Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Paladins

Reply
 
LinkBack Thread Tools
Old 01/15/13, 11:24 AM   #346
anafielle
Von Kaiser
 
Human Paladin
 
Whisperwind
I do not like this change at all. I sincerely hope that Exemplars Option 1 is correct (TV or DS) instead of option 2 (DS only) although my reading of GC's wording is that it is meant to be Option 2. The goal seems to be to alter our rotation, not to boost cleave.

I appreciate that they would like to make our 4pc more interesting, and a proc which changes our ability choice is definitely interesting .... but this strikes me as the wrong way to do it. You have hit the problem spot on with your comment about how strong that DS would have to be to be single target optimal and of an appropriate 4pc strength. I sincerely doubt that will happen. I think it is much more likely that this will end up as a particularly weak single target bonus and will only really shine in a cleave situation.

BLEGH. I preferred the original bonus. I guess it's time to look at those 5.2 raid previews and see how much melee range cleave there is.

Sacred Duty: A Paladin Blog

<Something Wicked> - 10/13 HM 25m - W/Th/Sun 8-12 CST LF monk healer - www.somethingwickedguild.com

Offline
Reply With Quote
Old 01/15/13, 12:06 PM   #347
Ronark
Don Flamenco
 
Ronark's Avatar
 
Blood Elf Paladin
 
Hyjal
They could always make the 4pc bonus act like Howling Blast or HotR, doing the usual AoE damage and an extra proc or trigger to deal damage to your currently selected target-- making the bonus unaffected by Cleave damage.

Until we obtain more information, either through a Blue post or PTR implementation, its pointless to discuss or theorycraft the set bonus's value.

Lawful Good does not always mean Lawful nice.

United States Offline
Reply With Quote
Old 01/15/13, 1:27 PM   #348
anafielle
Von Kaiser
 
Human Paladin
 
Whisperwind
Here's some more information. There are other methods of contacting blues than blue posts.

Anafielle
@Ghostcrawler Can you give us a bit more info on the changed T15 Ret 4pc? Is it a buff or debuff? Does it affect TV and DS, or just DS?

Greg Street ‏@Ghostcrawler
@KelestiMMO @Anafielle It is a buff on the Paladin that causes DS to proc a lightning strike against your target. Doesn't affect TV.

Greg Street ‏@Ghostcrawler
@KelestiMMO @Anafielle We agree too many set bonuses hit TV. We know Paladins like DS. The storm + lightning seemed appropriate.
/cry. I'm not a fan of this change. A lightning strike? I miss the holy damage implementation.
edit: Fine, I guess it can be a holy damage lightning strike.

This is still really unclear. I read it as "the devs gave us the ele shaman 2pc bonus and tacked it onto DS" but others are arguing that it sounds like a single target damage proc. I guess we still do need to wait for more clarification. I'll update if I get any.

Last edited by anafielle : 01/15/13 at 2:25 PM.

Sacred Duty: A Paladin Blog

<Something Wicked> - 10/13 HM 25m - W/Th/Sun 8-12 CST LF monk healer - www.somethingwickedguild.com

Offline
Reply With Quote
Old 01/15/13, 2:28 PM   #349
Exemplar
Bald Bull
 
Human Paladin
 
Scarlet Crusade
And here I was about to suggest it could be a "does X bonus damage, split evenly amongst all targets hit" (where X scales). Think Holy Wrath during Cata. I guess they really want to avoid AOE increase of any sort. Thanks, anafielle.

I doubt it's a target debuff (as someone else's DS could eat it if it were - the increase Holy Damage from 2 piece benefits all striking the target and isn't eaten). As such, I have to wonder about odd situations such as infinite range Arcane Missiles. For those unfamiliar, there was once an issue where a Mage could target something (oh, let's say a Horde newly zoned in at their cave in AV) while standing inordinately far away (let's say the Alliance entrance cave to AV), then cast Arcane Missiles, which would duly hit its target. In short, if I target A, which is at some range (30-40 yds? The next room? Across the zone?), use a macro to Crusader Strike on your focus target (target B, in melee range), proc, then hit my DS (which doesn't care if a target is in range in order to cast) does the lightning go to A?

Regardless, lightning + single-target DS still has to be in the realm of 210% TV damage to match the 'old' bonus. That's a crazy strong lightning proc.

Unfortunately, lightning is Nature damage, not Holy (unless you're stretching things). 4 piece won't benefit from the 2 piece bonus.

P.S. Beyond the name, Divine Storm has nothing to do with storms. The animation is a golden swirl with maces and such. Lightning is as related as increasing bust size when a Warrior casts Cleave would be. It can be cool. It can even be badass, but it's still not related.

Edit: Yes, it sounds single target. You cast DS and whatever you are presently targeting takes the lightning. If you have no target or it's a friendly target, it should select the nearest target (just like any target-requiring attack made without a target).

Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

Offline
Reply With Quote
Old 01/15/13, 2:40 PM   #350
Ravicana
Glass Joe
 
Human Paladin
 
Wyrmrest Accord
Originally Posted by Exemplar View Post
I doubt it's a target debuff (as someone else's DS could eat it if it were - the increase Holy Damage from 2 piece benefits all striking the target and isn't eaten).
From the description, I don't think this is true of the 2pc; it only says "from your attacks". One of those weird debuffs that only affects the caster's attacks, like Colossus Smash, I guess?

There's another post in the PTR thread as of a few minutes ago, containing this:
Originally Posted by Ghostcrawler
- New Ret 4pc reads in totality (i.e. there is no mention of Templar's Verdict): "Your Crusader Strike and Hammer of the Righteous have a X% chance to cause your next Divine Storm to also strike its primary target with a Lightning Bolt for Y Nature damage." Y is about a Templar's Verdict.
Unless the proc rate is much higher, that won't be as good as the previous bonus, at least for single-target: a proc allows you to replace a TV with roughly a DS+TV, so the proc is worth about as much as a DS, instead of the previous version that was worth about as much as a TV.

But would it kill them to actually tell us what the proc chance and amount of damage are -.-

United States Offline
Reply With Quote
Old 01/15/13, 3:02 PM   #351
Ronark
Don Flamenco
 
Ronark's Avatar
 
Blood Elf Paladin
 
Hyjal
In this scenario, the damage from DS+ lightning + Mastery will need to out damage a TV+Mastery: which is why it probably doesn't have a Y value yet.

In any case as pointed out already no, it will not be better than the old 4pc bonus. Assuming that this bonus can crit, the only stat that won't affect it's damage is Mastery.

Lawful Good does not always mean Lawful nice.

United States Offline
Reply With Quote
Old 01/15/13, 3:16 PM   #352
Redlucidity
Glass Joe
 
Human Paladin
 
Sargeras
Originally Posted by Ravicana View Post
But would it kill them to actually tell us what the proc chance and amount of damage are -.-
Chill Rav, they're probably still figuring out the proc rate, how much (precisely) Y damage should be, and how it will scale with your stats. We'll either be told or figure it out in ptr way before it actually affects us on live Blizz is actually being very open about where they're at with the set bonuses, which is a good thing.

Offline
Reply With Quote
Old 01/15/13, 3:47 PM   #353
MarshallX
Glass Joe
 
MarshallX's Avatar
 
Blood Elf Paladin
 
Turalyon
Originally Posted by Ravicana View Post
New Ret 4pc reads in totality (i.e. there is no mention of Templar's Verdict): "Your Crusader Strike and Hammer of the Righteous have a X% chance to cause your next Divine Storm to also strike its primary target with a Lightning Bolt for Y Nature damage." Y is about a Templar's Verdict.

I'm not sure why they decided to make this Nature damage, not only is it not "Paladin-y" but Nature damage has a much different mitigation model than Holy does which is going to have to be taken into account when figuring out how hard it will hit...man it's going to have to hit hard.

Everything cleaves. And their cleaves cleave. And those cleaves thunderclap. These thunderclaps deathcoil.

So, no melee.

Offline
Reply With Quote
Old 01/15/13, 4:03 PM   #354
Tikiman49
Von Kaiser
 
Tikiman49's Avatar
 
Tauren Paladin
 
Wyrmrest Accord
Originally Posted by Exemplar View Post
And here I was about to suggest it could be a "does X bonus damage, split evenly amongst all targets hit" (where X scales). Think Holy Wrath during Cata. I guess they really want to avoid AOE increase of any sort.
This is actually not true. In an AoE situation where you're already pumping out Divine Storm and Hammer, HotR can proc our bonus and give us a slight boost. The proc will be a damage boost in all situations, particularly cleave.

Offline
Reply With Quote
Old 01/15/13, 4:16 PM   #355
Cartavian
Von Kaiser
 
Blood Elf Paladin
 
Feathermoon
I wonder if it will be affected by the 2x multiplier to lightning from Stormlash Totem?

Offline
Reply With Quote
Old 01/15/13, 5:26 PM   #356
Belatar
Glass Joe
 
Human Paladin
 
Kargath (EU)
Nature? I´ll go hug some trees -.-

All these announcements to me sound totally devoid of any long term vision for paladins. Using nature sounds pretty desperate to me, like they can`t balance anything else (did somebody say holy) considering the current mechanics. Changing a 4pc entirely including mechanics and type of damage in mid-PTR does not sound like the pursuit of long term design goals. The good news is, they`re being responsive, but to me those responses only open up more questions and insecurities at the moment.
With more and more raids being 10-man, they would need to make all classes better allrounders, because even in an optimal setup you can`t have all classes and specs in a 10 man. Instead there is open talk about wanting to push Ret even further into the single-target burst-only niche.

Very curious what is up next and a little worried. Hopefully they do come around and provide us with some paladiny bonus (and maybe sets? *cough*).
Sorry, not helping theorycrafting with this, I know, but had to get that out...

Offline
Reply With Quote
Old 01/15/13, 6:30 PM   #357
Podima
Von Kaiser
 
Podima's Avatar
 
Draenei Paladin
 
Duskwood
Originally Posted by MarshallX View Post
I'm not sure why they decided to make this Nature damage, not only is it not "Paladin-y" but Nature damage has a much different mitigation model than Holy does which is going to have to be taken into account when figuring out how hard it will hit...man it's going to have to hit hard.
The raid is thunder and lightning-themed...

Offline
Reply With Quote
Old 01/15/13, 6:45 PM   #358
anafielle
Von Kaiser
 
Human Paladin
 
Whisperwind
Originally Posted by Cartavian View Post
I find the whole idea behind this entire change lacks any elegance at all. It's just so counter intuitive to use a set bonus to proc the prioritization of an AoE ability over your hardest hitting finisher for a single target. It would be like having a warrior proc uses of cleave instead of execute.
Yes. You have nailed EXACTLY my opinion on this set bonus. It lacks elegance. TV already has a slightly awkward place in our rotation as our finishing nuke, yet our lowest priority. This 4pc steals more TV's away from us and..... we are supposed to hit our wet-noodle boring cleave spell instead? Huh. It does not feel right or sound like an interesting change. Even with a lightning bolt. Also, I find putting AE spells into single target rotations extremely awkward and I thought the devs agreed since they seem to have made significant changes to carefully separate the two for us. I know we'd only be DSing on a proc, but it still feels.... odd.

The nature damage change must be because 5.2 is themed Back to the Trolls and nature damage. It's kinda like how Firelands tier procced Fire, except Nature instead. But I'm still grumbling. It's difficult to separate this from the original Holy damage proc, which was significantly cooler and more Paladin themed as well as being much more interesting from a stat perspective. Why do we have to be like everyone else? I want to be a special snowflake (made of holy damage).

Unfortunately, I understand where the devs are coming from..... I cannot disagree with the reasoning behind the change. This is definitely a bonus which causes us to change our behavior mid-rotation. I support this (in theory), I enjoy bonuses which require a playstyle change. I am in support of decisions which allow me to express my skill in a tangible way so I can gleefully embarass Fiers on the DPS chart and display my superior skill and awesomeness. I will make a Weak Aura for this proc and alter my behavior accordingly once we determine how it actually works. This is, no matter how you shake it, a more interesting 4pc.

I like that it changes our play. I just do not like the particular method they selected to do it. GC claims that paladins think Divine Storm is cool. I suppose I am just not one of these paladins. I think Divine Storm is massively boring and there are not enough lightning bolts in the world to change my mind.

Obviously, I might just be crazy. I am not commenting on the relative strength of this bonus, since I have no number based opinions. All I have are crazy paladin opinions. We should all probably prepare ourselves for this to be significantly weaker though than what we were originally looking at, I think that is obvious.

Sacred Duty: A Paladin Blog

<Something Wicked> - 10/13 HM 25m - W/Th/Sun 8-12 CST LF monk healer - www.somethingwickedguild.com

Offline
Reply With Quote
Old 01/15/13, 9:12 PM   #359
adamb10
Piston Honda
 
adamb10's Avatar
 
Blood Elf Paladin
 
Illidan
More information from GC on the 4 piece.

For Divine Storm, several years ago, we got on this kick that thou shalt not use AE in single target fights. Ret paladins (Divine Storm) and warriors (Whirlwind) were particularly affected (and perhaps bummed out by it). The game has changed a lot since that time and now we have cleaving Arcane Barrages and core abilities like Howling Blast. We think the Ret toolkit is in a better place with separate single-target and AE finishers, but we get requests all the time to make Divine Storm more prominent. This set bonus is one way to do that. We also saw some complaints about yet another set bonus affecting TV, and thought maybe we could play with DS. We also saw complaints that TV randomly doing more damage would be frustrating. The new bonus allows you to take advantage of a proc to increase your damage. We could change the proc to Holy damage, but we would have to nerf it to account for the 2pc and Inquisition.
PTR Class and Set Bonus Issues - Forums - World of Warcraft

Last edited by adamb10 : 01/15/13 at 9:36 PM.

United States Offline
Reply With Quote
Old 01/15/13, 10:11 PM   #360
BentBlyant
Glass Joe
 
Human Paladin
 
Saurfang (EU)
Tbh I don't care either way. I like the idea of being able to cleave a bit more once in a while, but other than that I'm sure that both are going to be two powerful dps increases.

Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Class Mechanics » Paladins

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
The Retribution Concordance - 4.0.1 Exemplar Paladins 482 12/06/10 3:31 PM