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12/31/10, 5:14 AM
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#196
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Banned
Human Paladin
Les Sentinelles (EU)
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Originally Posted by Charmin
I imagine the new Ret mastery will work like Righteous Vengeance, but without being reliant upon Critical strikes. I also imagine it will stack so that it helps increase Zealotry dmg. I also imagine it will be DoT based, and be affected by haste and crit. It could end up not being done this way, but I doubt they will allow a % of a TV strike to be an instant strike as this would overlap with the function of seals. Overall if it ends up working somewhat similar to this I'd love to see our Mastery have some "synergy" with INQ, Haste, and Critical. I think this version of our Mastery will prove to be much more "tweakable" as well as far as balancing our dmg up or down.
It seems Censure will no longer break Repentance; which I am sure Rets interested in PVP will enjoy, but I can't believe they would allow this to go through while still keeping the 5 auto-attack stack mechanic. This is really a system that needs to die. There are far too many target swap fights this time around to keep such a silly mechanic in place.
It will be interesting to see what they finally come up with.
I have a question though. Is Censure still continue to tick at the haste rate it was applied with, or does the spell now work dynamically with haste?
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Honestly I don't see it stacking or DoT based, the way he mentioned the mastery it sounded like a flat % skill damage added as Holy damage, and I like it that way. We need some more burst, besides if it was DoT based it would indeed overlap with Seal of Truth, whilst an "instant strike" wouldn't. I just hope the percentage is high enough.
Anyway, I fear they might have to add another source for HP; wouldn't be good if we only end up with CS (1) and Hand of Light procs (3), no matter how high that chance will be...
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12/31/10, 12:24 PM
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#197
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Piston Honda
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Originally Posted by Danath
Anyway, I fear they might have to add another source for HP; wouldn't be good if we only end up with CS (1) and Hand of Light procs (3), no matter how high that chance will be...
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Actually, it makes pretty good sense, HoL procs will continue to replace a filler, and TVs or Inqs from CS HP generation will be predictably after every 3rd CS. Making the only RNG associated with our rotation which fillers to use between CS, rather than that plus using 0-3 CS.
I also think the change may correct the priority list, hopefully to one where TV is on top, so it actually makes sense.
This change may also reshift our BiS glyphs, with CS overtaking Exo again.
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12/31/10, 12:59 PM
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#198
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Von Kaiser
Human Paladin
Kul Tiras (EU)
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Originally Posted by Nätion
Actually, it makes pretty good sense, HoL procs will continue to replace a filler, and TVs or Inqs from CS HP generation will be predictably after every 3rd CS. Making the only RNG associated with our rotation which fillers to use between CS, rather than that plus using 0-3 CS.
I also think the change may correct the priority list, hopefully to one where TV is on top, so it actually makes sense.
This change may also reshift our BiS glyphs, with CS overtaking Exo again.
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I can't see them sticking to just CS + HoL for HP generation, unless perhaps they just drop the CS / DS cooldown to 3 secs and give up on Haste. Leaving it at 4.5 sec CS + HoL would break PvP for Ret.
That said, fixing our priority system to put TV back on top would be good, although hopefully the new Mastery will be enough (as the additional Holy damage would scale with Inq). I wonder perhaps if anyone's done any napkin maths to see how much +Holy damage we'd need for this...
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12/31/10, 2:38 PM
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#199
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Piston Honda
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Originally Posted by Teleros
I can't see them sticking to just CS + HoL for HP generation, unless perhaps they just drop the CS / DS cooldown to 3 secs and give up on Haste. Leaving it at 4.5 sec CS + HoL would break PvP for Ret.
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It really all depends on the chance to proc associated with it, and which spells are able to proc HoL. If all spells currently listed on DP will be able to, then J Exo and HoW will all have a chance to proc HoL from ranged, and that would significantly increase the value for pvp, as this would give the option of procing HoL from a distance to either WoG, put up Inq, or open with TV the next time we are close enough for a melee attack. They aren't just moving HoL to DP and removing the current DP effect, they're also changing the current HoL to be more like DP.
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12/31/10, 2:55 PM
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#200
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Von Kaiser
Blood Elf Paladin
Dunemaul (EU)
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Originally Posted by Nätion
It really all depends on the chance to proc associated with it, and which spells are able to proc HoL. If all spells currently listed on DP will be able to, then J Exo and HoW will all have a chance to proc HoL from ranged, and that would significantly increase the value for pvp, as this would give the option of procing HoL from a distance to either WoG, put up Inq, or open with TV the next time we are close enough for a melee attack. They aren't just moving HoL to DP and removing the current DP effect, they're also changing the current HoL to be more like DP.
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That makes it sound pretty good actually. Un-tying it from autoattacks (by requiring usage of a filler a la Divine Purpose) and making it unable to proc from TV also has the effect of eliminating the possibility of 3+ back-to-back TVs if the burst potential of that is too high.
One idea I had regarding Seal of Truth: having TV add stacks equal to the number of Holy Power consumed would add a strategic element to it when you want to stack it up quickly on a new target - in addition to speeding the process up.
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12/31/10, 5:26 PM
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#201
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Glass Joe
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Something that has caught my eye while reading through here and while trying map out a few of my next potential upgrades, using Redcape's stat values I have found (as have others) that some of the tanking gear with mastery on it has exceptionally high STR values as well.
Such examples include the helm off of Valiona (Daybreaker Helm), and our very own T11 prot chest piece. Both of these boast higher STR values than anything designed for ret, and with some reforging become not just viable, but arguably our BiS.
Right now our mastery is valued extremely low, but with the potential boost blizz has already commented on even if it only raises the value of mastery to on par with haste (.16) this still puts the T11 prot chest in the lead, the only real loss to speak of would be managing our set bonuses around it.
But, that brings me to my last point, with the T11 prot chest being a top contender for our BiS chestpiece, is it possible that our 2pcT11 from prot is a good route to take? or that it might be more valuable than the 4pcT11 ret set? These things are outside my scope of capability, however, if one of our math friendly forum posters is a bit more adept at modeling the bonuses this might prove to be very useful information.
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12/31/10, 8:48 PM
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#202
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Von Kaiser
Blood Elf Mage
Chamber of Aspects (EU)
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By using Redcape's spreadsheet I switched off the 'T11 - 4P - Inq + HP' and increased 'CS Weapon Damage %' by 10 (upto 126.50) and without changing any of the gear or other stats within the spreadsheet the rotation DPS came back -168. So looking at just the two set bonus' we would be at a DPS loss.
I believe that due to the different stats we would have in taking the two prot pieces we would end up stacking some Dodge, Parry or Mastery and I feel this would lead us into a greater overall DPS loss.
Last edited by AceRider : 12/31/10 at 8:53 PM.
Reason: Typo
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12/31/10, 10:45 PM
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#203
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Don Flamenco
Blood Elf Paladin
Mal'Ganis
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Originally Posted by Rammurg
One idea I had regarding Seal of Truth
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Let's please not start presenting ideas for Seal of Truth and other wish-listing. There is also very little to talk about with respect to the new mastery until numbers are provided.
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01/01/11, 10:13 PM
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#204
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Von Kaiser
Human Paladin
Defias Brotherhood (EU)
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Darkmoon Card: Hurricane
Some preliminary testing for Darkmoon Card: Hurricane
Melee only control
With Seal of Truth, but it fell off halfway as I was AFK.
Normal rotation for 210 melee hits
All testing was done on the 85 normal dummy. It would seem that unlike TAiaJ, Hurricane does not benefit from hidden strikes from seals.
P.S. On a side note, interesting proc from avalanche from a censure tick:

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01/01/11, 11:52 PM
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#205
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Von Kaiser
Goblin Death Knight
Mug'thol
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The numbers seem interesting to say the least, further testing, of course would be needed for anything conclusive. If it were possible, a 1k (10k would be ideal) swing log with Hurricane Deck on would, I think, help value the trinket more.
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01/02/11, 7:21 AM
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#206
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King Hippo
Human Paladin
Bronze Dragonflight (EU)
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Originally Posted by Stardusty
Normal rotation for 210 melee hits

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It would have been better if you'd included the number of CS and TV you used in this test.
Assuming you were using your full normal gear, and assuming average proc rates for DP and HoL, in 210 melee swings you would have had 162 CS (if used on CD), 64 Judgement (known figure), 54 TV from natural HoPo generation, 22 TV from Mastery and 28 TV from Divine Purpose HoPo gains. The total number of melee attacks including whites would be 540. 37 procs from 540 is a 6.85% proc rate, consistent with the proc rates of 7.2% and 6.6% observed in the 1000-swing tests.
Barring contradictory findings, it seems safe to say that DMC:Tsunami procs at 7% and can proc from any melee attack including Judgement, but does not proc from spells, seal procs or Censure ticks. (It's not impossible that it can proc from spells, but the variation of the extremes from the average would have to be more than twice as great.)
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01/02/11, 8:15 AM
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#207
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Von Kaiser
Human Paladin
Defias Brotherhood (EU)
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Here is the screenshot with TV and CS numbers. The total number of strikes I am afraid is lower than your estimate.
 Uploaded with ImageShack.us
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01/02/11, 1:04 PM
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#208
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Bald Bull
Human Paladin
Scarlet Crusade
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Originally Posted by Malleus
Barring contradictory findings, it seems safe to say that DMC:Tsunami procs at 7% and can proc from any melee attack including Judgement, but does not proc from spells, seal procs or Censure ticks.
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It may have procced at 7% (or less) for this test, but it's entirely possible (even probable) that it's a PPM mechanic, so unhasted vs hasted weaponspeed is an important factor to determine accurately.
For a full and proper test just run individual ability tests. Examples:
1) Stand off from the boss and hard cast Exo. Go for at least 100 Exo total or first Exo that procs.
2) Repeat for Holy Wrath.
3) Repeat for Consecration.
4) Repeat for Judgement
5) Autoattack with no seal for prolonged period (1k hits). This should give us an accurate baseline PPM or % chance.
6) Autoattack with seal. Stack to 5. Stop and wait. Rinse and repeat. See if any Censure ticks during no-attack periods proc.
7) Find that 90 degree sweet spot where you can CS but autoattack will not occur. Only use CS, no TV, until it procs.
8) Repeat CS test, adding in TV. Do a reasonable run of around 100 TV (Zealotry helps). Number of procs should be higher than CS alone allowing us to verify TV can proc. Alternately build to 3 HP. Wait 6 seconds, use TV. With the TV well separated in time it should be clear if it is what creates a given proc.
The goal is simply to determine which attacks are eligible to proc the card.
Please remember to remove items which proc haste and do not judge during the autoattack test, as the alteration in swingspeed would muddy testing.
Edit: Edit for posting before reading all new threads. Rogues have tested DMC: Hurricane here and are coming to possibly 1 PPM. Benefits from 8% spellpower (?!? Not sure how, this would need heavy testing for my satisfaction) and unsurprisingly crits at 150%.
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
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01/02/11, 9:44 PM
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#210
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Glass Joe
Blood Elf Paladin
Gul'dan (EU)
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I'm doing some testings with your scheme for DMC'Hurricane, so we can gather more data from different attacks, here are some results, I'll keep this post updating so someone can do the maths with Stardusty's and my data.
1) Stand off from the boss and hard cast Exo. Go for at least 100 Exo total or first Exo that procs.
2) Repeat for Holy Wrath.
3) Repeat for Consecration.
4) Repeat for Judgement
1. No Proccs (obvious)
2. No Proccs (obvious)
3. No Proccs (obvious)
4. Procced
It didn't procc from Censure Ticks but if unleashing SoT proccs it I try to figure out later.
The Trinket itself doesn't have an ICD which you can see here:
[03:50:55.119] Schädel Lightning Strike Raider's Training Dummy 4382
[03:50:56.042] Schädel's The Art of War fades from Schädel
[03:50:56.926] Schädel hits Raider's Training Dummy 1516
[03:50:57.938] Schädel Lightning Strike Raider's Training Dummy 4220
e: narlith wrote this already in his post in the Rogues Section.
And here are more results:
CS only (with 1091 haste)
CS + TV Only (with 1091 haste)
HoW Proccs it: too and you can see that the Lightning Strike ist affected by AV.

Last edited by Schädel : 01/03/11 at 12:57 AM.
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