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Old 12/17/12, 12:55 PM   #271
Exemplar
Bald Bull
 
Human Paladin
 
Scarlet Crusade
Originally Posted by Hulabaloon View Post
I ran simcraft on my current gear (16.75% haste), with DivPurp, for a 5 min fight with CS prioritised over everything but Inq.

SoJ: (68X + 114) * 16% = (1088X + 1824)% Weapon Damage
SoR: (68X + 54X + 114X) * 6% = (1416X)% Weapon Damage

Without DivPurp:

SoJ: (69X + 114) * 16% = (1104X + 1824)% Weapon Damage
SoR: (69X + 42X + 114X) * 6% = (1350X)% Weapon Damage
Ronark, I'm uncomfortable dropping your 1344. Where X (targets) is 10, 1344 is still nearly a 10% change in your total! So I'm just snagging Hulabaloon's numbers, and creating a table for various values of X.

DP

X is the number of targets. The other two columns are total % Weapon Damage.

Targets (X)SoJSoR
129121416
240002832
350884248
461765664
572647080
683528496
794409912
81052811328
91161612744
101270414160

No DP

Targets (X)SoJSoR
129281350
240322700
351364050
462405400
573446750
684488100
795529450
81065610800
91176012150
101286413500

With DP SoJ wins up to 5 targets, without DP it wins up to 6 targets. After that, SoR appears to pull ahead.

However, previously crunching SoT with Censure on a single target (my original comparison was strict SoT single-target vs SoR AOE), it took 6 targets for SoR to win. So to my napkin math, it looks like the territory where SoJ beats SoR mostly falls under the territory where SoT would beat both (even more so if you juggle Censure on 2+ targets). No DP looks like 1-4 targets, SoT, 6 targets SoJ, 7+ SoR. Odds are the GCDs for seal swap between SoJ and SoT would eat any gain you had on target 6, but you might possibly eke a smidge.

Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

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Old 12/17/12, 5:54 PM   #272
Arthur Dent
Glass Joe
 
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Draenei Paladin
 
Antonidas (EU)
HotR double-procs SoJ on the main target (one from the AoE, one from the physical hit), so the correct formula in this case would be:

(68 * (x+1) + 114) * 16% with DP
(69 * (x+1) + 114) * 16% without DP

DP

Targets (X)SoJSoR
140001416
250882832
361764248
472645664
586527080
694408496
7105289912
81161611328
91270412744
101379214160

No DP

Targets (X)SoJSoR
140321350
251362700
362404050
473445400
584486750
695528100
7106569450
81176010800
91286412150
101396813500
111507214850
121617616200

pushing the breakboints to 9 and 12 respectively.

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Old 12/17/12, 11:25 PM   #273
Grognard
Von Kaiser
 
Dwarf Paladin
 
Sen'jin
At some point since Ronark posted his findings on Blizz's official forums, SoJ no longer hits multiple targets through HotR and neither does SoI. A very brief run against the two non-raid dummies at Shrine of Seven Stars consisting of 7 white hits and 6 uses of HotR (18 total HotR hits) yielded 13 SoJ hits.

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Old 12/18/12, 12:39 AM   #274
Balhale
Piston Honda
 
Tauren Paladin
 
Bladefist
Why????

/10char

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Old 12/18/12, 1:40 AM   #275
Grognard
Von Kaiser
 
Dwarf Paladin
 
Sen'jin
Why? 'Cause GC's in charge and his philosophy on Paladins is, "To the ground, baby!"

Seriously, though, it seems like a really undeserved nerf - especially hotfixed in a single day like this. It is possible it was due to Prot's use of Insight coupled with Battle Healer to make healers useless, but I seriously doubt that's the case considering it all worked just fine as of this morning.

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Old 12/18/12, 3:35 AM   #276
Balhale
Piston Honda
 
Tauren Paladin
 
Bladefist
I just spend thirty minutes recoding that too in SimC and now I have to undo it all.

Plus I hate them for ruining prot's aoe Seal of AwesomeHealing since I offtank.

Anyway, that firmly cements SoJ as useless for PvE. SoT for basically every situation in T14.

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Old 12/18/12, 8:04 AM   #277
rozetta
Von Kaiser
 
Blood Elf Paladin
 
Darkspear (EU)
Is it confirmed that SoI now doesn't proc when AOE tanking like it used to? That's quite a big change, since it may require a re-think as to whether Glyph of Battle Healer is worthwhile.

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Old 12/18/12, 9:24 AM   #278
Arthur Dent
Glass Joe
 
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Draenei Paladin
 
Antonidas (EU)
Battle Healer only Needs SoI to be active, it doesn't matter if it procs or not.
Right now Battle Healer still procs from HotR-AoE, though I doubt that this is intended.

But well, that's nothing Ret Needs to worry about.

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Old 12/18/12, 10:03 AM   #279
Exemplar
Bald Bull
 
Human Paladin
 
Scarlet Crusade
Honestly HotR AOE-proc of seals was likely a bug and they were right to fix it. Other abilities did not function in this fashion (reference DS) and Blizzard seems to intend for SoR to be the sole AOE seal (even though it's incredibly weak and requires 6(!) targets to be viable). While their timing on such a hotfix is amusing, it's unlikely in this instance to be due to this thread. Let's be honest, their turnaround time just isn't that fast.

No great shakes for Ret, Wind Lord is probably the only boss where there would have been sufficient targets for this to have been of any advantage.

Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

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Old 12/18/12, 2:35 PM   #280
Ronark
Don Flamenco
 
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Blood Elf Paladin
 
Hyjal
Originally Posted by Exemplar View Post
Honestly HotR AOE-proc of seals was likely a bug and they were right to fix it. Other abilities did not function in this fashion (reference DS) and Blizzard seems to intend for SoR to be the sole AOE seal (even though it's incredibly weak and requires 6(!) targets to be viable). While their timing on such a hotfix is amusing, it's unlikely in this instance to be due to this thread. Let's be honest, their turnaround time just isn't that fast.

No great shakes for Ret, Wind Lord is probably the only boss where there would have been sufficient targets for this to have been of any advantage.
I agree that it was most likely a bug that was overseen-- It made no sense for AoE abilities to proc some single target seals and not proc others. In hindsight, it prevented Ret's AoE damage from being reduced in other places because, as per my post on the WoW forums, I doubt that Ret was balanced around using SoJ.

So, a quick review:

SoT: Procs on all single target Melee attacks (White hits/CS/TV/HotR initial hit). Procs on Judgment.
SoR: Procs on all melee attacks, one proc per target per application.
SoJ: Procs on all single target Melee attacks.
SoI: Chance to proc on all single target Melee attacks.

Battle Healer glyph (Ret and Prot): Procs on all single target Melee attacks. Procs on HotR nova.

Lawful Good does not always mean Lawful nice.

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Old 12/18/12, 8:32 PM   #281
Icharispally
Glass Joe
 
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Human Paladin
 
Gilneas
I had a question about Execution Sentence and Inquisition. As our only real DOT, does ES use the buffs at the moment it was cast (Inquisition, trinket procs, etc), or does it alter its DPS as those buffs change during its course?

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Old 12/18/12, 8:36 PM   #282
Balhale
Piston Honda
 
Tauren Paladin
 
Bladefist
On cast.

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Old 12/25/12, 3:28 AM   #283
Redlucidity
Glass Joe
 
Human Paladin
 
Sargeras
As an additional note to that, you can cast ES on Tsulong while you have the healing buff from his day-phase breath and it does absurd amounts of healing for 1 cast. With 4 pallys doing that we ended up with that one spell accounting for 7.4% of the healing done to him on our latest kill.

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Old 12/25/12, 2:22 PM   #284
Balhale
Piston Honda
 
Tauren Paladin
 
Bladefist
Throw a Selfless Healer FoL on him first with the FoL glyph for even more ridiculous numbers. Ret can do easily 1/3 or more of a healer to him in day phase.

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Old 12/29/12, 7:23 PM   #285
Trueblade
Glass Joe
 
Human Paladin
 
Drenden
How Mr. Robot Feels about Hit Caps | Ask Mr. Robot's Blog
(I do not own any part of this, nor do I claim to have provided any input towards or against its production or publication.)

Just wondering what everyone else thought about this sort of thing. Basically the site talks about why it might be sub-optimal to get the hit cap (And maybe the exp cap by the same argument.)

For the record I do not necessarily support this idea of not aiming for hit/exp cap, But I am going back and forth with reasons for and against it.

Last edited by Trueblade : 12/29/12 at 8:55 PM. Reason: Just to clarify

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