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Old 02/25/08, 1:05 PM   #2501
Meuble
Von Kaiser
 
Blood Elf Paladin
 
Conseil des Ombres (EU)
Volrath50 : Dfilter is very nice for that. You will be able to highlights some debuffs on your target, such as JoW JoL JotC. It does buffs as well, pretty handy.
By the way, if anyone knows how to get it to show the Windfury totem buff, I'll be gratefull.

And as usual, thanks bellator for the quick ss update!

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Old 02/25/08, 1:49 PM   #2502
Galick
Glass Joe
 
Human Paladin
 
Moonrunner
I think it would be a good idea to put the boomkin's improved faerie fire on the spreadsheet somewhere. It's an incredibly useful talent and although most guilds don't take advantage of what a boomkin can offer, it'd be nice to have the option on the spreadsheet.

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Old 02/25/08, 1:59 PM   #2503
Eisentefel
Glass Joe
 
Eisentefel's Avatar
 
Dwarf Paladin
 
Silvermoon
There's something that I'm a bit confused about, from reading various posts here. It seems that people are talking about CS being on the GCD from using a Judgment right before it. But... Judgment doesn't trigger the GCD, does it? Or are they talking about the seal refresh putting CS on the GCD?

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Old 02/25/08, 2:05 PM   #2504
Kris
Von Kaiser
 
Human Paladin
 
Shadowsong (EU)
Judging without refreshing the seal most definitely means a dps loss and is not recommended unless you're a computer and can time your hits perfectly.

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Old 02/25/08, 2:09 PM   #2505
xellos
Von Kaiser
 
Orc Death Knight
 
Ner'zhul
Originally Posted by Eisentefel View Post
There's something that I'm a bit confused about, from reading various posts here. It seems that people are talking about CS being on the GCD from using a Judgment right before it. But... Judgment doesn't trigger the GCD, does it? Or are they talking about the seal refresh putting CS on the GCD?
It's as you say. Judging does not incur the GCD, but the seal refresh will. Most people have a macro that judges and refreshes at once hence their reference to judging causing the GCD.

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Old 02/25/08, 2:23 PM   #2506
gerine
Glass Joe
 
Blood Elf Paladin
 
Khadgar
Looks like v34 fixed the item analysis for me. Thanks Bellator.


On to macros,
I notice alot of ppl using the following:
/castsequence reset=10 judgement, Seal of Blood, Crusader Strike, Crusader Strike, Judgement, Seal of Blood, Crusader Strike

The thing that baffles me about this one is the reset is too low and forces it to restart the sequence before the whole sequence is finished. I figured it to be about 13.5 seconds or so to complete. If the reset is at 10 it will restart prior to the last CS and reduce your dps as opposed to increase it. I currently use a 15 reset on mine and it has been working great.

Last edited by gerine : 02/25/08 at 2:29 PM.

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Old 02/25/08, 2:42 PM   #2507
DarKNecross
Don Flamenco
 
DarKNecross's Avatar
 
Human Paladin
 
Greymane
Originally Posted by Kris View Post
Judging without refreshing the seal most definitely means a dps loss and is not recommended unless you're a computer and can time your hits perfectly.
That's a pretty slow ass computer if it needs 3,500ms to execute a command.
You just need to reseal before the swing timer comes around.

I heard Sigurd scored an infinity on Rock Band and ascended to heaven.
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Old 02/25/08, 2:47 PM   #2508
Merple
King Hippo
 
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Merple
Undead Priest
 
No WoW Account
Originally Posted by gerine View Post
Looks like v34 fixed the item analysis for me. Thanks Bellator.


On to macros,
I notice alot of ppl using the following:
/castsequence reset=10 judgement, Seal of Blood, Crusader Strike, Crusader Strike, Judgement, Seal of Blood, Crusader Strike

The thing that baffles me about this one is the reset is too low and forces it to restart the sequence before the whole sequence is finished. I figured it to be about 13.5 seconds or so to complete. If the reset is at 10 it will restart prior to the last CS and reduce your dps as opposed to increase it. I currently use a 15 reset on mine and it has been working great.
The reset occurs if you pass 10 seconds without a spell firing. You're expecting it to reset at 10 seconds no matter what, which, you're right, would be annoying.

-In our country, any CBC reporter can dream of becoming head of state.

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Old 02/25/08, 2:50 PM   #2509
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Originally Posted by DarKNecross View Post
That's a pretty slow ass computer if it needs 3,500ms to execute a command.
You just need to reseal before the swing timer comes around.
Or you can wait to judge until your GCD is up, hit your macro, and not have to even worry about it.

The DPS loss from judging 1.5 seconds later is very small, and its much safer just to wait.

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Old 02/25/08, 2:59 PM   #2510
gerine
Glass Joe
 
Blood Elf Paladin
 
Khadgar
Originally Posted by Merple View Post
The reset occurs if you pass 10 seconds without a spell firing. You're expecting it to reset at 10 seconds no matter what, which, you're right, would be annoying.
Got it. I guess I had a different understanding about the reset time. Thanks for clearing that up for me.

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Old 02/25/08, 3:35 PM   #2511
Shalymar
Piston Honda
 
Test
Night Elf Warrior
 
No WoW Account (EU)
Not a big deal, but I noticed on the spread sheet, the choices you can select from the drop down menu for Sanctified Judgement are 0 and 3. In your next release, could you add in a option for 1 and 2. I wanted to check out how much mana I would lose by selecting 2 instead of 3 Sanctified Judgement talent points. thx!

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Old 02/25/08, 6:20 PM   #2512
Elloris
Von Kaiser
 
Elloris's Avatar
 
Night Elf Druid
 
Arygos
Love the new spreadsheet Bellator. I found one thing that puzzled me; when I change the Seal from Command to Blood my AP changes, is this correct? I have never used SoB so I'm not sure if it does change your AP.

Si hoc legere scis nimium eruditionis habes.

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Old 02/25/08, 6:24 PM   #2513
Antiock
Von Kaiser
 
Blood Elf Paladin
 
Thunderhorn
Originally Posted by Elloris View Post
Love the new spreadsheet Bellator. I found one thing that puzzled me; when I change the Seal from Command to Blood my AP changes, is this correct? I have never used SoB so I'm not sure if it does change your AP.
Are you using [Libram of Divine Judgement]?

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Old 02/25/08, 10:24 PM   #2514
Avitus
Great Tiger
 
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Human Paladin
 
Doomhammer (EU)
Originally Posted by bellator View Post
Shadowmoon Destroyers Cloak correctly appears under the Tempest Keep filter
Eh, it's BT loot ;/

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Old 02/26/08, 1:32 AM   #2515
xenozenith
Glass Joe
 
Blood Elf Paladin
 
Barthilas
Hmm, im a noob when it comes to macros...with regards to the above macro, how does it exactly work?Does hitting it just one time will cast all those spells at once or do i have to spam it?

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Old 02/26/08, 2:24 AM   #2516
SomeoneRandom
Von Kaiser
 
Orc Death Knight
 
Coilfang
Originally Posted by xenozenith View Post
Hmm, im a noob when it comes to macros...with regards to the above macro, how does it exactly work?Does hitting it just one time will cast all those spells at once or do i have to spam it?
Cast sequence macros are exactly as the name says, a sequence, when you hit it the first time it will cast the first spell, when you hit it next time it will cast the next one, etc, etc....

The timer on the reset means that after 10 seconds even if you didn't cast the last spell in the sequence, it will reset.

If you actually make a cast sequence like people are suggesting you would be able to just hit 1 button all day and just spam it rather than actually having to play.

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Old 02/26/08, 2:42 AM   #2517
akdjr
Glass Joe
 
Blood Elf Paladin
 
Mal'Ganis
Originally Posted by DarKNecross View Post
You can just use Quartz's Target Buff bar to show your Judgement on the mob. Your Judgement will end up lasting the same amount of time as everyone else's assuming you've landed a Crusader Strike.
Actually I've had several situations where only 2 of the 3 judgments were refreshed. Sometimes one of the 3 judgments just falls off a few seconds after a successful Crusader Strike, while the other 2 remain (my own judgment and one other) or the 3rd judgment just doesn't get refreshed while the other 2 do. I'm currently blaming it on latency as I've only seen it occur a few times, but it's definitely annoying when it happens.

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Old 02/26/08, 2:47 AM   #2518
flyingtoastr
Bald Bull
 
flyingtoastr's Avatar
 
Human Paladin
 
Draka
Just get Demon. Set it up for the 3 Judgements, and you can tell when any of them fall off. Problem solved.

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Old 02/26/08, 3:28 AM   #2519
bellator
King Hippo
 
Dwarf Paladin
 
Twilight's Hammer (EU)
Originally Posted by Avitus View Post
Eh, it's BT loot ;/
Thats what a lack of sleep does. The database correctly has it in BT, just a typo in the thread. (Edit...ah crap, the database has it listed under Tempest Keep not Black Temple. Will be fixed in next verion.

In version 35, Apolyon will be listed as dropping from Hogger. Want to see if i can break a world record for number of paladins in Elwynn Forest at the same time :p

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Old 02/26/08, 3:50 AM   #2520
Rotor
Glass Joe
 
Human Paladin
 
Draenor
Originally Posted by bellator View Post
In version 35, Apolyon will be listed as dropping from Hogger. Want to see if i can break a world record for number of paladins in Elwynn Forest at the same time :p
Hahahaha! That's funny.

I have a question, that's probably already talked about in some of these pages somewhere, but I'd rather not spend the night sifting through 100 pages :P

Anyway. How would you guys rank your potential group members in relation to DPS gained from buffs given? I know obviously Enh Shammies are number one, but after that I'm not too sure. I've never really played any of them other than warriors and don't even know what half the group buffs on Bellator's sheet are. Let alone where they come from.

From what I've observed, I gain about 200DPS by having a Shaman in the group. Does this sound right? And if you guys know off hand, about how much does every other class give, for you, in real raiding?

The other night my group was a Hunter, Rogue, Druid, and Shaman. And I did more DPS that night than I have yet. We usually have 2 rogues in the group. Sometimes it's even three Rogues, me and a druid, when that happens, I almost think that I'd be better off somewhere else... What do you guys think?

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Old 02/26/08, 4:06 AM   #2521
gerine
Glass Joe
 
Blood Elf Paladin
 
Khadgar
Originally Posted by flyingtoastr View Post
Just get Demon. Set it up for the 3 Judgements, and you can tell when any of them fall off. Problem solved.
Where can I find this mod? I looked all over and couldnt seem to find it. I had looked several times for a mod that could do this. Would be great to finally have that instead of always having to watch the debuffs

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Old 02/26/08, 4:24 AM   #2522
Kris
Von Kaiser
 
Human Paladin
 
Shadowsong (EU)
Most preferrable member is a shaman. Not only because he gives the best dps buffs, but also WF scales with gear. Second best is a warrior, though BS gives a much better AP boost at t4 than at t6 level, percentage based.

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Old 02/26/08, 4:34 AM   #2523
flyingtoastr
Bald Bull
 
flyingtoastr's Avatar
 
Human Paladin
 
Draka
Originally Posted by gerine View Post
Where can I find this mod? I looked all over and couldnt seem to find it. I had looked several times for a mod that could do this. Would be great to finally have that instead of always having to watch the debuffs
WoWAce Directory:
World of Warcraft Addons - WowAce.com

If you want the direct download link:
http://files.wowace.com/Demon/Demon-r54777.37.zip

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Old 02/26/08, 4:52 AM   #2524
Angeal
Glass Joe
 
Blood Elf Death Knight
 
Kil'Jaeden
Hi. I've been a long time reader of this thread, and I've come in to a large dilemma. The problems I'm encountering I haven't really observed in this thread yet in detail.


I'm trying to crunch numbers on the effectiveness of Armor Pen vs Haste. I clearly fail at math, and am only able to do basic formulas so I'm having trouble coming to grips with the numbers. I pretty much just want to know if Armor Pen is better than Haste Rating (Which the general consensus is no) - BUT if it is, how much armor pen would it take for it to outdo the latter?

If this has been brought up before, I sincerely apologize. I have not seen it in any sort of depth in this thread.


A thank you in advance for all you mathematically adept Retribution Paladins.




Oh, one other note - I'm a Blood Elf, so take SoB in to account instead of SoC if you feel brave enough to tackle this.

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Old 02/26/08, 4:54 AM   #2525
Avitus
Great Tiger
 
Avitus's Avatar
 
Human Paladin
 
Doomhammer (EU)
Originally Posted by akdjr View Post
Actually I've had several situations where only 2 of the 3 judgments were refreshed. Sometimes one of the 3 judgments just falls off a few seconds after a successful Crusader Strike, while the other 2 remain (my own judgment and one other) or the 3rd judgment just doesn't get refreshed while the other 2 do. I'm currently blaming it on latency as I've only seen it occur a few times, but it's definitely annoying when it happens.
I think that's due to debuffs being knocked off by your raid spamming too many debuffs rather than CS bugging out, at least that would be my guess.

Was it a 25 man raid? And how many lock/warriors/shadowpriests etc did you have?



Originally Posted by Rotor View Post
Anyway. How would you guys rank your potential group members in relation to DPS gained from buffs given? I know obviously Enh Shammies are number one, but after that I'm not too sure. I've never really played any of them other than warriors and don't even know what half the group buffs on Bellator's sheet are. Let alone where they come from.
Along the "teach a man to fish > give a man a fish" motto:

If you're confused where something comes from, just go to Wowhead: Thrall-tested, Jaina-approved. (or WOWDB: The next generation World of Warcraft database) and type it into the search there.

It will show you what the spell is, what class has it and under what spec.

Example, if you search for "Blood Frenzy" in wowhead:

blood frenzy - Wowhead Search

Then click on the highest rank of the spell should give you a nice breakdown of cast time, proc chance, cost etc. if it applies to this spell as well as a clear heading:

Database > Spells > Talents > Warrior > Arms



Anyway, regarding what's better than what, it really depends on the other people's specs as well as your own personal DPS.

Imp BS is always a solid buff, but things like Ferocious Inspiration (3% damage, BM hunter) and other damage multipliers get better the higher your personal DPS is.

Same thing with LotP (5% crit) though that comes with the minor drawback of reducing your mana gain since heals from crits count as your own heals and therefore don't gain from Spiritual Attunement.


I suggest you pick up the spreadsheet and wowhead and try to selectively check each ability on and off to see what benefits you the most

(Yea shaman is a no brainer.)

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