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Old 03/28/08, 7:16 PM   #1216
 Bryne
The Treachery of Forums
 
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Pandaren Monk
 
Mal'Ganis
It's a good item list, but I think it's a pretty safe bet that none of the bosses in SWP will crush. The addition of the Radiance buff without an across-the-board removal of crushing blows would be a pretty outstanding act of idiocy.

The existence of something like this makes it pretty obvious that avoidance has gotten out of hand and they aren't necessarily happy with the way the crushing blow mechanic is working. We'll probably see changes to one or both systems in 3.0.

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Old 03/28/08, 7:46 PM   #1217
 Oggie
Disharmonious
 
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Dwarf Paladin
 
Lightbringer
For what it's worth, my logs thus far seem to back Bryne up. No crushes in SWP at all.

Originally Posted by bartolimu View Post
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.

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Old 03/30/08, 11:29 AM   #1218
Cathela
Still Bald Bull
 
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Human Paladin
 
Earthen Ring
They've said in the past that they aren't happy with the way crushing blows work, so it looks like they're using Sunwell as a testbed for some ideas on ways to change it. I imagine they've been planning to do something like this for some time. After all, they haven't addressed any of our issues regarding crushing blows (the difficulty of gearing to avoid them early in the game, the lag gap between Holy Shield casts, etc); presumably they felt no need to fix a system they were planning to scrap anyway.

Anyway, with regard to this debuff in Sunwell, I wonder what the merits of completely ignoring dodge when gearing are.

Start with 490 defense, Deflection, Holy Shield up, Libram of Repentance, and let's say 125 agility buffed. Against a level 73 Sunwell boss, this gives you:

5% miss / 15% parry / 0% (-5%) dodge / 45% block / 35% hit.

In theory, starting from this point you're better off just stacking parry and block and not bothering to try to climb out of the -5% dodge hole. Does gear exist to make this feasible? My guess is that the answer is no; there's too much dodge scattered around on tanking plate, so in practice you'll just have to eat the first ~95 dodge rating and then proceed as normal.

Another interesting point here is that Redoubt suddenly starts to look pretty useful again.

My comrades are my weapons, and I am their shield.

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Old 03/30/08, 3:53 PM   #1219
• Chicken
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Gnome Monk
 
Azjol-Nerub (EU)
You're missing the part where you get some basic amount of Dodge regardless Cathela. It's actually closer to 10% dodge you get if you only have defense to be crit immune.

Parry Rating is definitely superior for the most part due to the debuff... If you can get below 20% dodge, which isn't easy. If you could drop all your extra dodge past what you get by getting crit immune somehow, a cross-over point at which dodge rating once again becomes better would be at approximately 900 rating. However, that's in a theoretical environment in which you could drop all your dodge rating for an equal amount of parry rating and the other way around. In practice that's not gonna happen.

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Old 03/30/08, 7:06 PM   #1220
H0mez
Glass Joe
 
Orc Hunter
 
Nazjatar
Pre-Kara Gear

I am starting to work on my Tanking gear as I am mostly healing these days. I am having trouble finding places that list gear I should start targeting so I can being tanking heroics and stuff.

I couldnt find gear links here or on WoW forums. I know there are a couple of BS stuff I can get made becuase of the availability of Vortexs and Nethers.

I can grab the gladitors weapon for spl dmg and stuff, anyone got other suggestions?

Thanks

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Old 03/30/08, 10:27 PM   #1221
Feya
Piston Honda
 
Blood Elf Paladin
 
Mal'Ganis
so...

Has anyone attempted to put together some statistics relating to the new 2.4 tanking enchants and meta gems in relation to protadin tanking?

I noticed the first post has not been updated in some time, and some relevant changes have occured since then. Anyone done any more in depth research lately on the new goodies?

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Old 03/30/08, 11:35 PM   #1222
Cathela
Still Bald Bull
 
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Human Paladin
 
Earthen Ring
Originally Posted by Chicken View Post
You're missing the part where you get some basic amount of Dodge regardless Cathela. It's actually closer to 10% dodge you get if you only have defense to be crit immune.
I was including that plus the 125 buffed agility to get 15% base dodge. Hence, the "-5%" dodge after the penalty is applied, though I guess I should have specified that more clearly.

I think you're right; it's just not going to work in practice with the available itemization.

My comrades are my weapons, and I am their shield.

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Old 03/31/08, 4:09 AM   #1223
Karoshi
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Gul'dan (EU)
Originally Posted by Feya View Post
Has anyone attempted to put together some statistics relating to the new 2.4 tanking enchants and meta gems in relation to protadin tanking?

I noticed the first post has not been updated in some time, and some relevant changes have occured since then. Anyone done any more in depth research lately on the new goodies?
It's still safer to go with stamina, but I recently got myself the new chest- and cloak-enchant.
The cloak enchant itself is quite superior compared to the good ol' agility.
I don't feel like I lost too much by trading my chest's 150 hp for 15 def, but that's still a matter of gear level. If I was still sitting on T4/5 I wouldn't have taken the new meta & the enchants.


Maybe thats just me, but is anyone else under the impression, that RD is a bit "glitchy" at the moment? I can taunt off NPCs with the "noharm" attribute, yes, but it seem that the mobs often switch target immediately after being taunted. They turn to me for a second and switch back to their old target again. Same happen with other players, so I don't think it's a problem with the over-npc-taunting.
I know that this could happen before 2.4 also, but after one week of raiding I'm quite sure that's not just bad luck.



Anyway, I finally got my [Commendation of Kael'thas] yesterday and I think it works great for paladins, especially with Ardent Defender, I'm only wondering if any of the new JC trinkets deserve to get a slot. I don't think there's any reason to switch out [Shadowmoon Insignia] (besides threat).

Last edited by Karoshi : 03/31/08 at 4:17 AM.


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Old 03/31/08, 4:13 AM   #1224
• Snowy
Mitt Romney?
 
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Blood Elf Priest
 
Mal'Ganis
I went to the Steelweave enchant for my cloak, but for now I'm passing on the new meta + chest enchant. Frankly I'm swimming in defense as it is. I think these are great options for paladin tanks that are starting to gear up, helping them to bridge the gap into uncrushability at an earlier juncture.

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Old 03/31/08, 6:27 AM   #1225
• Chicken
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Gnome Monk
 
Azjol-Nerub (EU)
Originally Posted by Karoshi View Post
Maybe thats just me, but is anyone else under the impression, that RD is a bit "glitchy" at the moment? I can taunt off NPCs with the "noharm" attribute, yes, but it seem that the mobs often switch target immediately after being taunted. They turn to me for a second and switch back to their old target again. Same happen with other players, so I don't think it's a problem with the over-npc-taunting.
I know that this could happen before 2.4 also, but after one week of raiding I'm quite sure that's not just bad luck
I've seen our Warriors and Druids suffer from the same issue on some NPCs (Kalecgos specifically). I didn't really have any issue with it when I tried it out in Hyjal however, could easily taunt off the NPCs there and as long as I made sure to throw a Judgement and/or Exorcism on the mobs too they stuck to me after I used Righteous Defense. If it was a Tauren NPC I was taunting off I typically had to keep the mob it's attacking targeted though or I'd lose it again after a while.

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Old 03/31/08, 2:19 PM   #1226
 Oggie
Disharmonious
 
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Dwarf Paladin
 
Lightbringer
Originally Posted by Chicken View Post
I've seen our Warriors and Druids suffer from the same issue on some NPCs (Kalecgos specifically). I didn't really have any issue with it when I tried it out in Hyjal however, could easily taunt off the NPCs there and as long as I made sure to throw a Judgement and/or Exorcism on the mobs too they stuck to me after I used Righteous Defense. If it was a Tauren NPC I was taunting off I typically had to keep the mob it's attacking targeted though or I'd lose it again after a while.
I saw this in Hyjal and -definately- on Kalecgos.

However, I'm not 100% sure it's not just 'mein lebein de aggro' since it never happened late in the fight, and I could keep it off anything if I actually got some decent aggro hits. Kalecgos specifically has some unreal high aggro moves, and the tauren warriors have always had extremely high threat-per-damage. Try to save a taunt for Kal right after he does the twirly sword thing and you're better off.

Originally Posted by bartolimu View Post
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.

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Old 03/31/08, 3:50 PM   #1227
 Bryne
The Treachery of Forums
 
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Pandaren Monk
 
Mal'Ganis
The Steelweave enchant (+12 def) is superior to the Dodge enchant when you're first reaching uncrushability, and it breaks about even at higher gear levels where block is falling off the table (0.632% dodge vs. 0.607% dodge+parry+miss). The new +defense to chest seems aimed towards again, gearing for uncrushability, or maybe for resistance fights, but I don't think it's preferable to +150 health in most situations.

The new +BV meta is probably excellent for your block/AoE set.

The RD "bug" I've seen is when the mob switches targets in the latency period between when you hit your macro (casting on the friendly target) and when it lands, causing a failure with no error message or resist. I haven't noticed any problems with the taunt portion of the spell not holding aggro for the duration; it's just fairly short and if you have a high-DPS mob also beating on it (Tauren Warriors are a great example) if you can't drop a nuke on it immediately after you RD, it's going to steal it back.

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Old 03/31/08, 4:49 PM   #1228
Eradorn
Von Kaiser
 
Human Paladin
 
Perenolde
DOTs and Drains

I was just wondering with the advent of the Resillence change, if anyone had played with sets or numbers for any fights with extensive DOTs or Mana drains.

All I can think of right now are the pre-Curator pulls (tanking those always takes me down to nothing), but I am betting there are more that are just not on the top of my head.

Any value in making a Resil set? Any ideas what to use? Or is the ratio so low that it's not worth the effort?

Thanks.

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Old 03/31/08, 8:19 PM   #1229
Creech
Glass Joe
 
Troll Priest
 
Gorefiend
Thottbot, WoWhead and WOWDB all seem to agree that [Timbal's Focusing Crystal] procs on Consecration. That would make it fantastic for AoE farming, obviously, but what about for actual tanking purposes?

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Old 04/01/08, 2:55 AM   #1230
Hugrim
Glass Joe
 
Blood Elf Paladin
 
Eredar (EU)
That trinket dropped every MT-ID since wednesday, we disenchanted it everytimes. If it can proc from Consecration it may be useful for the Felmyst Encounter, also the Hyjal-waves. I'm pretty sure, that from now on, this trinket isn't going to drop at all (I hated my "luck")

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