Originally Posted by Exemplar
Mechanics questions:
2a) How is the new "spell queue" working? Does it effectively remove all latency if you press an available attack while under GCD?
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Seems to work fairly well on a basic level. Feels a little funky at times, and you definitely have to adjust slightly from how you do things on live, but it's hard for me to really get a feel for it thanks to the usual trans-continental beta latency (I'm used to <100ms to my live EU server, whereas beta is typicaly 4-500ms thanks to the beta servers being in California).
But overall, it seems to do it's job quite nicely when dealing with instants that are cleanly off their cooldown.
Unfortunately...
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2b) How about if the next attack isn't quite available? I.e. 0.2 seconds left on GCD and 0.1 second left on ability CD.
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It doesn't do anything to help this situation - if the remaining cooldown is longer than the GCD (even fractionally), which happens quite frequently for ret, you just can't queue it, and it's no different to live. This leads to a rather awkward situation where sometimes you're better off just hitting a button once to queue an ability (spamming can be a little weird with the queue, and can lead to queueing things up multiple times accidentally), and sometimes you're better off spamming as on live to get the ability off as soon as it's off cooldown.