Rawr v2.0.0 Released!
DOWNLOAD - Rawr - Release: Rawr 2.0.0
Welcome to Rawr 2.0.0. This brand new version of Rawr is designed for use with WoW 3.0,
for characters up to level 70. You'll find many new features at the core level of Rawr,
and many in some of the models. Some important things to note:
•We're not done. Many of the models haven't been updated yet for WoW 3.0
•We're going to be updating Rawr quite often for a while. To help you stay
updated with the latest changes, Rawr will now check for new available updates,
notify you if there's a newer version, and offer to open Rawr's website for you.
Here's a quick rundown of the status of each model:
•Rawr.Base: Still need to implement buffs for Glyphs, and fix bugs with many of the new features.
•Rawr.Bear: Threat calculations not done. Otherwise, mostly complete.
•Rawr.Cat: Not updated for 3.0.
•Rawr.DPSWarr: Not updated for 3.0.
•Rawr.Healadin: Mostly complete.
•Rawr.HolyPriest: Mostly complete.
•Rawr.Hunter: Partially updated for 3.0.
•Rawr.Mage: Mostly complete.
•Rawr.Moonkin: Partially updated for 3.0.
•Rawr.ProtWarr: Partially updated for 3.0.
•Rawr.RestoSham: Not updated for 3.0.
•Rawr.Retribution: Mostly complete.
•Rawr.Rogue: Not updated for 3.0.
•Rawr.Tankadin: Mostly complete.
•Rawr.Tree: Not updated for 3.0.
•Rawr.Warlock: Not updated for 3.0.
Retribution specific stuff:
•Model upgraded based on new talents and stats. Should be accurate, if you notice errors just let me know.
•"Temporary Buffs" in the Buff menu are NOT IMPLEMENTED. Please use the option panel for Bloodlust/Windfury.
•Hammer of Wrath is disabled... not implemented. Going to need some better numbers from you guys
•Talent comparison! See how much you get from each talent point.
•Seals proccing off CS, DS, and Judgements modeled (you should be noticing your seals doing a significant percentage of your dps now).
•Please note the model is for *LEVEL 70 CHARACTERS ONLY*. Model will be updated for level 80 closer to WOTLK release.
•Pertinent glyphs are implemented. Please keep in mind that due to the way Glyph of Crusader Strike works, it isn't practical in a raiding situation, however I included it for fun.
•Stat compare is still working. You will likely notice a shift in the value of stats (specifically a reduction in the power of haste for blood elves due to more powerful active abilities).
•Last I checked the parse for talents from the armory still doesn't work (because the armory wasn't updated). You will most likely have to input talents by hand.
If you have any questions/concerns/bugs, please feel free to post here or PM them to me.