Now that 2.3 introduces some damage increase and
30% threat reduction, its time to get this baby rolling. This topic will be updated on regular basis with new information of Retribution PvE performance. This is still work in progress, so prettymuch majority of the information is still lacking.
If people have anything they feel should be added, feel free to post PM to me and I add it. (This to ensure I get email notification and can add new stuff ASAP)
- Spreadsheets
- Combat System Details
- Melee Hit rating
- Melee crit rating
- Spell crit rating
- Haste rating
- Judgement Raid Effect Examples
- DPS cycles
- Item DPS Comparison
1. DPS Spreadsheets
DPS Spreadsheet Author: bellator
Imp. JotC Contribution Calculator (
Excel)(
Open Office) Author: Sigurd
2. Combat System Details
Melee Hit rating:
You need to aim for 9% hit (Talents + gear combined) for theoretical hit cap.
Melee Crit Rating:Hammer of Wrath (Melee hit rating)
Seal of Command (Melee hit rating)
Judgement of Command (Spell hit rating)
Seal of Blood (Melee hit rating)
Judgement of Blood (Melee hit rating)
Crusader Strike (Melee hit rating)
Spell crit rating:Exorsism (Spell hit rating)
Holy Wrath (Spell hit rating)
Judgement of Vengeance (Spell hit rating)
Judgement of Righteousness (Spell hit rating)
Eye for an eye (Spell hit rating)
Haste rating
Each 5% of haste will increase your total damage output as follows.
SoC downranking
Seal of Command difference in damage between rank1 and rank6 is about 5% in total damage, compared to the mana consuming. This test is done with T5 level gear. Exact theoretical calculations would be nice.
SoC Rank6 Example
Mana consumption 45 mana per second
DPS : 1043
Melee 44 %
Seal of Command (Holy) 24 %
Crusader Strike 22 %
Judgement of Command (Holy) 10 %
DPS time : 3mn
WWS
SoC Rank1 Example
Mana consumption 20 mana per second
DPS : 934
Melee 48 %
Seal of Command (Holy) 26 %
Crusader Strike 21 %
Judgement of Command (Holy) 5 %
DPS time : 5mn
WWS
DPS Difference 11% less with R1
Mana consumption 55% less with R1
3. Judgement Raid Effect Examples Author: flyingtoastr
Updated to apply for patch 2.4
These numbers assume a perfect 50% proc rate for JoW. These numbers assume a 100% hit rate for all attacks, spells, and abilities. The rotations used assume a perfect latency of 0 ms. These calculations only include spells and abilities that can proc JoW, even though there may be more in the rotation.
Any haste effects, whether passive (+Haste rating) or talented (Flurry) or from item procs (Dragonspine Trophy), are not considered into the calculations. Self buffs are considered into the calculations, but no outside factors (Windfury Totem) are included. All talents/abilities are patch 2.4 versions. Your results will vary.
Drinking Super Mana Potions on cooldown equals 100 mp5
Judgement of Wisdom average for all mana users equals 130.88 Mp5 (Per player)
DruidBalance
Rotation 1: Moonfire, Starfire x3, repeat
Ideal Mp5 from JoW: 70.48 Mp5
Rotation 2: Starfire, repeat
Ideal Mp5 from JoW: 61.67 Mp5
HunterAll Specs
Rotation 1: Autoshot, Steady Shot, Repeat
Attack Speed: 2.10 seconds
Ideal Mp5 from JoW: 220.23 Mp5
Rotation 2: Autoshot, Steady Shot, Arcane/Multi Shot, Autoshot, Steady Shot, repeat
Attack Speed: 2.44 seconds
Ideal Mp5 from JoW: 227.46 Mp5
MageFire
Rotation 1: (After Fire Vunerability x5 is applied) Fireball x8, Scorch, repeat
Ideal Mp5 from JoW: 65.29 Mp5
Frost
Rotation 1: Frostbolt, repeat
Ideal Mp5 from JoW: 74 Mp5
Arcane
Rotation 1: Arcane Blast x3, Arcane Missiles, Scorch, repeat
Ideal Mp5 from JoW: 128.08 Mp5
PaladinProtection
Rotation 1: Autoattack, Judgement of Righteousness, Consecration, repeat
Attack Speed: 1.8 seconds
Ideal Mp5 from JoW: 143.89 Mp5
Retribution
Rotation 1: Autoattack, Crusader Strike, Judgement of Command, repeat
Attack Speed: 3.8 seconds
Ideal Mp5 from JoW: 124.23 Mp5
Rotation 2: Autoattack, Crusader Strike, Judgement of Command, Consecration, repeat
Attack Speed: 3.8 seconds
Ideal Mp5 from JoW: 147.32 Mp5
Rotation 3: Autoattack, Crusader Strike, Judgement of Blood, repeat
Attack Speed: 3.5 Seconds
Ideal Mp5 from JoW: 106.81 Mp5
Rotation 4: Autoattack, Crusader Strike, Judgement of Blood, Consecration, repeat
Attack Speed: 3.5 Seconds
Ideal Mp5 from JoW: 128.39 Mp5
PriestShadow
Rotation 1: Vampiric Touch, Shadow Word: Pain, Mind Blast, Shadow Word: Death, Mind Flay x2, Mind Blast, reapply DoTs as needed
Ideal Mp5 from JoW: 92.5 Mp5
ShamanElemental
Rotation 1: Chain Lightning, Lightning Bolt x3, repeat
Ideal Mp5 from JoW: 118.40 Mp5
Enhancement
Rotation 1: Autoattack, Stormstrike, Flame Shock, Earth Shock, repeat
Attack Speed: 2.6 seconds/2.6 seconds
Ideal Mp5 from JoW: 317.63 Mp5
WarlockAffliction
Rotation 1: Curse of Something, Siphon Life, Unstable Afflicition, Corruption, Shadowbolt, reapply DoTs as needed
Ideal Mp5 from JoW: 100.91 Mp5
Destruction
Rotation 1: Shadowbolt, repeat
Ideal Mp5 from JoW: 74 Mp5
Destruction
Rotation 1: Immolate, Incinerate x6, repeat
Ideal Mp5 from JoW: 86.33 Mp5
4. DPS cycles
This is an adaptation of the WW/Bloodthirst model used by warriors (where they only put 1 point into Imp WW). What that means is 1 point in imp Judgement is actually a DPS increase over 2 points. Effect is very minimal and with 2 points you have little more room for errors.
Full cycle comparison table:
ImageShack - Hosting :: retcyclebz6.jpg
DPS Cycle Spreadsheet Author: Sigurd
5. Item Comparison
Full item comparison - Author: Nuuga
MaxDPS.com: A World of Warcraft Formula Site - Paladin DPS Gear Rankings
How are the items being ranked?
- Currently, this is for Seal of Command Retribution Paladins only. Assuming an 8 (or 10 second depending on talents) damage cycle of normal attacks with SOC and then Judgement of Command and Crusader Strike.
- Based on this attack cycle, a DPS value based on the item's strength, attack power, agility, +hit, +crit and +spell damage are calculated.
- Also relative mob level is taken into account as you can see in the full attack table.
Weapon Comparison based on bellator spreadsheet.
Tier5 and Tier6 gears are assumed most common items with full tier 5/6 according to instance itemization available. Values for DPS are not your actual damage output. Its unbuffed reference dps values only so you can compare the difference between weapons (
Adjust the evaluation to your own itemization, your mileage may vary). Do not consider the dps value as actual damage output.
Anyone whining about conditional differences will be shot, use your own imagination in evaluating the results. It is not my responsability to take stupidity into account. These are only reference values to ease weapon selection,
for exact results use bellators DPS spreadsheet with your exact itemization.
WiP.