Originally Posted by averykey
Inq > TV (5) > HoW > Exo > Crusader > Judgment > TV(3)
Where does dp fit into this
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You continue to follow the priority. Simply ignore it until one of four scenarios. First, you need to refresh Inq - poof, instant full duration Inq. Second, you hit 5HP and must dump, at which point you would use TV twice because the first eats DP and the second drops you from 5 to 2. Thirdly, everything else is on CD and you have a free GCD, in which case you're following the 3HP TV rule. Fourthly, the DP buff (8 second duration) drops low and is at risk of running out (my recommendation is 2 seconds or below) - treat that like a 5 HP.
Like pre-5.0.4 you want to minimize the pushback to other abilities (in order to maximize HP generation overall). That said, chaining 4 TV back-to-back is still great because TV is our best ability - if that happens (0.4% probability, 1.5% if one of those TV used actual HP), enjoy it and use them.
Unrelated:
Someone ran the graph in my spreadsheet (thanks Zephur!). I'm linking the image they PMed me.
Spreadsheet DP Stat Weights
As you can see, Haste drops below the chart, then suddenly spikes through the roof. Clearly some plateau was reached where 1 more CS/TV/something was possible, which raised damage by 30+ DPS.
Overall it says:
Haste - 22.62 DPS (false result)
Str - 3.38 DPS
Crit - 2.04 DPS
Mastery - 1.19 DPS
If the weights SimCraft and spreadsheet have generated remain true at 90 (most likely), then mixed gems (Str + secondary) will be the way to go for red slots, and possibly full yellow or blue gems in orange/purple slots. For example: in the above Crit is 60% of Str and you get twice the rating on a gem (160 Str Ruby vs 320 Crit Smooth Yellow) - the secondary stat got you 120% total value. SimCraft shows haste at 100%+ of Str, so in a Yellow slot you would be better with the 320 Haste Yellow than 80 Str and 160 Haste Orange.
Rough guesstimate based on eyeballing these rankings, SimCraft's rankings and the buffed stats on the gearset we're using - go for rough equality. That gearset has 16.1% Crit, 12.3% Haste, and 15.1% Mastery. Aim to move these 3 stats as close to parity as possible. This gearset has higher Crit and lower Haste, so try to adjust one to the other.
P.S. For now definitely use SimCraft's Haste values above mine - since Excel does one rather static simulation, it's going to get a fixed result and one more or less attack throws havoc with results. Whereas SimCraft does many, many simulations and one more/less attack gets averaged out across the sims, providing far more accuracy for something like Haste. If/when I can get my probability system functional that helps smooth such rough edges, giving portions of every attack.
Edit:
Originally Posted by Zephur
Either SimC or the beta spreadsheet (or both) are calculating Seal of Truth procs (the 12% damage, not Censure) incorrectly. The spreadsheet lists it as 20% of overall dps, which seems way too high, and SimC is calculating that the number of Censure ticks = the number of seal procs, placing it at about 5% of overall dps.
Both of these situations seem wrong to me.
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Looks like I was taking 12% base weapon + full bonus of AP. Should be (base weapon + AP bonus) * 12%. This is about an 80% drop in total SoT damage (it's now 4.34% total damage, but a lot more procs than Censure ticks). Total DP DPS drops to 37.6k, which seems low compared to SimCraft. Hoping there's an undervalue somewhere to pick up the slack, because that's a huge DPS drop from 4.x to 5.x.
Fixed SoR in same fashion. Since we'd found SoJ wasn't using AP it didn't change. Amusingly, at least with a Heroic Gur, SoJ with no AP scaling beats SoR (on one target) with AP scaling.