Originally Posted by Zaroua
I've personally almost exclusively been using Avenging Wrath and Divine Favor when I use Holy Radiance. The reasoning is that if I actually need to spend mana on Holy Radiance, it's because there is a lot of healing to be done and if there is a lot of healing to be done I may as well just use one of my throughput cooldowns and get the most out of my one, huge AoE heal. So for me, PV means that my major AoE heal gets a whole lot stronger, makes it harder for me to die and lets me use my tank cooldown more frequently: in other words the talent kicks asses and saves lives.
I've also found the points in Eternal Glory to be almost useless now and ended up freeing the 2 points from that talent since I use almost all of my Holy Power on Light of Dawn now.
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On beta encounters I've been doing the same with HR/AW/DF as well. On Al'Akir, when we were failing briefly at acid rain and it would stack up really high, I found using Divine Favor, Avenging Wrath, Holy Radiance and then popping Guardian of the Ancient kings and Dl'ing raid targets to be an absolutely insane amount of HPS.
I haven't thought too much about Eternal Glory because my points would go into Blessed Life or a longer judgement - neither of which are much more useful than Eternal Glory itself is. It's a good point to consider dropping it, though.
My favorite thing about PoV is still the Divine Protection reduction. It's absolutely amazing.
Tower of Radiance feels less important than some of the other talents available.
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ToR, while situational somewhat is still pretty good. You have 2/2 Blessed Life and 2/2 Enlightened Judgements over ToR, which for a starting point beginner->average spec, is a big mistake - especially once you hit 85. ToR will be essential in making 5 man heroics possible for a lot of people.
What I think would be an optimal starting spec (while leaving enough points to decide on improved judgement range, Aura mastery (hardly required for the average 5 man dungeon frequenter), etc.
WoW Talent Calculator - Sigrie.