Seems unlikely that Inq will be balanced around entirely replacing TV. If it was, why would TV even exist? If prot maintains seperate holy/regular damage threat modifiers then prot will never use TV. I think its likely the blues expect TV to be a regular part of ret's offense.
TV is when you don't need Inquisition for whatever reason (enough time left on the duration or you need the target to die now) or cast a buffed DS for AoE. Prot has the Holy Shield cooldown as well. Those are enough expected finishers for Prot and Ret and they should be able to do the instant heal if they want to sacrifice power for healing, so those specs have four choices to pick between.
Now Holy has little choice, but that is good since there are already many new heals to use.
I've been having a look at gear so that I can get an idea of what sort of level of stats we'll be at when we hit 85. From what I can see from the blue and green items on wowhead, Blizzard has modified the item budget equations slightly so I can't talk about epic items. One point of data (ilvl 359) isn't good enough to determine how epic items scale.
My analysis of the gear we have been shown gives the following changes to the log equations in Item Level Mechanics:
So unless combat ratings have changed in value (haste costing more than crit) then I'd say that there's some weird stuff going on. At any rate, the equations are good enough to give an idea of what sort of level our stats will be at 85.
at iLvL 359 (Item Slot Value = 646.57) if 1/3 of the budget goes on strength, 1/3 goes on stam and 1/6 for each combat rating (similar ratios to the blue and green cata gear):
Helm/chest/legs: 340 str, 510 stam, 227 CR x2
Shoulder/Hands/Waist/Feet: 287 str, 431 sta, 192 CR x2
Wrist/neck/back/finger: 243 str, 364 sta, 162 CR x2
Trinket (Say a DMC:G equivalent): 344 str, 1147 str for 15s (standard ICD)
Add in a slightly more appropriate weapon than Elementium Poleaxe - Items - Sigrie
That's white damage hits of around 5k before enchants, professions and buffs (but not gems, as gem slots get taken out of the most attractive stat on an item). I'd estimate that about 1/3 - 1/2 of the combat rating will go on mastery while the rest gets spread across the other 4 stats (for simplicity, equally). So that's about 2000 mastery rating and 750 of each of the other ratings. Yeah, big simplification, but until we know what the rating/1% are, if it's worth capping out and how good haste will be then there's not much point in going to any more effort over the ratings.
Unbuffed (estimated buffed), the stamina puts us at about 65k (75k) health, AP at 10000 (14500) and about 3000 (4600) spell power.
So (using MMO-Champion's ability list) before talents:
SoR would hit for around 1300 (1900)
JoR hits for about 3k (4.4k)
Consecration will do about 270 (400) per tick
Exorcism hits for about 3k (4k)
SoV ticks for about 1.5k (2k)
JoV hits a full stack for 3000 (4500)
HoW hits for 3.2k (4k)
Yeah, I know we haven't been balanced yet or even have a tree but it's nice to be able to see those numbers anyway. I also see that those numbers I got out of the equation are very close to the epic items, so maybe blizzard haven't got the scaling done yet and has just set everything to epic loot levels or intend to push epics higher. I think it's probably the latter as if the items being handed out at the moment are using epic scaling, then the testing that is being done won't be as effective.
The new Ret 31 point talent, Zealotry, sounds exciting. The 30 minute cooldown, however, gives me pause. Extremely situational with such a long cooldown as you could not count on it's availability for each boss fight.
I would prefer a toned down ability that could be used every 10 or 15 minutes, giving us a cooldown that we could reliably use on any given boss attempt.
Holy Wrath is 15 seconds and does damage to all targets.
Judgement is 7 seconds talented.
Exorcism is 4 seconds talented, can this be right?
Art of War only affects Exorcism.
Conviction now affects healing as well.
Imp Crusader Strike might be 1 sec, making CS 3 sec talented.
Wrath of the Lightbringer might affect the cd of zealotry, as I cant see another talent that affects AW.
Zealotry must be 3 mins...
Very little downtime, still very gcd locked.
Whilst Zealotry is up all we'll be doing is CS-TV with a few judgements for mana.
For the new version of Art of War, has it been determined whether "Your melee attacks" means all of our abilities on the melee hit table, or just white swings?
Also, the current incarnation of the talent trees really seems to highlight the "dps vs. utility" choices the devs have continually mentioned. Seals and Judgements of the Pure are very sexy on the surface, but to pick them up as well as all the tasty DPS talents in the Ret tree, one would have to forgo the majority of Heart of the Crusader, Eye for an Eye, Rebuke, Repentance, Swift Retribution or Pursuit of Justice to manage a 3/3/35 build.
"The question is not how far we are going to take it... the question is, do you possess the constitution to go as far as needed?" - Il Duce
I highly doubt the 31 point talent is 30 minute CD. That would make NO sense. It's possible there's been a type error somewhere or it's a place holder (i.e. 3 min CD). Although, the usage of it seems very fun.
If you look through the current talent trees released via mmo-champion, you'll see that some of the talents are non-complete. Improved CS, for example, lowers the CD of CS by 0 seconds with 2 points. Same with Wrath of the Lightbringer, reducing the CD of AW by one second. I wouldn't be too hasty is assuming that certain spells have the appropriate CD they're listed with. It is, after all still Beta
Although, one thing does trouble me about this new build. Blizzard supposedly "liked" Art of War, however, according the updated talent trees, it no longer, in anyway, does what it does on live.
Both Seals of the Pure (3pts prot) and Judgements of the Pure (3pts holy) seem appealling.
I'm even wondering about Sanctified Light (2pts holy), + 12% crits on Judgements is not that bad.
But it was said earlier, as good as the 1st tier talents in other trees look, the talents in the Ret tree are pretty good so the choice would be really hard right now.
Zealotry also bring some questions :
* can we hold more than 3 HP points ?
* can we spend those HP points fast enough ? (CS CoolDown vs TV CoolDown)
Because wasting HP would be a shame in a burst phase.
In the end, it looks good and would be even better when some stuff would be cleared or tuned a bit.