblock or MI otherwise so tank can regain). If all of a sudden my threat is the highest, I need to lower that threat in some way, and the previous choice the the only difference I can see between knowing if the tank is dead or not knowing.

Course, I could be missing the point, and I should be playing/being able to assossciate blame :P more than just continue dpsing until dead?

Edit: One thing you stated was "Who is in range" and "Who is sitting out". Would you mind clarifying these points? Can grid or similar show who is in 10 yard range on VoE for example? And what were you meaning by "Who is sitting out"? I would assume everyone would be doing their job and be in the fight when on a boss?

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