Originally Posted by Sweettnes
I'm a retribution pally (have been since tbc) and I'm just looking to see if there is anything I can do to improve my dps output, if there is anything I'm doing wrong, etc.
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Remember the OP - What do
you think is wrong with which we can assist?
Coming at this from a completely blind approach, since you don't specify:
Your hit and expertise are further over cap than is necessary with reforging. Since you appear to prefer Crit>Haste, a quick run through wowreforge.com's default settings for paladin shows you could get precisely 961 Hit and be only 1 over cap at 482 Expertise. It also looks like it can transfer some of your Crit and Haste to further Mastery. Juggling useless (over cap) stats to useful ones are free DPS.
You're also missing the socket bonus (20 Str) on your belt.
Ultraxion cannot be hit by ground effects such as Consecration. Skip it. This should also mean you don't need to use DP twice on that fight as without Cons mana should be a complete non-issue. It's unlikely this was preventing the cast of other attacks, but you could earn back fractions of a second if they were clipping another ability - or I could be wrong and you get 3 more real attacks in the fight.
I was going to question Inquisition up-time, same with Battle Shout (it and Horn of Winter only account for ~89% up-time for some reason), but I suspect I found an issue when looking at your Heroic Will. According to the log you had 63.4% up-time on Heroic Will. Nearly 2/3 of the fight you were phased out?!?
No, not really. This is because the log often did not see it wear off, so tracked the buff as active until it
did see it expire much later. I believe someone other than you captured the log, therefore actions which took place while you were under Heroic Will and they were not (and vice versa) are not captured by the log. The log won't see what's happening in whichever realm (twilight or normal) the logger is not present. As such portions of the fight are not accurately captured. Missing info means some of you 'doing things right' are almost guaranteed to be lost, and it's possible that possible instances of 'you're doing it wrong' (if there are any) are also lost.
That said, CS recorded seems reasonable - 4 less than possible if there was no Haste involved. One or two missed by the log and a few lost/delayed due to Fading Light/Hour of Twilight would reconcile the numbers. You still might be able to juice out a few more, and thus more HP.
Judgement may be a bit low - or, again, may have not been recorded. In a 340 second fight you could (theoretically) cast 42.5 Judgement. You only cast 25. AW+Hero means single filler and that filler is always TV, so you naturally lose a few here, but that's only 20 seconds of the fight - so 3-4 lost. A few may have been invisible to the log. Remember with 4 piece Judgement generates HP (more TV!), so this is a big loss. Say you lost only 12 Judge during the fight (the rest being present but not captured by the log or due to Hero-AW-Zeal phase) - that's still 4 extra TV. Napkin math of averaging over 50k per TV means about 200k lost, which in 340 seconds is 588 DPS!
You had a string of AoW refreshes during your second (non-Hero) Zealotry. During these 20 seconds (7:54:44 to 7:55:04) you did not cast a single HoW or Exo. Unless under Hero and pushed to a sub-3 second CS, you should still be using CS, Filler, Filler (which is actually CS, TV, Filler). I see several DP procs, but not sufficient to produce absolutely no HoW or Exo casts. Make sure you fill the empty GCD. Even if it's not a full 1.5 seconds available, use an ability and delay the next CS by a fraction of a second.
I will say at 10 Fading Light you got extremely unlucky (especially compared to Ahora with only 3). Lost time is lost DPS, even if it's out of your control.
Not to be insulting to your raid members, but other people dying does not help your DPS. Shorter fights have higher DPS - at the very least because a higher percentage of the fight occurs during buffs such as Hero. Especially on 25man server lag can be a great issue - trying to wait until the last fraction of Fading Light/Hour of Twilight for one extra attack and extra DPS can lead to death, which is no DPS. Recommend your friends click at least 1 second in advance - possibly even more based on their own experience. People with issues (generally lower end computers) should also crank down graphics to as low as possible on this fight - they may be amazed how much 'lag' disappears, making their role (healer, DPS, or tank) far easier.
If you can raise points where you think you may be playing below your capability, we can try to examine them for you.