Redcape,
I'm getting some odd bug behavior in the spreadsheet. Not even sure how to report it.
I entered in my gear stats and the associated enchants.
When I update the stat weightings with the "Make Rotation" button, I'm getting some surprising results:
Str 207
Hit 146
Exp 100
Crit 83
Haste 95
Mastery 71
The piece that jumps out at me is the Haste 95! Why is Haste showing up as a top secondary stat?
I was so incredulous, I tried verifying this in the gear section myself. I tested it easily by just adding 100 points of any particular stat, and looking at the dps impact.
As expected, 100 STR gave me 207 dps. 100 Crit gives me 83 dps. 100 Mastery gives me 71 dps.
But 100 haste, entered directly into the gear sheet, gives me only 36 dps, not 95. If I rerun the rotation in light of the higher haste, it turns out the increased haste only gives me 19 dps.
So all the other stat weightings appear to be accurate, but the stat weighting report for Haste is coming up very out-of-whack.
I entered a relatively "normal" set of gear and enchants. The only fight conditions I changed were to add 0.15sec latency, and to set the target swap duration equal to the fight duration.
Any thoughts about what might be going on here?
