Originally Posted by Felixphaeton
Consider the following situation:
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In this situation, wouldn't it be better to instead prioritize the 4 HP TV over Judgement?
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It's tricky. The short answer is: possibly, math it out. You're likely not gaining as much as you might hope, since you've now pushed that immediate Judge back by 3 seconds, delaying its CD and HP generation. So you gained some value (10k+) from the HoW instead of a Judge, will get the next HoW sooner, but are losing half (or more) of the next Judge due to delays.
It would probably be a few dozen to a few hundred DPS depending on how often it could occur. Trying to manually track this and implement only when you ought it's likely you would make the wrong decision as often as the right for no overall change or net loss, and tools like clcInfo just can't get to this level of detail unless they have spaghetti logic and a billion settings (which both author and users probably would dislike).
Rough guess would be upper limit of 0.5% to 1% total DPS increase. While I personally don't go for such high difficulty/low gain tweaks, I know there are top end players who live for such things. I recommend they crunch the numbers to make sure it is a gain, then go for it if they desire.
Originally Posted by Zephur
Is it safe to assume that SimC is modelling Hurricane correctly? Unfortunately, it's not playing nice with your spreadsheet, Exemplar.
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Issue with recursion. Hurricane looks fine on its own, but when you try to use it... it calculates procs based on # of qualifying attacks. Qualifying attacks is presently based on simulation. Simulation is based on Haste. Add Hurricane, Haste changes, Sim changes, Qualifiers change, Hurricane changes, Haste no longer matches what Sim used, crash and burn. Next release will have a hack workaround (flat value for Hurricane). The hack shows Hurricane a couple hundred DPS loss from Landslide. 1% or less difference between the two.
Don't forget, as Haste increases, so does Landslide uptime (since it can refresh/proc during a proc).
P.S. If the question between one enchant and the other is cost of mats - remember you can purchase most mats with Justice Points.
P.P.S. Even though 5.0.4 hit live, this thread will keep running until MoP. When MoP launches I'll start the new official Ret thread and we'll retire this one.