
Originally Posted by Denogran
Right, but given the information tested in the threads so far (easily gotten via a simple search), this is the most that has been tested. You can even read Shalcker's post to get an idea for how to test it (and it's not that difficult). If you want to test the range, have a friend aggro a mob, throw them a small enough heal to not pull aggro but to put yourself in combat, then spam the seal till you pull aggro.
Also, why would you assume that the threat is not split? Were that the case, simply casting a seal would immediately snap aggro to you in any number of situations, as it'd be close in threat to consecrate( better even if at a distance like you're suggesting). In my personal experience, that has not been the case.
In your case, I would believe that you're getting threat from reactive healing spells( PoM, earthshield, etc) primarily, and very little from casting a seal. Feel free to do some testing to prove that wrong, but given that a) no one's seemed to find this before (as you no doubt saw in your searches), b) it's counter-intuitive (a single seal cast being as powerful as consecrate at range?!) and c) goes counter to mine (and possibly others?) experiences on multiple fights (murlocs on TW, any Hyjal wave, trash before Supremus/Bloodboil/Gorefiend, Felmyst), I think the responsibility lies with you to prove it, rather than with everyone else to disprove it.
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I think you're reading a confrontational attitude into my posts that was not initially present, but regardless. I did provide some anecdotal tests at first, and asked if anyone had greater experience. But I'll do some more scientific trials here, sure.
Initial testing, using the first pull in hellfire ramparts heroic. Tests to see how much healing is required to pull a two pull off of my paladin (auto attack off, devotion aura and righteous fury only buffs) at various levels of Seal of Righteousness cast.
Heal spell of choice is lifebloom, I am never allowing it to bloom. The healer in question has the -20% subtlety talent, but does not have salvation.
Test #1: 2 mobs.
0 casts. Result: The first tic of lifebloom pulled aggro.
1 cast. Result: Roughly 2000 healing of lifebloom pulled aggro.
2 casts. Result: ~3000. It's quite possible these numbers are off by a tic or so due to the fact I'm using a hot and the human error of me checking healmeters when I see aggro swap.
10 casts. Result: 12000 healing to pull aggro.
30 casts. Result: 32000 healing to pull aggro.
Test #2: 1 mob.
10 casts. Result: 12000 healing.
30 casts. Result: 38000 healing. This is a bit of an anomaly, and my first thought is that I procced reckoning and redoubt a LOT on this test, and they might have some small innate threat of their own.
Seems to stack linearly, so just going to use the 10/30 cast methods to minimize human error.
Test #2: 3 mobs.
30 casts. Result: 31000 healing to pull aggro.
Test #3: 12 mobs (swapped to non heroic).
30 casts. Result: ~35000 healing to pull aggro.
Final test: 2 mobs, no righteous fury.
10 casts. Result: 5500 healing to pull aggro.
Conclusions: Threat is split the same as healing. It takes roughly 800 points of non threat reduced healing to equal one righteous fury'd Seal of Righteousness. Righteous Fury does work.
Relevance: Chain casting it will indeed outaggro casual healing on a fight like felmyst, as healers are unlikely to be doing the ~1100 hit points per second that is required to outaggro it with salvation/threat talents during the skeleton phase, particularly when coupled with power gains and reactive heals. It is not, however, a replacement for the actual threat of consecrate in any way.
One caveat of my testing process is that I was healing the paladin, so I did gain some mana back in the process.