Originally Posted by Arakai
Braque - thank you very much for the input. Can you tell me (other than the weapon) what gear/gems/enchants are questionable? I'm new to this and want to be a solid tank so any pointers you can give me would be appreciated. I understand Lights is primarily a healer mace, it has lower stam (bad) but has higher spell damage so why is it a bad choice relative to the 2 blues I have? I've already got plans for this weekend to get the LC rep hammer but I'm trying to understand the logic so I don't make stupid mistakes again.
As for BoP I tend to ONLY use that to save a priest or mage's life and not as a regular taunt.
Thanks
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I'm making a guess here that you're not MTing, either that or you made an extremely compelling case why you should get
[Light's Justice] over a healing class( In which case my outstanding tip would be not to piss off the healers, they gotta luuuuuvvvv you).
In that case, don't stress at your gear level about getting to uncrushable. For the vast majority of stuff you're going to be called on to tank, it really won't be make or break if you take 1.5 hits every once in a while. Frankly, due to silences, stuns and, if you're me, occasional lapses in cooldown management, you're going to take the crushing blow here or there anyway. Your goal should therefore be to make it so you can take said blow without being insta-gibbed. Uncrushable will come with time( I feel that this is somewhat controversial advice of mine, so take it as you will. Additionally, if you're MT, you have to be uncrushable, so disregard everything earlier).
To that end, I'd replace all the +8 dodge gems with +12 stamina. Dodge is an expensive stat, and stamina will probably serve you better. Also, pay for the good gems, it's worth it. You've got a coupla hundred hp lower than were you to use +12's instead of your plus 9s. The defense is more tricky, because it is absolutely crucial that you keep that above 490 and you're not too far above it. I would switch out as many gems as possible till you're around 491 or so. Again, I'd say stack stamina. Your helm is socketed to get the strength bonus, which is fairly useless.
I wouldn't use
[Light's Justice]. You only gain 7 spell damage over the
[Crystalforged Sword] and lose 14 stamina and some cheap block rating (which would push you back toward uncrushable - block rating is easily the "cheapest" stat out there to get to uncrushable). It's just not really worth it, at least in my opinion.
Anyway, those would be my suggestions. The badge gear will put you ahead of where I was at that level, so there's no reason you can't be successful. The cloak and bracers are good pickups too, when you can get the badges.