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06/19/08, 10:57 PM
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#4551
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Von Kaiser
Human Paladin
Silvermoon (EU)
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Originally Posted by Jerace
Hey guys, I was wondering if any of you had some useful cast sequence macros to maximize my DPS as an Alliance paladin. I'm in a constant struggle to prove and maintain my raid slot, as of now i manually cast each ability which I'm beginning to think is a very inefficient way when you incorporate server latency and good old fashioned slow reaction times. Thanks in advance, this thread is the holy bible of Retribution, thanks to all who have invested time and contributed to the theorycraft, you help us turn us terribads into well oiled machines.
P.S. I hope I don't get any grammer infractions.
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http://elitistjerks.com/f31/t17193-p...64/#post746266
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06/19/08, 11:21 PM
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#4552
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King Hippo
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Originally Posted by Lilpenny
Yeah with no parry mechanic rolling on Brut I was thinking of shading to the side and picking up some slashes every now and then for some mana gain, healers wouldn't even notice the damage taken from me getting 1-2 slashes and Chain heal will just auto jump to me for the heal. How far into Burn do you go before bubble?
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I wouldn't advise this, iirc brutallus doesn't parry thrash for the current tank only. Melee can still cause swing resets.
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The universe is run by the complex interweaving of three elements. Energy, matter, and enlightened self-interest.
www.retpaladin.com
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06/20/08, 12:27 AM
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#4553
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Piston Honda
Human Paladin
Lightbringer
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Originally Posted by Shiz
@Arikah
I noticed you have the 8 sec judgement, can you elaborate upon your rotation?
Thanks!
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There is no difference. You do the same cycle and have more slack time, so you aren't running your Judgement into your CSes due to latency/button press time. An easier/mildly quicker cycle is worth far more than a point in Benediction.
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06/20/08, 3:10 AM
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#4554
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King Hippo
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2/2 rather than 1/2 imp judgement is just useful for arena so you can judge Justice on that pesky druid 1sec sooner if it gets removed/trinketed etc. There's not really anywhere else great to put that 1 pt in the typical 5/8/48 or 5/10/46 pve (with a dash of pvp) spec.
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The universe is run by the complex interweaving of three elements. Energy, matter, and enlightened self-interest.
www.retpaladin.com
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06/20/08, 9:10 AM
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#4555
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Glass Joe
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Originally Posted by Fanvast
Gentleman, I posted this on Cromfel and must get it here as well due to being in Sunwell shortly. My apologies.
I am a Retribution Paladin in an Illidan killing guild. I feel my gear is adequate, not the best, but I also feel my damage is not up to par with it. You have seen me post here before, and I call upon your aid once more.
Here is a link to my armory-
The World of Warcraft Armory
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After reading the sticky, it is what I have been doing- Crusader Strike, Judge-Seal, Crusader Strike.
My question is, how much haste do I need, and how low should I let my stats go in order to stack haste.
Also, what is a good potion rotation? I couldnt quite find one, also for fights with not just demons, when and how should I use consecrate?
Here is a link to a recent Illidan kill-
Wow Web Stats
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Just to let ya know, Run speed meta doesn't stack with Pursuit of Justice, For PvE and PvP content I would guess ReD is the desired meta. Sorry not helping your PvE situation, just letting you know what I saw when I pulled up your armory.
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06/20/08, 9:12 AM
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#4556
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Glass Joe
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Thanks for the reminder Ragnor, I'll be sure to watch my swing timer if I give it a try =P
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06/20/08, 1:19 PM
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#4557
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Glass Joe
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Originally Posted by Carpathia
Conerning Elixir/Trinkets/Haste Pot/AW:
The dps gain of AW rises while you have Bloodlust, so it depends on your group. In my case it looks like this:
Start : Hastepot (+trinket)
2 min : Bloodlust + AW + Hastepot (+trinket)
4 min : Demonslaying + Manapot (if mana is low)
5 min : AW + Hastepot (if pot timer isn't on CD) (+trinket)
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Just a question, you have Demonslaying Elixir listed at 4 min, which would only give you 2 min of the 5 min duration. Why would you not either use two to have it up the whole fight, or wait one minute to use and have it up the last 5 minutes? I normally chug mine as I am running in and then hit the second at the 5 min mark.
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06/20/08, 2:37 PM
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#4558
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Piston Honda
Blood Elf Paladin
Sen'jin
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Originally Posted by Ragnor
I wouldn't advise this, iirc brutallus doesn't parry thrash for the current tank only. Melee can still cause swing resets.
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I'm pretty sure parries from any source do not reset his swing timer:
From WoWWiki
Things in this fight you don't have to worry about :
* Parry hasting: Much like the current (post-hotfix) Mother Shahraz, a parried attack will NOT hasten Brutallus's attacks (the reasoning here will be obvious with the massive amount of damage your tanks take)
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06/20/08, 4:31 PM
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#4559
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Bald Bull
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This is purely anecdotal, but when our melee group stands in the wrong spot our tanks seem to die rather quickly. Maybe I'm just paranoid, but if you need mana so badly that you're willing to gimp your DPS (parrys and blocks do no damage) something is wrong.
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06/20/08, 6:19 PM
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#4560
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Von Kaiser
Blood Elf Paladin
Blackrock
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Originally Posted by Shiz
Optimal Use of Cooldowns on Brutallus Fight:
Option A) Start (Elixir/Trinkets/Haste Pot/AW), 2 min (Trinkets/Haste Pot) 3 min (AW) 4 min (Trinkets/Haste Pot) 5 min (Elixir)
Option B) Start (Elixir/Trinkets/Haste Pot/AW), 2 min (None) 3 min (Elixir/Trinkets/Haste Pot/AW), 4 min (None) 5 min (Elixir)
Edit:
Option C) Start (Elixir/Trinkets/Haste Pot/AW), 2 min (Trinkets/Haste Pot) 3 min (None), 4 min (Elixir/Trinkets/Haste Pot/AW) 5 min (Elixir)
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I don't think it's a good idea to put the demonslaying into the model. It sort of confuses the issue. Just assume that at some point later on in the fight, you'll have a few seconds between CDs to re-apply demonslaying and it'll just simplify things. Having said that I think i've forgotten 2/3 of the last Brut kills to reapply (retard).
Option C depends on when your group calls Bloodlust. This is normally 4+ mins in.
Basically it doesn't matter a lot if your last cooldown cycle is delayed to coincide with Bloodust since you're not (probably) going to get another cycle in before enrage.
so roughly:
:00 - Give 15 secs for positioning, threat and vindication stack
:15 - AW/Haste/Trinkets(/Drums if you are only LWer group or cycle starter) used.
2:15 Haste/Trinket/Drums used.
3:15 AW CD up.
4:15 Haste, Drums, Trinket CDs up.
At this point I generally wait for BL call to do use my last cooldown cycle since AW and your other consumables won't be coming up until 6:15 which is of course after enrage. So then:
whenever BL is called arbitrarily 4:45: Bloodlust/AW/Haste/Trinkets/Drums
This has an added bonus of having forebearance fading before enrage so you can do a Divine Shield/RD if things get squirrely after 6:00.
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06/20/08, 7:13 PM
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#4561
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Von Kaiser
Blood Elf Paladin
Argent Dawn (EU)
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Originally Posted by Zupal
Having said that I think i've forgotten 2/3 of the last Brut kills to reapply (retard).
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/use Elixir of demonslaying
/in 295 /w <your name here> Elixir gone in 5 sec
Will pop up a nice blob of pink text letting you know you need to re-apply. Change to 290 and 10 seconds to give yourself more time if you like.
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06/20/08, 8:03 PM
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#4562
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Von Kaiser
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Originally Posted by Buliwyf
/use Elixir of demonslaying
/in 295 /w <your name here> Elixir gone in 5 sec
Will pop up a nice blob of pink text letting you know you need to re-apply. Change to 290 and 10 seconds to give yourself more time if you like.
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I was unaware of the /in macro syntax. However, wouldn't it be possible to replace the whisper with another "/use Elixir of Demonslaying" and avoid having to activate the macro again?
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I am the light that brings the dawn.
-Cathmor of Malfurion
formerly Baelor of Runetotem
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06/20/08, 8:16 PM
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#4563
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Von Kaiser
Blood Elf Paladin
Argent Dawn (EU)
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You can test it if you like but I don't think so. The time element can only be for messages and such, not for actions like drinking pots, activating trinkets or casting spells, it'd be open to abuse then. You could just pre-program dps cycles that hit perfectly every time otherwise.
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06/20/08, 8:19 PM
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#4564
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Don Flamenco
Blood Elf Paladin
Mal'Ganis
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Only chat functions work in this manner, I believe.
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06/21/08, 4:58 AM
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#4565
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Glass Joe
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rawr
ok yea I'm nub
Sp thats over have downloaded Rawr but unable to find it onpen anyideas from the ppl who know. sry
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06/21/08, 6:10 AM
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#4566
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Von Kaiser
Blood Elf Paladin
Auchindoun (EU)
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Originally Posted by Shiz
Interested in trying this on Brutallus, but concerned that haste/bloodlust will make it pointless.
/discuss
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When you have bloodlust and several stacked haste effects it is best to take an opportunistic approach to twisting. If you see a 1.5sec window before your next swing and CS is on cooldown, take it, otherwise just let it pass and drop an exorcism or a consecrate instead.
My weapon speed is 3.68, yours is a lot lower on armoury, so you will have less margin for error, but since I only twist every 2-3 swings and usually have a lot of time leading up to the swing I twist on anyway, I still think it is possible with that speed. 3.0 speed with a lot of sunwell gear would be pushing it. The kicker is that you have to wait for SoB to proc off your previous swing before you can do a thing or you will lose that damage, which would be disastrous. The more the haste, the smaller the window.
The person who said their dps went down when they tried twisting - that will happen. I had the fortune to practice with it while we were learning Brutallus and dying to burns etc, meaning I had a bit of a sandbox situation. It took me about 20 wipes to get any kind of a comfortable rotation going and exceed the dps I would normally get. 2085 and 2115 dps on Brutallus would certainly not be possible without twisting with my current (all non-SWP) gear, so it was worth the effort. Practicing on mobs in the blasted lands is not a substitute because they parry and mess up your timing, it gets you nowhere. Your CS and judgement will suffer a little at times, but 230k of combined seal damage on the above log speaks for itself I think.
So, for blood elves, twisting is a good way of compensating for not having a lot of Sunwell gear, but for those with 3.0ish weapon speeds it is probably too tricky to pull off a rotation.
As for concerns about mana on Brut expressed above, I use a haste pot with AW early on and then again at 4 mins with BL, but often if my mana is going down fast I actually drop a mana pot on the 2 min mark, which I find to be a pretty good compromise.
Last edited by Foxconfessor : 06/21/08 at 6:27 AM.
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06/23/08, 8:44 PM
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#4567
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Glass Joe
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Originally Posted by Foxconfessor
My weapon speed is 3.68, yours is a lot lower on armoury, so you will have less margin for error, but since I only twist every 2-3 swings and usually have a lot of time leading up to the swing I twist on anyway, I still think it is possible with that speed. 3.0 speed with a lot of sunwell gear would be pushing it. The kicker is that you have to wait for SoB to proc off your previous swing before you can do a thing or you will lose that damage, which would be disastrous. The more the haste, the smaller the window.
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Thanks for the reply, I have the Soul Cleaver, the Harbinger's Edge and Cataclysm's Edge. Wondering if its worth using Soul Cleaver for a bigger twist window, or sticking with the hasted Harbinger or the Armor-Pen on Cat's Edge. I am leaning toward's Cataclysm's Edge, but unsure what would be the best DPS.
In last night's Brutallus attempts, I was only able to eek out 1380 DPS. Wondering what raid composition you are using.
Tonight we are going with:
G1: Prot-Tank, Feral-Druid, Resto-Sham, BM-Hunter, Holy-Pally
G2: Enh-Sham, Arms-War, Sword-Rogue, Sword-Rogue, Phd (Ret-Pally)
G3: S-Priest, Holy-Pally, Holy-Priest, Holy-Priest, Resto-Sham
G4: Elem-Sham, Lock, Lock, Lock, Lock
G5: S-Priest, Mage, Mage, Resto-Druid, Holy-Priest
But just found out the Arms-war can't make it 
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06/24/08, 1:30 AM
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#4568
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Von Kaiser
Blood Elf Paladin
Blackrock
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Originally Posted by Shiz
Thanks for the reply, I have the Soul Cleaver, the Harbinger's Edge and Cataclysm's Edge. Wondering if its worth using Soul Cleaver for a bigger twist window, or sticking with the hasted Harbinger or the Armor-Pen on Cat's Edge. I am leaning toward's Cataclysm's Edge, but unsure what would be the best DPS.
In last night's Brutallus attempts, I was only able to eek out 1380 DPS. Wondering what raid composition you are using.
G2: Enh-Sham, Arms-War, Sword-Rogue, Sword-Rogue, Phd (Ret-Pally)
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With that group and only doing that amount of DPS something is going really wrong. Is your positioning off or something? With all the group and raid buffs I can't see pulling less than at least 1700-1800 with your current gear.
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06/24/08, 8:21 PM
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#4569
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Glass Joe
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Originally Posted by Zupal
With that group and only doing that amount of DPS something is going really wrong. Is your positioning off or something? With all the group and raid buffs I can't see pulling less than at least 1700-1800 with your current gear.
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Could be my rotation is off, I judge at each (9 sec) cooldown, re-seal blood and crusader strike when its up, using rank 1 consecration in between. Our arms warrior did not show and we had no survival hunter.
Last edited by Shiz : 06/24/08 at 9:17 PM.
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06/25/08, 4:26 AM
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#4570
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Glass Joe
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Originally Posted by flyingtoastr
Draenic Wisdom gives you 495 mana, roughly 2 Crusader Strikes.
Over the course of a 6 minute Brut kill Mageblood regen would give you about 1152 mana, or almost 5 Crusader Strikes.
We don't want regen on gear but any regen you can get outside of it is excellent. Don't confuse the two.
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on top of the int Draenic Wisdom also gives spirit which = mp5 , the increase in int will also effect the spirit from your food buff increasing that effect and kings blessing will also increase those by 10% so it equates to better mana regen as well (in my noob ret pally gear anyway)
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06/25/08, 4:54 AM
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#4571
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Von Kaiser
Human Paladin
Gul'dan (EU)
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Originally Posted by Chrix
on top of the int Draenic Wisdom also gives spirit which = mp5 , the increase in int will also effect the spirit from your food buff increasing that effect and kings blessing will also increase those by 10% so it equates to better mana regen as well (in my noob ret pally gear anyway)
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I suggest you read up on the 5 second rule. Spirit doesn't help mana regeneration for retribution paladins at all, you have a ~1 second window of spirit based mana regeneration at most if you run a normal Crusader Strike/Judgement/Consecrate rotation, and most of the time it won't even tick there.
The only thing you get out of Elixir of Draenic Wisdom is a bigger mana pool, but not increased regeneration. Elixir of Major Mageblood is a much better choice than Elixir of Draenic Wisdom, as it provides 16 mp5.
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06/25/08, 5:00 AM
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#4572
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Glass Joe
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ah sorry >.< i always thought it was only actual casts that interrupted it
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06/25/08, 5:43 AM
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#4573
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Von Kaiser
Blood Elf Paladin
Earthen Ring (EU)
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Originally Posted by Shiz
Could be my rotation is off, I judge at each (9 sec) cooldown, re-seal blood and crusader strike when its up, using rank 1 consecration in between. Our arms warrior did not show and we had no survival hunter.
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Always prioritize CR. Can't stress is more. It have to be used as soon as cooldown ends. Delay judgement/reseal macro if you have to. Judgement is not priority - CR is.
Stop using Rank 1 Consecration, use Exorcism every cooldown (but - remember "CR first" rule). Replace Rank 1 Consec with max rank (especially with your card, it will help you a lot) and use it from time to time, chain chugging Fel Mana Pots. That will rise DPS from spell damage abilities considerably. You can experiment with other ranks of of Consecration, but using rank 1 is not really good for maximizing DPS.
That will make a good starter.
Twisting is something quite tricky, while proper timing of CR, judgements and rising damage output from exorcism and consecration are not that hard to manage and result in very real DPS gains.
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06/25/08, 8:11 AM
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#4574
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Glass Joe
Blood Elf Paladin
Gul'dan (EU)
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Originally Posted by Veneda
Always prioritize CR. Can't stress is more. It have to be used as soon as cooldown ends. Delay judgement/reseal macro if you have to. Judgement is not priority - CR is.
Stop using Rank 1 Consecration, use Exorcism every cooldown (but - remember "CR first" rule). Replace Rank 1 Consec with max rank (especially with your card, it will help you a lot) and use it from time to time, chain chugging Fel Mana Pots. That will rise DPS from spell damage abilities considerably. You can experiment with other ranks of of Consecration, but using rank 1 is not really good for maximizing DPS.
That will make a good starter.
Twisting is something quite tricky, while proper timing of CR, judgements and rising damage output from exorcism and consecration are not that hard to manage and result in very real DPS gains.
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It depends on your fraction. While for alliance Pallys this may be true , as a BE haste pots are superior. I did 2160 DPS @ WWScoreboard for Brutallus with only rank1 Cons and chain chugging haste pots.
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06/25/08, 9:36 AM
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#4575
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Von Kaiser
Blood Elf Paladin
Earthen Ring (EU)
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Originally Posted by Carpathia
It depends on your fraction. While for alliance Pallys this may be true , as a BE haste pots are superior. I did 2160 DPS @ WWScoreboard for Brutallus with only rank1 Cons and chain chugging haste pots.
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I think there was some math theorycrafting done by Avitus on the previous pages of this thread (it's really hard to find, no one ever made the compilation of important stuff) that proved that fel mana pots are always better then haste no matter the faction. It might be possible that the case was true only for people using Alchemist Stone trinket though.
Point is - if with his gear and group setup he reaches only ~1350 DPS or so, obviously the problem is not related to haste vs. mana pots, but to the bad timing of CR/judgements, maybe even swings without active SoB.
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