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Old 02/05/08, 5:52 PM   #401
tdevil
Von Kaiser
 
Blood Elf Paladin
 
Misha
sounds like haste is going to be another one of those "would be nice but not 100% beneficial when stacked stats."

though i'm going to suspect they will load S4 holy with a decent amount of spell haste

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Old 02/05/08, 9:05 PM   #402
Olympos
Glass Joe
 
Dwarf Paladin
 
Das Syndikat (EU)
As far as i understand you mean mp5 is the better way for paladins who use FoL as mainheal? I thought its better to prefer crit because of the very high procrate off illumination and the higher heals of FoL with crit....so explain ys mp5 the better way

Last edited by Olympos : 02/06/08 at 8:04 AM.

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Old 02/06/08, 11:31 AM   #403
Tavi
Glass Joe
 
Blood Elf Paladin
 
Hydraxis
I've read quite a bit of this thread now and I'm wondering about overhealing. Do BT/Hyjal paladin healers usually run high on overhealing? As my stats have gone up I've noticed an increase in my overhealing by a significant amount. Any threads anywhere else in regards to this?

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Old 02/06/08, 1:19 PM   #404
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Basically when you have better gear on the same fight you will try to heal more which will also result in more overhealing. When your gear is weak you put more effort into healing when it actually helps and avoid overhealing, when your gear is better you allow more overhealing to allow better safety, as in you let heals land just in case even though you think most likely someone else's heal will land first. Having more overhealing isn't nescessarily worse than less overhealing if your effective healing is actually higher and you're not losing people becuase you went oom.

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Old 02/06/08, 2:04 PM   #405
tdevil
Von Kaiser
 
Blood Elf Paladin
 
Misha
Hrmm since there isnt a healing in general thread i thought i'd bring this up

do you guys have a good system of splitting up healing assignments, my guild unfortunately runs with ~4-5 pallies, 0-1 druids, 2-3 priests, 1-2 shammies.

How do you guys usually assign healing assignments? I usually name 3 pallies on MT with the 3rd on assist. Assign a shammy/COH priest to the melee group. But thats about it. Then just let everyone else assist the raid.

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Old 02/06/08, 2:16 PM   #406
Tavi
Glass Joe
 
Blood Elf Paladin
 
Hydraxis
Originally Posted by galzohar View Post
Basically when you have better gear on the same fight you will try to heal more which will also result in more overhealing. When your gear is weak you put more effort into healing when it actually helps and avoid overhealing, when your gear is better you allow more overhealing to allow better safety, as in you let heals land just in case even though you think most likely someone else's heal will land first. Having more overhealing isn't nescessarily worse than less overhealing if your effective healing is actually higher and you're not losing people becuase you went oom.
Ah makes sense. I have found myself Not stopping my heals becasue I really never have Mana issues. My guild is currently working on 4/9 BT and 4/5 Arch so we really havent gotten to the truly hard stuff yet though.

Thanks for tip man.

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Old 02/06/08, 2:32 PM   #407
Zraknul
P is for Park
 
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Orc Death Knight
 
No WoW Account
Originally Posted by tdevil View Post
Hrmm since there isnt a healing in general thread i thought i'd bring this up

do you guys have a good system of splitting up healing assignments, my guild unfortunately runs with ~4-5 pallies, 0-1 druids, 2-3 priests, 1-2 shammies.

How do you guys usually assign healing assignments? I usually name 3 pallies on MT with the 3rd on assist. Assign a shammy/COH priest to the melee group. But thats about it. Then just let everyone else assist the raid.
This is a general case, some fights will be better to handle otherwise.

Druids tend to excel on targets taking a steady stream of healing where there aren't a ton of healers spamming the target. Most fights, this means the tank(s). See: http://elitistjerks.com/f31/t17783-druid_raiding_tree/

Shamans excel at raid healing, so that's their primal location.

Priests (especially CoH spec priests) do a better job raid healing than paladins.

Paladins can raid heal, but generally do better on MT healing, especially when you don't have the raid with blessing of light. You mentioned you have 4-5 paladins, so most to all of the raid will have light at this point. Priests can still generate higher HPS to the raid than paladins.

So put druid(s) on the tank(s), then add paladins as needed. Start with shaman on raid healing, and add priests as necessary. Some fights you'll have paladins trickle onto raid healing, others will have priests trickle onto MT healing.

Last edited by Zraknul : 02/06/08 at 2:40 PM. Reason: Added link to tree thread.

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Old 02/06/08, 5:11 PM   #408
tdevil
Von Kaiser
 
Blood Elf Paladin
 
Misha
Originally Posted by Zraknul View Post
This is a general case, some fights will be better to handle otherwise.

Druids tend to excel on targets taking a steady stream of healing where there aren't a ton of healers spamming the target. Most fights, this means the tank(s). See: http://elitistjerks.com/f31/t17783-druid_raiding_tree/

Shamans excel at raid healing, so that's their primal location.

Priests (especially CoH spec priests) do a better job raid healing than paladins.

Paladins can raid heal, but generally do better on MT healing, especially when you don't have the raid with blessing of light. You mentioned you have 4-5 paladins, so most to all of the raid will have light at this point. Priests can still generate higher HPS to the raid than paladins.

So put druid(s) on the tank(s), then add paladins as needed. Start with shaman on raid healing, and add priests as necessary. Some fights you'll have paladins trickle onto raid healing, others will have priests trickle onto MT healing.
We're abit overload on paladins of course. we make do with what we have.

I guess my question is, do you guys out there have more granular control over raid healing?

i.e. have an actual healer watch a specific group etc.

or do you kind of leave people to their own devices? I know what each class can do but its how much direction you have to give them. of course that will change depending upon your guild intelligence. Would be nice to hear everyone's general healing strat.

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Old 02/06/08, 5:33 PM   #409
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Unless the damage is predictable and hits every group equally and 1 healer no more no less is required to heal that damage per group, then you could assign healers to groups. Most fights (at least all fights that come to my mind atm) aren't like that and assigning healers to group will cause temporary overloads on some healers while the others will be left with nothing to heal. Not to mention other problems like a healer dying or being otherwise temporarily incapacitated or out of range will cause trouble that could be easily avoided if you wouldn't assing healers by groups.

Some fights are very healing intensive and require healing assignments, however assigning healers to parties per-se is pretty much never a good idea. And even if you assign it's often good to have people who aren't assigned to anything specific if the fight allows.

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Old 02/06/08, 6:39 PM   #410
Olympos
Glass Joe
 
Dwarf Paladin
 
Das Syndikat (EU)
Could someone answer at my question,too?^^

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Old 02/06/08, 7:08 PM   #411
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Originally Posted by Olympos View Post
Could someone answer at my question,too?^^
There is no "best" stat. Crit is good in situations, Mp5 is good in situations, healing is just generally good. I'm a fan of the "balance" method. If you really want to maximize regen Mp5 will give you more mana (since technically Illumination is not a mana restore, it just reduces the cost of the spell).

For healing assignments, there are only a few fights where we usually have healers assigned by group (Naj'entus, RoS, Illidan P2). Most of the time raid healing is a free-for-all. We generally have our 2 Pallys and a druid on the MT and then everyone else is either assigned to an offtank (depending on fight) or is free to heal as needed.

We do often assign Shamans specifically to raid healing though and our Paladins specifically to tank healing, because that is where both classes excel. However you are running with 3 more holy pallys than we are, so your assignments will be much more different.

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Old 02/06/08, 8:04 PM   #412
Bubblemasta
Glass Joe
 
Blood Elf Paladin
 
Khaz'goroth
Originally Posted by Nilos View Post
My raidbuffed stats with an adepts elixer/guardian elixer are around ~2000 Healing, ~37.5% FoL spellcrit, and ~125 mp5.
It seems unusual for a crit stacking palidan to express spell crit in terms of FoL. Are you stacking crit and using FoL as your main healing spell?

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Old 02/06/08, 8:07 PM   #413
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
If *anything*, healing is the "balance" stat, giving both efficiency and HPS...

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Old 02/06/08, 8:51 PM   #414
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Originally Posted by galzohar View Post
If *anything*, healing is the "balance" stat, giving both efficiency and HPS...
I wouldn't go that far. Healing only gives you HPS if your target requires more healing (anything else goes into OH), and it only gives you more efficiency by possibly reducing the number of heals you need in a fight (though this is largely subjective, as a tank taking 2k damage every 2 seconds will still always need 2k healing every 2 seconds, regardless of how hard your FoL hits for). A balance means you have good healing, but also have enough regen to adapt to changing circumstances on the fly.

It all depends on your gear and playstyle though. Like I said, there is no "best" stat.

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Old 02/06/08, 9:27 PM   #415
Nilos
Glass Joe
 
Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Bubblemasta View Post
It seems unusual for a crit stacking palidan to express spell crit in terms of FoL. Are you stacking crit and using FoL as your main healing spell?
Apologies, I just meant to express that I had ~36% Holy spellcrit, with the extra 2% to FoL from the Gladiator gloves, and since the downrank nerf, I thought that most paladins ran with FoL as their main healing spell. I have Sanctified Light 3/3 as well, so I currently have ~42% HL crit too, but I rarely use HL unless it's a specific fight like Illidan P2.

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Old 02/07/08, 1:35 AM   #416
Bubblemasta
Glass Joe
 
Blood Elf Paladin
 
Khaz'goroth
Originally Posted by Nilos View Post
Apologies, I just meant to express that I had ~36% Holy spellcrit, with the extra 2% to FoL from the Gladiator gloves, and since the downrank nerf, I thought that most paladins ran with FoL as their main healing spell. I have Sanctified Light 3/3 as well, so I currently have ~42% HL crit too, but I rarely use HL unless it's a specific fight like Illidan P2.
There is little reason to stack crit if your running mostly FoL. All the spread sheets will show you'll see a lot more raw throughput from stacking +heal then you will with crit, and the efficiency bonus should be of little concern seeming your already using the most efficient spell available. Add to that spell haste in 2.4 and you should be able to see a significant improvement to your HPS without destroying your mana pool too badly.

Although the BoL down ranking penalty hurt us badly, there is still paladins around (such as myself) who favour crit and chain-casting down ranked HLs. With your crit rate your in a fairly strong position to give it a try, add 2nd pieces of T6 and you'll be approaching the 50% HL crit mark. My stats are 2200 healing, 44% HL crit, 100mp5 and I have no problems landing HL8-11 for the duration of a fight. You'll be potting more often and have significantly higher over healing, but the cost of pots is insignificant compared to the cost of wiping and over healing can often be closely related to under wiping.

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Old 02/07/08, 7:47 AM   #417
Nilos
Glass Joe
 
Blood Elf Paladin
 
Mal'Ganis
No I figured my itemization wasn't the greatest for FoL, just wanted to try what max spellcrit would do, I'll take your suggestion and start trying to downrank HL, mind giving me an idea of what ranks you cast/spam mostly? Or do you just do 8-11?

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Old 02/07/08, 11:58 AM   #418
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Rank V is about the same as your normal FoL. I personally also have ranks VII, IX, and XI bound to use depending on the situation.

Downranking HL takes a lot of practice to be effective. You don't really "spam" as much as an FoL build unless mana is no object. Cast-canceling and using different ranks for different amounts of healing are the two major differences.

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Old 02/07/08, 1:29 PM   #419
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Originally Posted by flyingtoastr View Post
Rank V is about the same as your normal FoL. I personally also have ranks VII, IX, and XI bound to use depending on the situation.

Downranking HL takes a lot of practice to be effective. You don't really "spam" as much as an FoL build unless mana is no object. Cast-canceling and using different ranks for different amounts of healing are the two major differences.
How can you talk about downranking yet claim +healing can go into overheal? It just doesn't fit. More +healing will provide more HPS, we all know that, as your heals are bigger. More +healing will provide more efficiency becuase they make you heal for more with the same mana. If your heals are too big and will overheal you can always use a lower rank. And even if you only use 1 spell of same rank, the % of the times you'll overheal with more +healing has the same effect as the % of the times you'll underheal with less +healing requiring another heal. So I have to call on a "reliable boost to how much your heals heal for will cause more overhealing" a rather bad argument. Even moreso coming from a person who favors crit, which is a NOT reliable increase to how much your heals heal for and thus results in overhealing much much much more often.

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Old 02/07/08, 1:58 PM   #420
flyingtoastr
Bald Bull
 
flyingtoastr's Avatar
 
Human Paladin
 
Draka
I'm going to request from now on Galz you proofread a bit more, because I'm really starting to have trouble understanding what you're saying.

All I was saying is that +healing is an effective HPS increase until your heals hit harder than the incoming damage. Once that happens that healing provides absolutely nothing extra. Healing does not provide regen when you're FoL is always hitting for 500 more than the incoming damage. It doesn't provide anything really, other than wasted stat points (and if you even begin to talk about downranking FoL we are going to have problems). Crit, even though it does overheal more, provides cost reduction to your heals. Mp5 always restores mana but doesn't increase throughput. So look at it. Yuo have one stat that increases pure throughput, one that increases both throughput and "regen", and one that is pure regen. Balance.

Again though, you're talking paper theory, I'm talking in-game experience.

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Old 02/07/08, 2:03 PM   #421
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
If you're really having an issue with your FoLs being too big, you can always downrank them. However people never do it becuase you never realistically get "too big FoLs" nor will you ever even care about your efficiency in a situation where your FoLs are "too big". This completely destroys the "+healing => more overhealing => regen is better" argument as there is no real situation where it would be true.

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Old 02/07/08, 2:16 PM   #422
Vitalay
Von Kaiser
 
Undead Priest
 
Mannoroth
His point is:

mp5 directly = mana
crit directly = hps + mana
+healing directly = hps

That's all he's saying. Disagreeing with him is more confusing than enlightening.

Lead of with something like "While the above is strictly true, the huge hps increases from +healing more than offset the lack of mana regeneration provided by the other two stats."

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Old 02/07/08, 2:26 PM   #423
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
mp5 = possible to do more healing when mana is an issue.

crit = possible to do more healing when mana is an issue.

+healing = possible to do more healing when mana is an issue (with a small added bonus of allowing more FoL/downranking) and do more reliable burst when mana is not an issue.

haste = do much more reliable burst and have very very slight ability to do more healing when mana is an issue by FoL/downranking more.

I think this represents the stats in a much more realistic way.

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Old 02/07/08, 2:33 PM   #424
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
I'd add 'unreliable burst' to crit and add a part about how it cannot be counted upon to keep someone alive and may or may not overheal. But when it doesnt overheal much, it still is more like a 'yay that came in handy', instead of something you can depend upon (much like the scarab proc actually).

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Old 02/07/08, 3:51 PM   #425
Vitalay
Von Kaiser
 
Undead Priest
 
Mannoroth
That's pretty irrelevant when discussing what they do, directly.

mp5 directly leads to increased mana available. Granted, it also let's you get mana while casting and has a point of diminishing returns, but that's secondary: in terms of direct benefits, it gives you mana, directly.

Crit is the same way. It can be reliably entrusted to give you a certain amount of extra hps at a given percentage over the course of several thousand heals, in addition to giving you mana at the same rate. Directly. Everything you said is 100% true, but irrelevant to the discussion.

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