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10/18/10, 1:39 PM
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#211
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Glass Joe
Night Elf Death Knight
Bronzebeard
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Would Zealotry during heroism actually be a DPS loss then? I've been chaining AW & Zealotry during heroism, and I have noticed a bit of awkwardness during the Zealotry cycle, but I'd think the extra TVs we cast under 20% damage boost would be worth it. Also: if we also take into account engineering gloves, are we better off staggering them at 1-minute intervals to match with the gloves? Or only if this doesn't make us miss an extra AW cycle?
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10/18/10, 1:56 PM
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#212
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Bald Bull
Human Paladin
Scarlet Crusade
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Originally Posted by neanor
Would Zealotry during heroism actually be a DPS loss then? I've been chaining AW & Zealotry during heroism, and I have noticed a bit of awkwardness during the Zealotry cycle, but I'd think the extra TVs we cast under 20% damage boost would be worth it. Also: if we also take into account engineering gloves, are we better off staggering them at 1-minute intervals to match with the gloves? Or only if this doesn't make us miss an extra AW cycle?
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Loss, no. Not as great gain, yes.
Hero + Zeal means you are trading some HP powered TV with HoL free TV. You're doing more damage than no Zeal because you're using more TV.
Zeal before/after the Hero means you maximize HP powered TV during Zeal, then maximize the free HoL procs during Hero.
Normal < Zeal during Hero < Zeal and Hero separated.
@Calefax - Redcape reverse engineered precise numbers last week which were significantly more useful than Blizzard's generic notice of +%.
Communion
I forgot to ask - we'd noticed the "missing 3%" on this. Any chance it's a repeat of the Aura Raid Buff issue we had mid-Wrath? You log in. Communion provides you a personal 2%. Your aura provides you 3%. Join a group. An external 3% buff overwrites yours when they come in range. They leave and you drop to your 2% personal and your aura buffs others, but not yourself.
Edit:
Received screenshot from kilroggphara of slightly over 9k attacks with precisely 95 Expertise (and 8% hit) and the Glyph. No dodge. I'm concluding at L80 we only require 95 + Glyph. Unless you disprove this (via a dodge at 95 expertise or higher), please to not link screenshots.
Last edited by Exemplar : 10/18/10 at 3:09 PM.
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
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10/18/10, 3:20 PM
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#213
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Glass Joe
Draenei Paladin
Doomhammer
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AotL vs. SotP or bugged glyph.
I have stumbled on to some strange occurrence and I am not certain as to whether it's a bugged glyph or a bugged talent. First off, I could not find the data explicitly stated so I want to confirm the following:
AotL give 12% crit chance to TV and Judge
SotP gives 12% increase in damage to Censure/SoT/SoC
Please correct me if I am wrong. In my guild I went 3/2/31 and the other ret is 5/0/31. We are both glyphed with CS/Exo/TV and our crit rate is ~2% different. The difference though after going over our logs last night was that the other ret was pulling ~12% increased crit rate on CS. Mind you, our talents in the Ret tree are identical only our Holy/Prot talents differ. So my question is if other paladins are running 3/2/31 are you noticing ~45% crit rating on CS as well and are those running 5/0/31 seeing a ~55% crit rating on CS?
My current assumption (and yes I have compared to others on seperate logs as well) is that AotL is affecting our CS attacks or for some reason or Rule of Law telant is not working properly.
Here's copy of 4 logs from last night against two different paladins.
Hallion Kill:
Me Hallion
Callidex Hallion
LK Kill:
Me LK
Snorkl LK
Both Snorkl and Callidex are 5/0/31 and I am 3/2/31. If it is just a stupid error on my part, I apologize in advance. Sorry, also, reason I am posting now as opposed to target dummy testing is that I am currently at work. If no one has an answer by the time I have a chance to test it myself I will post my findings.
Last edited by Dahkness : 10/18/10 at 3:39 PM.
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10/18/10, 4:03 PM
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#214
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Glass Joe
Blood Elf Paladin
Hydraxis
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Originally Posted by Dahkness
AotL vs. SotP or bugged glyph.
I have stumbled on to some strange occurrence and I am not certain as to whether it's a bugged glyph or a bugged talent. First off, I could not find the data explicitly stated so I want to confirm the following:
AotL give 12% crit chance to TV and Judge
SotP gives 12% increase in damage to Censure/SoT/SoC
Please correct me if I am wrong. In my guild I went 3/2/31 and the other ret is 5/0/31. We are both glyphed with CS/Exo/TV and our crit rate is ~2% different. The difference though after going over our logs last night was that the other ret was pulling ~12% increased crit rate on CS. Mind you, our talents in the Ret tree are identical only our Holy/Prot talents differ. So my question is if other paladins are running 3/2/31 are you noticing ~45% crit rating on CS as well and are those running 5/0/31 seeing a ~55% crit rating on CS?
My current assumption (and yes I have compared to others on seperate logs as well) is that AotL is affecting our CS attacks or for some reason or Rule of Law telant is not working properly.
Here's copy of 4 logs from last night against two different paladins.
Hallion Kill:
Me Hallion
Callidex Hallion
LK Kill:
Me LK
Snorkl LK
Both Snorkl and Callidex are 5/0/31 and I am 3/2/31. If it is just a stupid error on my part, I apologize in advance. Sorry, also, reason I am posting now as opposed to target dummy testing is that I am currently at work. If no one has an answer by the time I have a chance to test it myself I will post my findings.
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You are correct about SotP except, except it does not increase damage from Seals of Command.
In the LK reports, I looked at the full report and it would appear that you both have just about 55% crit chance on CS.
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10/18/10, 4:10 PM
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#215
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stalemate associate
Blood Elf Paladin
Mal'Ganis
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Heads up for the folks posting Recount screenshots: if you're answering a specific testing request (for example, what's the exact expertise cap?), carry on and more power to you. However, if you're posting Recount (or any other damage meter or logs) in support or rebuttal to broad topics such as rotation or stat priorities, please don't. That isn't a rigorous test and doesn't offer any useful information. It only makes the page load slower for everyone.
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10/18/10, 4:25 PM
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#216
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Von Kaiser
Draenei Paladin
Stormrage
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About Arbiter of Light, I posted my testings earlier and it seemed to be working, but by any means, if you could do a more extensive testing, it would be much appreciated.
Here's the quote from what i said one or 2 pages ago:
On another note, after 333 Templar's Verdict and 98 judgements of truth, specced into Arbiter of the Light with a 35.23% melee crit chance (giving TV a 47.23% crit chance) i had 190 TV hits (57.1%) and 143 crits (42.9%).
The crit suppression which is 4.8% gives me an expected of 42.43% crits on TV, so I'm guessing that, even with not a huge sample size, the talent is working as intended.
I had 43.9% crits on Judgements, which is also around the expected.
Edit:
Also, after 828 auto-attacks i had 0 dodges (i'm at 23 expertise [sorry, i couldn't get it to 22 to test the stated value, but it might help to seal the deal]). Same thing for all my special attacks.
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10/18/10, 4:26 PM
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#217
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Bald Bull
Human Paladin
Scarlet Crusade
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Dahkness, your sample size is far too small for any reasonable conclusions. With 125 Crusader Strikes on LK (and fewer on Halion) your margin for error is huge. It's entirely reasonable for one of you to receive more crits. The RNG liked him and didn't like you. Make some sacrifices to Tyche.
Take your whole log and you had a 54% crit rate (yes, trash mobs don't have 4.8% crit reduction, this is an example, not an accurate figure, either) - far different from your 42% on LK. 998 CS overall isn't a good gauge for accuracy. In this same time period Snorkl had 500 CS and a 54% crit rate.
And to restate for those that didn't see my edit to my last post (to avoid double-posting):
95 Expertise Rating + Glyph with zero dodge in 9000 attacks. We're going with 95 as our required value until someone sees a dodge.
I also think the Communion issue is a repeat of Sanctified Retribution (which we identified, reported, they fixed). You probably have 2% + 3% = 5% on login. Join a group, another 3% matches yours. They go out of range/log off, you lose their 3% and yours never comes back (unless you change aura). Could someone test this in-game? If you prove this, then post screenshots on the WoW bug forum, not here, so they can fix it.
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
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10/18/10, 4:34 PM
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#218
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Von Kaiser
Draenei Paladin
The Venture Co
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While its no doubt best to have inquisition up at all times, does it seem like it expiring be a substantial dps loss during zealotry when your going to be spamming CS/TV and not using Exo/judge/HW? (in which case, not worrying about refreshing it before going into zeal mode would be the best solution?)
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10/18/10, 4:59 PM
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#219
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Glass Joe
Blood Elf Paladin
Hydraxis
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Originally Posted by aleksandor
While its no doubt best to have inquisition up at all times, does it seem like it expiring be a substantial dps loss during zealotry when your going to be spamming CS/TV and not using Exo/judge/HW? (in which case, not worrying about refreshing it before going into zeal mode would be the best solution?)
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Except you're forgetting about SoT, Censure, and SoC damage, which totals up to almost 30%. Seems like you just get to 3 HP, activate Zealotry, Inq refresh, CS > TV.
Or possibly if you just refreshed and you still have 25 seconds on Inq, just use your last Zealotry CS to resfresh INQ.
Just seems like it's going to be situational and there won't be a BEST thing to do.
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10/18/10, 5:55 PM
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#220
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Glass Joe
Draenei Paladin
Antonidas (EU)
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Originally Posted by Exemplar
I also think the Communion issue is a repeat of Sanctified Retribution (which we identified, reported, they fixed). You probably have 2% + 3% = 5% on login. Join a group, another 3% matches yours. They go out of range/log off, you lose their 3% and yours never comes back (unless you change aura). Could someone test this in-game? If you prove this, then post screenshots on the WoW bug forum, not here, so they can fix it.
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The 3%-part is actually never active. I've just respecced into Communion a few times, relogged and switched auras. The 2% apply just fine, the 3% don't. Neither in the Charactersheet nor in actual damage.
This has already been reported on the Bug Forums.
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10/18/10, 8:28 PM
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#221
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Glass Joe
Blood Elf Paladin
Dalaran
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The displayed combat stats don't seem to be right for hit either.
Hitting the completely abandoned heroic dummy in SMC with 246 hit rating and 105 expertise, I got a missed white swing about a thousand into the set. Nobody else has hit the dummy in the ~half hour I've been on it, and the only thing that might be unusual is the deathfrost on the 1h sword I was using for the test.
edit; broke my test off at ~2300 white swings without another miss, someone started hitting the dummy.

Last edited by Cayse : 10/18/10 at 8:44 PM.
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10/18/10, 10:14 PM
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#222
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Glass Joe
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Drums/MotW glitch seems to have been fixed. I'm not able to do Drums after MotW tonight.
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10/18/10, 10:46 PM
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#223
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Von Kaiser
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Originally Posted by Aenae
So if i'm able to prepot before i apply censure, my censure will do 12% more damage for the entire fight if i can keep the dot running on the target. I haven't got any other haste procs, but i imagine only the initial haste counts for the dot. This is most likely a bug, but i have no idea if they can or will fix it.
edit: I didn't use Judgement before, but now i did some testing as well with it. It does speed up the ticks, but here is the catch; if you are in melee range, and you start your autoattack with judgement, you will not receive the haste bonus for the dot. So you need to either out of melee range to judge, have the buff up already (critters, hi!) or seal up after you've cast a judgement. In my testing i could see almost an increase of 25% dps on censure (pot + judgement) if i looked after it or not.
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Great testing, I'm going to try it out also. This is new to me and I'm gonna abuse this for all its worth 
Hyperspeed accelerators should also increase the tick rate.
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10/18/10, 10:58 PM
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#224
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Glass Joe
Tauren Paladin
Black Dragonflight
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Just further confirmation of the 22 expertise cap.
No SoT glyph, just 22 from gear. Hitting the level 83 dummy.

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10/19/10, 12:33 AM
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#225
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Glass Joe
Blood Elf Paladin
Hydraxis
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Originally Posted by Cayse
The displayed combat stats don't seem to be right for hit either.
Hitting the completely abandoned heroic dummy in SMC with 246 hit rating and 105 expertise, I got a missed white swing about a thousand into the set. Nobody else has hit the dummy in the ~half hour I've been on it, and the only thing that might be unusual is the deathfrost on the 1h sword I was using for the test.
edit; broke my test off at ~2300 white swings without another miss, someone started hitting the dummy.

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This is probably because the sheet rounds up from 7.9995, or so.
Last edited by Cidis : 10/19/10 at 12:39 AM.
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