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Old 04/09/08, 4:53 AM   #3251
Valerys
Don Flamenco
 
Valerys's Avatar
 
Blood Elf Paladin
 
Argent Dawn (EU)
So I tried Rawr gear optimizer, and it claims that [Legplates of Unending Fury] are better than [Leggings of Divine Retribution] for seal of blood. Who to believe? Although it could just be preferring them in order to get hit cap...

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Old 04/09/08, 6:18 AM   #3252
Anarkii
King Hippo
 
Orc Hunter
 
Silvermoon
The optimizer just attempts to pick the best combination among the gear you have selected. This will often mean an item which individually might be better gets left out because of a variety of reasons - Hit and Meta Requirements being the main ones.

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Old 04/09/08, 6:49 AM   #3253
Kris
Von Kaiser
 
Human Paladin
 
Shadowsong (EU)
Apparently you're not hit capped so the optimizer picked you the best legs with +hit on them.

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Old 04/09/08, 7:08 AM   #3254
Valerys
Don Flamenco
 
Valerys's Avatar
 
Blood Elf Paladin
 
Argent Dawn (EU)
Yah, I'll try again with the exact same buffs and see if there are any major differences between Rawr and the spreadsheet.

Couple of things I noticed in Rawr model: Libram of Divine Judgement gets applied even if you select SoB; and unique JC gems like Crimson Sun and Stone of Blades are able to be socketed multiple times.

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Old 04/09/08, 9:11 AM   #3255
Eyana
Glass Joe
 
Blood Elf Paladin
 
Taerar (EU)
does anyone of you know, if haste effects the wf totem 3sek internal cooldown? if so wouldnt it be wise to not stack haste beyond a certain point?

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Old 04/09/08, 9:19 AM   #3256
• Chicken
Co-starring: The Egg
 
Chicken's Avatar
 
Ginakursia
Goblin Warlock
 
No WoW Account (EU)
The 3 second hidden cooldown is only on Windfury Weapon, the shaman self-buff. It does not affect Windfury Totem.

buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of

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Old 04/09/08, 10:27 AM   #3257
Blackthought
Von Kaiser
 
Blood Elf Paladin
 
<Hax>
Lightbringer
I am baffled

I just purchased a Blade of Harbingers on my pally and noticed that, when I equipped it, I lost almost 12% crit rating (I was previously using a Hammer of the Naaru). Attached is an armory link that shows my crit at around 17%. Can someone please explain how this is possible?

The World of Warcraft Armory

Another interesting thing that I have found is that my crit rating is higher with no weapon equipped than with the BoH equipped. Could this item actually have a negative crit rating?

Or is it the fact that I have a lvl1 2-handed axe skill? (If this is the case, I have a boring evening ahead of me).

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Old 04/09/08, 10:33 AM   #3258
zetrac
Glass Joe
 
Undead Mage
 
Sinstralis (EU)
Or is it the fact that I have a lvl1 2-handed axe skill? (If this is the case, I have a boring evening ahead of me).
This is it
If I do remember well it is 0.04% crit per skill point you loose this way

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Old 04/09/08, 10:34 AM   #3259
Cerakona
Von Kaiser
 
Blood Elf Paladin
 
Moonglade (EU)
Blackthought, your weapon skill determines the maximum possible crit you can achieve with a weapon, so if you have 1 kill in it, you will lose all that crit you have. Enjoy the long night of Seal of Crusader grinding your axe skill

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Old 04/09/08, 10:54 AM   #3260
Blackthought
Von Kaiser
 
Blood Elf Paladin
 
<Hax>
Lightbringer
Originally Posted by Cerakona View Post
Blackthought, your weapon skill determines the maximum possible crit you can achieve with a weapon, so if you have 1 kill in it, you will lose all that crit you have. Enjoy the long night of Seal of Crusader grinding your axe skill
Thanks for the confirmation. Sometimes I feel like such an idiot.

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Old 04/09/08, 11:07 AM   #3261
Sorry
Von Kaiser
 
Human Rogue
 
Draenor (EU)
In this case, go to one of the unkillables in Blasted Lands, judge light, start auto-attacking and watch tv while occasionally hitting a key.

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Old 04/09/08, 2:23 PM   #3262
Khaelarys
Piston Honda
 
Blood Elf Paladin
 
Lightninghoof
Also, this is the two handed axe you want to skill on -

[Mag'hari Battleaxe]

As an aside, is anyone else completely amazed that weapon skilling is still required? Blizzard generally does such a good job of cutting out stuff that simply isn't fun. I guess I just don't see what they're trying to do - it won't stop people from rolling on or getting items - it won't seriously increase the power of any class by gaining 5 ws a pop like casters gain in their tree skills. Especially with the increase level speed, it's obvious they want you to burn through some old and busted content - ws is just silly.

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Old 04/09/08, 2:29 PM   #3263
Fiola
Great Tiger
 
Human Paladin
 
Skywall
Originally Posted by Khaelarys View Post
Also, this is the two handed axe you want to skill on -

[Mag'hari Battleaxe]

As an aside, is anyone else completely amazed that weapon skilling is still required? Blizzard generally does such a good job of cutting out stuff that simply isn't fun. I guess I just don't see what they're trying to do - it won't stop people from rolling on or getting items - it won't seriously increase the power of any class by gaining 5 ws a pop like casters gain in their tree skills. Especially with the increase level speed, it's obvious they want you to burn through some old and busted content - ws is just silly.
I can't say I'm surprised. It can be annoying, but it does add a little flavor to the game, as your character "grows" into a new level, rather than just hitting 70 and instantly being "just as good" as an older 70 character.


When you're leveling, you generally swap a few weapons, so it's not like you always suffer that grind from 1 weapon skill to 350.

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Old 04/09/08, 2:31 PM   #3264
Zupal
Von Kaiser
 
Blood Elf Paladin
 
Blackrock
Originally Posted by Cerakona View Post
Good evening. For the last three months I've been raiding as a Retribution Paladin, using World Breaker w/Mongoose as my main weapon. I've been considering replacing this with the new weapon from the Shattered Sun Offensive badge rewards once they become available on my server (in about five or six days at the current rate). Now, while I really want to read through what must be incredibly interesting information on maximising DPS, I find myself struggling with teh idea of reading 130 pages of posts to find relevant information on my issue.

According to Wowhead, the DPS of the weapon I am considering - The Blade of Harbingers - is approx 138.5-ish with Haste rating taken into effect. As I am using World Breaker (125.5 dps) w/mongoose (primarily for the 5.1% approx crit gain from its proc raid buffed), I am considering whether the 13-dps upgrade is truly worth it, and if so what enchant would be better to place upon it: mongoose, savagery, or executioner.

Spreadsheet indicates a 50DPS upgrade when using Harbinger's over World Breaker with SoB. I think your calculations undervalue the effect of haste as it relates to SoB. Again Mongoose (due to haste) is the preferred enchant for SoB paladins.

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Old 04/09/08, 2:34 PM   #3265
Khaelarys
Piston Honda
 
Blood Elf Paladin
 
Lightninghoof
Originally Posted by Fiola View Post
I can't say I'm surprised. It can be annoying, but it does add a little flavor to the game, as your character "grows" into a new level, rather than just hitting 70 and instantly being "just as good" as an older 70 character.
When the universal solution is to find the fastest weapon you can, stack as much haste as you can manage, and find an unkillable mob to beat on until your movie is over - I would argue that's not much flavor.

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Old 04/09/08, 3:27 PM   #3266
antilog
Glass Joe
 
Human Paladin
 
Black Dragonflight
If I am a human paladin, have no way to get Torch or S3 weapon, but can save up the badges for The Blade of the Harbringers, should I get it, or just save up points for S2 weapon? The top end damage is still higher than my Hammer of the Naaru.

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Old 04/09/08, 3:30 PM   #3267
Khaelarys
Piston Honda
 
Blood Elf Paladin
 
Lightninghoof
Originally Posted by antilog View Post
If I am a human paladin, have no way to get Torch or S3 weapon, but can save up the badges for The Blade of the Harbringers, should I get it, or just save up points for S2 weapon? The top end damage is still higher than my Hammer of the Naaru.
I'd suggest you use Bellator's spreadsheet or RAWR 13 to determine specific itemization questions.

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Old 04/09/08, 3:58 PM   #3268
Agonar
Von Kaiser
 
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Blood Elf Paladin
 
Lethon
Concerning Brutallus

I have a quick question concerning Brutallus.

Do you think i would have better result of Using Torch Of the Damned and put a Executioner enchant on it? Or Shivering Felspine that has a Mongoose enchant on it already? Considering that this boss has a lots of armor. But i dont have any +armor penetration gears.

Something tell me i should stick with my Shivering Felspine(w/ Mongoose) but since its a heavy armored boss i am a bit confused about what to do exactly.

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Old 04/09/08, 4:12 PM   #3269
noth
Von Kaiser
 
Dwarf Hunter
 
Windrunner
I thought I saw something a few pages ago about Brutallus being 7700 and not 8800 armor, but either way the fact remains, you need more armor pen than just executioner for it to out-dps mongoose (see lengthy arguments a few pages ago ). Add that to the fact the felspine is a higher-DPS weapon for you in general, and the answer seems pretty obvious. G'luck on Brutallus!

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Old 04/09/08, 4:19 PM   #3270
Ankler
Glass Joe
 
Tauren Paladin
 
Illidan
Originally Posted by Agonar View Post
I have a quick question concerning Brutallus.

Do you think i would have better result of Using Torch Of the Damned and put a Executioner enchant on it? Or Shivering Felspine that has a Mongoose enchant on it already? Considering that this boss has a lots of armor. But i dont have any +armor penetration gears.

Something tell me i should stick with my Shivering Felspine(w/ Mongoose) but since its a heavy armored boss i am a bit confused about what to do exactly.
The effectiveness of armor penetration is derived from how low you can get the mob's armor to zero. The further away from zero you are the more dps you lose compared to being built for haste so I'd advise you to use Shivering Felspine with mongoose. As a general rule executioner is only more effective than mongoose if you have a reasonable amount of armor penetration gear.

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Old 04/09/08, 4:21 PM   #3271
Fiola
Great Tiger
 
Human Paladin
 
Skywall
Originally Posted by Khaelarys View Post
When the universal solution is to find the fastest weapon you can, stack as much haste as you can manage, and find an unkillable mob to beat on until your movie is over - I would argue that's not much flavor.
That's not the only solution, that's for leveling 100+ weapon skill. If you have 5~50 weapon skill to level up, you just do dailies or an instance run and let it take care of itself.


Flavor-wise, weapon skill leveling "makes sense" for small increments. When you gain a level, you're able to become "more skilled" with your current weapon versus same level mobs, represented by the increase in the weapon skill cap. When you switch to a weapon you haven't used for a few levels (20~25 weapon skill under cap), it "makes sense" that you're not as "skillful" with it, and that it takes a little while to gain proficiency with that weapon.


The system breaks when you haven't used a weapon type in 50~70 levels and want to use it NOW. It takes something like 500 swings (1->300~) before you're able to deal meaningful damage with the weapon. If you could earn more than 1 weapon skill per swing, this wouldn't be as big a problem. But simply removing weapon skill mechanics would be a bit of an over-reaction, IMO.



To go back to the topic of Ret DPS.... The badge axe should generally be a solid upgrade over T4/T5 level weapons? If I don't see some luck in ZA soon, it looks like that's the best use of my badges.

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Old 04/09/08, 4:49 PM   #3272
Buliwyf
Von Kaiser
 
Blood Elf Paladin
 
Argent Dawn (EU)
Is it plausible that having vindication can cause extra threat? Since recently getting vindication 1/3 I've noticed my threat going up by lots.. It's possible it could be something else though.

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Old 04/09/08, 4:59 PM   #3273
Khaelarys
Piston Honda
 
Blood Elf Paladin
 
Lightninghoof
Originally Posted by Fiola View Post
To go back to the topic of Ret DPS.... The badge axe should generally be a solid upgrade over T4/T5 level weapons? If I don't see some luck in ZA soon, it looks like that's the best use of my badges.
My spreadsheet says that the axe is a 40 dps upgrade even over my jin'rohk - and almost 30 over the Twinblade.

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Old 04/09/08, 5:04 PM   #3274
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
I heard it mentioned that the original calculation for Brut's armor was flawed and that in reality he is a medium 7700 armor boss. Can anyone confirm/deny?

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Old 04/09/08, 5:42 PM   #3275
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Originally Posted by flyingtoastr View Post
I heard it mentioned that the original calculation for Brut's armor was flawed and that in reality he is a medium 7700 armor boss. Can anyone confirm/deny?
That's the conclusion on the Brutallus thread, check there for the math/explanation.

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