 |
08/23/12, 1:39 AM
|
#241
|
|
Piston Honda
|
Originally Posted by Ronark
To clarify, is this a DPS loss of 5k for all profiles which included DP only, i.e. a 5k DPS loss for DP placing it behind HA/SW? The numbers form Exep's .exl and SimC seemed more in line prior to the discovery of this bug. What dolls are being used for SimC? Purely Unforged/enchanted BiS gear?
|
Correct. 5k dps loss is at 90. Haven't run the 85s again. I'm using mastery > haste > crit reforged/enchanted BiS 90 gear including the legendary gem and heroic elite gear. So, SW>HA>DP for 90 post that bug fix. 3k separations between talents.
I'm also reasonably confident in the numbers for each ability - if there are other bugs they are probably in things like that DP bug that affect number of abilities or duration of things or refreshing of buffs rather than the actual damage of each ability.
Edit: At 85 with H>M>C reforged/enchanted BiS gear it's a 2k dps loss, resulting in HA > SW=DP. 1k difference between HA and SW/DP.
Here are the results:
Free Cloud Storage - MediaFire (90 T14H BiS)
Free Cloud Storage - MediaFire (85 T13H BiS)
Just download the htmls, don't try to view in mediafire.
SimC is also fully updated with all the stuff I've found recently so feel free to build the SVN version of it and mess around with profiles as well. The Divine Purpose bugfix just missed the last precompiled release build sadly.
Last edited by Balhale : 08/23/12 at 1:50 PM.
|
|
|
|
|
08/23/12, 1:52 AM
|
#242
|
|
Piston Honda
Human Paladin
Malygos (EU)
|
Originally Posted by Exemplar
Unrelated topic - I'm warming up my spreadsheet for next week as a 5.0.x L85 version (present gear, no use of 6th Talent). I don't have all the L85 spell base values, so it's still a hodgepodge and I haven't completed testing/debugging.
|
So which spell base values do you need?
I guess they are easy to lookup by creating a L85 premade on beta or PTR, aren't they?
|
|
|
|
|
08/23/12, 2:16 AM
|
#243
|
|
Piston Honda
|
CS base additive damage : 712.5
TV base additive damage : 1557.1
Judgment base damage : 562.1
Exo base damage: 5929.65 - 6619.87
Hammer base damage: 1574.6 - 1740.4
from spell_query
|
|
|
|
|
08/23/12, 9:06 AM
|
#244
|
|
Bald Bull
Human Paladin
Scarlet Crusade
|
Originally Posted by Balhale
Do you have the GCD reduction of the fillers implemented? That could account for the discrepancy as well - the only profile I get totally 100% GCD locked in is a haste reforged level 90 divine purpose/holy prism build. The 85 profiles right now have about 7-8% wait time. Also I'm using 450 second fights +/- 20% instead of 10 minutes so that might explain the difference as well.
Edit: Are you using human or a neutral dps race like blood elf or tauren?
|
GCD reduction implemented. I do also have what I call Delay (latency or human response time) - any time you're unable to pre-queue (cast during the previous ability) and have even a small window of free GCD it will add the delay before your next ability triggers. This happens fairly often.
There were a reasonable number of occurrences where you have 0.1 to 1.4-ish seconds free. My counter only looked for a full contiguous 1.5 seconds free, so it's not absolutely true (due to most of our GCD being sub-1.5). It's entirely possible overall there is 7-8% wait time free, but not as entire GCD. (Just reforged to Exp cap, losing a fair bit of Haste, and suddenly I'm at 11 free GCD and 10.8% overall free time - I think Haste was indeed the culprit).
Human... with an axe. Therefore neutral. But, as I said, not presently reforged to Exp cap, so that could skew things on any race.
I logged on Beta last night and determined I'm undervaluing SoT. The live tooltip has always been crazy (example: it's actually 0.223 SP divided by 5 per stack, so only 0.223 at full 5 stack). The new tooltip has a full 47% (5 * 9.4%) per stack. I didn't get to actually test the damage (when I went back later servers were down), but I've updated my modeling. Huge jump in DPS (goes from below live to above live, huzzah!).
I've no doubt further refining will iron out other bugs and provide more reasonable answers. On a 450 second fight I still get DP first, then a 1.2k loss to SW, and a 3k further loss to HA. I'll be double-checking my setup over the next day or two.
I reverse engineered the base values I needed from a L85 premade. CS matches my reverse engineering, but none of the others. TV was 565, Judge I pulled from WowHead at 515 (but that could be wrong) so I didn't reverse engineer, Exo came to average 6434, and HoW average 1847 (I didn't look for the average values setting, so didn't get the range itself). BTW - I trust your values more, as my Exo and HoW are higher than the average at L90, which makes no sense.
These values were determined by taking naked-me, recording tooltips. Threw on one piece of gear, recorded change in AP/SP. Confirm AP/SP scaling (they match the OP) based on this change. Take naked value and subtract out scaling from naked AP and naked SP.
What interested me was that throwing in a (2H) weapon did not change any tooltips. I figured at least Judge would update with SoL, but I guess they didn't put everything into the tooltip (I trust the real damage is impacted, - again, by the time I went back to check by whacking mobs the servers were down).
P.S. Those old Immediate Truth napkin math? Those were calculated with Censure at about 1/5th what I now believe it ought to be. So.... yeah.
|
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
|
|
|
08/23/12, 9:20 AM
|
#245
|
|
Von Kaiser
|
Originally Posted by Exemplar
P.S. Those old Immediate Truth napkin math? Those were calculated with Censure at about 1/5th what I now believe it ought to be. So.... yeah.
|
Thanks for all your hard work, Exemplar. Does this mean that Immediate Truth might not be as much of a horrible DPS loss as you had previously calculated out? (I still have to assume that it's a DPS loss for raid boss-style fights, due to the inherent nature of DoT scaling)
|
|
|
|
|
08/23/12, 10:42 AM
|
#246
|
|
Bald Bull
Human Paladin
Scarlet Crusade
|
Originally Posted by Podima
Does this mean that Immediate Truth might not be as much of a horrible DPS loss as you had previously calculated out?
|
No. It means my napkin math undervalued Censure by a factor of 5. With Censure 1/5th as strong as it ought to be it was still beating the extra proc damage within 6 seconds. At proper strength the very first tick probably pulls ahead. So GoIT is never worth it - Censure is too strong and SoJ is better for a 1-2GCD short burst.
|
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
|
|
|
08/23/12, 1:46 PM
|
#247
|
|
Piston Honda
|
SoL doesn't show up in the tooltip of Judgment. The base values for CS and TV are the spell base numbers from the query, multiplied by the weap dmg multiplier. (Note, doing the same thing for 90 matches the numbers you have in the OP).
Censure at 85 on beta is (96.77 + 9.4%sp) per stack. Checked both in game and in spell_query. It would be nice if it was 5 times that strong, but it isn't.
Do you have the new T13 set bonuses implemented yet? 15% extra CS and 20% extra TV? Also, does your spreadsheet include full raid buffs/bloodlust/potions?
|
|
|
|
|
08/23/12, 2:47 PM
|
#248
|
|
Bald Bull
Human Paladin
Scarlet Crusade
|
I've got SoL on Judge based on your previous advisement, thanks. Just annoying that the tooltip doesn't update. Seal proc gets SoL, right? I'm assuming that since it involves weapon damage.
Sorry, I think I mis-typedabout Censure. I meant what you just said.
I originally had 1.88% per stack. Multiplied by 5 this gave 9.4%. The live version's tooltip is, as I've said, awful. It is 1/5th of what it implies when reading the raw tooltip in, say, Wowhead (though how it displays in the client is accurate). What we actually have is 9.4% per stack, so a total of 47%. The way I stated was 47% * 5, or 235%, which is flat wrong. Truth is 9.4% * 5 = 47%.
My Immediate Truth calcs used 1.88% per stack, so they drastically undervalued Censure and the ticks still won by a mile. My spreadsheet also used that yesterday. Correction boosted passive damage by a fair margin.
I have incorporated the new T13 bonuses, and my gearset does use the 4 piece. I've recently axed the relic slot and corrected reforging. Believe it or not, my spreadsheet's cheap mockery of a reforge routine for this gear produces a tiny bit more DPS than wowreforge.com by leaving me 2 rating under Exp cap). Regardless, I'm actually running a full Hit and Exp cap setup.
I've chopped down buffs/debuffs to the 5.0.4 list, and I am assuming all are active (well, except TotT - not going to assume a Rogue throwing that on us). Only gaining SP from AP/2, no other source. I currently have Heroism turned off - my spreadsheet just models it as an average, so Bonus * 40 sec/length. As such I often leave it off to get more accurate results. GoIT, GoInq, GoMassExo all modeled but turned off (sucks, sucks, and using a single target fight).
I'm confident of how damage is being calculated on every ability. Base, coefficients, buffs, and debuffs should all be present. I need to spend more time double-checking the simulation and when it decides to use abilities or CDs. With DP selected I'm currently getting 3 free complete-GCD, and 8.4% free time (those 3 GCD and a lot of fractional ones). 7-8 and 10-11% with the other talents.
I actually get an optimum priority of Inq > 5HP TV > CS > J > Exo > HoW, don't use 3HP TV. My routine to test all the possibilities is functioning and I was able to run a comparison. It's about 600 DPS better than what I have in OP (5HP TV > Exo > HoW > CS > Judge > 3-4HP TV). Interested to see what Simcraft says if you try juggling around the order.
Reminder, this is one specific set of gear: DP at 52405, SW at 50880, HA at 48886. For reference, my gear on live models at 41542. So the normal next-Xpac-patch DPS jump appears to occur (unless I have a really foul issue in my modeling).
I'm going to review my simulation calculation far more in depth over the next few days. It's possible that holds flaws which would propagate into invalid DPS values.
Edit: Finding flaws! 'Hammer of rath' failing to add HP because of a typo. HA not tripling HP from generators, only granting the bonus damage to them Those alone will alter results.
Last edited by Exemplar : 08/23/12 at 3:03 PM.
|
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
|
|
|
08/23/12, 3:25 PM
|
#249
|
|
Piston Honda
|
Those numbers are much higher than what I'm getting from SimC, especially without Bloodlust. I have 46k HA, 45k DP/SW, vs. 49k from live SimC.
Are you using ESS or Gurth?
Also, that priority doesn't make sense. Why prioritize Exo above Hammer when Hammer hits harder and has a shorter cooldown?
That priority is a 1-2k dps drop from Inq > TV 5/DP/3HA > HoW > Exo > CS > Judge > TV3 for me in SimC
How close to full BiS gear are you using? Can you post the #s for each ability according to your spreadsheet?
Edit: Stats for my profile raid buffed
strength = 8320
ap = 18772
sp = 9385
crit = 16.38% (pre inquisition)
haste = 12.28% (23.50% attack speed)
mastery = 48.47%
hit = 7.53% (771 rating)
exp = 7.52% (770 rating)
Last edited by Balhale : 08/23/12 at 3:53 PM.
|
|
|
|
|
08/23/12, 4:23 PM
|
#250
|
|
Bald Bull
Human Paladin
Scarlet Crusade
|
Exo > HoW made sense when the model failed to give you HP from HoW because of a typo. Correcting that gives me:
| Talent | Best Priority | DPS |
|---|
| HA | CS, J, Exo, HoW | 51223 | | SW | CS, HoW, J, Exo | 51563 | | DP | CS, J, Exo, HoW | 52533 |
I can only think that GCD delays on CS and J are slightly outweighing the extra damage Exo and HoW produce.
Barring big issues elsewhere (which isn't a given) that looks pretty balanced and choice-of-player, which would be awesome. I'd like the on-demand over roulette if it's not a clear loss. SW and HA being on-demand could be worth the minor loss of DPS in order to use at specific phases of a fight.
I'm using my gear from live, so H-ESS. I'm going to stop at "Str = 8912". I knew we had different gear, which is why I don't presently want to compare directly, just get ballparks. I need to ensure there are no more big issues before it's worth comparing in-depth. Based on the Str disparity I think we're pretty similar - you're 'green', I'm 'blue' and hoping to head towards 'lime green'. Probably on Monday expect a PM with a gear list, length, priority, etc, along with a quantity of each attack under HA/SW/DP (or send the same to me and I'll set it up once I'm comfortable the results are valid). At that time we can directly compare.
How do you have 7.5% hit at 771 rating? Did they change the Rating->% values at 85? I have a requirement of 901 for both Hit and Exp - that's 7.5% * 120.1088 (from here - technically for Exp it's 30.0272 for every quarter percent, but it's effectively the same).
|
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
|
|
|
08/23/12, 4:33 PM
|
#251
|
|
Piston Honda
|
They did change the rating conversions for hit/exp at 85. The cap is now 768-769 hit or exp.
Last edited by Balhale : 08/23/12 at 4:52 PM.
|
|
|
|
|
08/23/12, 6:49 PM
|
#252
|
|
Glass Joe
Human Paladin
Lightning's Blade
|
Call me crazy, Exemplar, but are you changing the priority for when Holy Avenger is active? You'd think that HoW and Exo would get a greater benefit from the 30% increased damage.
To add to Balhale's post, any character with an Expertise racial drops the required rating down to 666, a fitting number for the Paladin class.
|
|
|
|
|
08/23/12, 7:58 PM
|
#253
|
|
Von Kaiser
|
I, too, am a little curious as to why Exo seems to have been placed above HoW in priority during HA, since HoW now benefits from Mastery. An extra 30% on HoW would mean a bigger mastery hit, yes?
|
|
|
|
|
08/24/12, 9:12 PM
|
#254
|
|
Von Kaiser
Blood Elf Paladin
Bloodhoof
|
So, after going back and forth with some folks on MMO-C, I ran some tests on the PTR. Much to my surprise, I found that Sanctity of Battle was affecting the GCD of TV. I brought in a friend to test with Bloodlust, and without a doubt, the GCD was very close to 1 second.
Can anyone confirm/deny this? This would put the value of haste through the roof, and have a significant effect on our dps.
|
|
|
|
|
08/24/12, 9:50 PM
|
#255
|
|
Piston Honda
|
I will test it. That would be nice if so. Did you see if haste affects Inq/DS also?
Edit: Confirmed. TV/DS GCD is reduced by melee haste.
Last edited by Balhale : 08/24/12 at 10:01 PM.
|
|
|
|
|
|