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Old 11/23/07, 9:23 PM   #976
 Zurm
The Ultimate in /facepalm Technology
 
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Worgen Rogue
 
Bonechewer
Well from most of my math, mongoose is about 10 dps superior to savagery, which is marginally superior to executioner. End result is that executioner is not the best, imo. I'll be slapping mongoose on my new weapon when it drops.

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Old 11/23/07, 9:58 PM   #977
felirx
Glass Joe
 
Blood Elf Paladin
 
Vek'nilash (EU)
if Mongoose indeed is ~10dps better than savagery in topend gear (lets say total of 17(sava, bellator)+10dps gain as a hypothesis), Executioner would need to give 360 armor penetration over time (again, bellators sheet). This comes to 42% uptime, needing 1.68 procs per minute. This is, atleast with seal of blood and windfury not achievable. Testing this far has shown the ppm to be roughly 1~1.2 depending on windfury.

Oh well, atleast there's always the "wtf" effect you get in PvP when it procs against a clothie

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Old 11/23/07, 9:59 PM   #978
Tonyk
Von Kaiser
 
Blood Elf Paladin
 
Gul'dan
Well, that's unfortunate - I was hoping to play around with some armor penetration.

How about on a weapon like Cataclysm's Edge? I know that ArP becomes more effective with higher stacking of it.

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Old 11/24/07, 8:48 AM   #979
felirx
Glass Joe
 
Blood Elf Paladin
 
Vek'nilash (EU)
The tests i've been doing have been performed with cataclysms edge + grips of silent justice and Shady dealers, giving 685 ArP.
Adding 1000 armor penetration to the spreadsheet "out of the blue", the effectivenes of Executioner at 30% uptime (1.2ppm) increases to 23 dps gain. Savagery with same set is 19. If we assume mongoose stays as a constant savagery dps+10, there willl be a breakpoint where Executioner might pull ahead. In this example, giving 1000 armor penetration "out of the blue", increased the effectiveness of executioner by roughly 3 dps.

Take the calculation with a grain of salt though, since it is somewhat based on the spreadsheet and I haven't performed any calculations on mongoose in practise.

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Old 11/24/07, 10:05 AM   #980
Kris
Von Kaiser
 
Human Paladin
 
Shadowsong (EU)
Your calculations are wrong, Savagery is a constant 70 AP so it's a constant DPS upgrade. Moongoose scales as you upgrade your gear so the difference between the two increases with gear.

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Old 11/24/07, 12:14 PM   #981
CaptBooyah
Von Kaiser
 
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Blood Elf Paladin
 
Feathermoon
I'd say that executioner would probably scale a lot more as you add more Armour Penetration to your gear.
Especially if you consider all the other armour reducing debuffs around, ie sunder, faerie fire, CoR...

Might be the set you pull out especially for the clothie boss fights where enough of the ArP would put them on effectively 0 DR. ie Solarian, Shade of Aran, etc

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Old 11/24/07, 12:19 PM   #982
Tonyk
Von Kaiser
 
Blood Elf Paladin
 
Gul'dan
So with 5x Sunder, Fairie Fire, and CoR, would a Cataclysm's Edge with Executioner outdps a Torch of the Damned with Mongoose?

If someone could run a number crunch I'd be much oblidged, as I am currently at work and unable to.

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Old 11/24/07, 12:28 PM   #983
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Originally Posted by Tonyk View Post
So with 5x Sunder, Fairie Fire, and CoR, would a Cataclysm's Edge with Executioner outdps a Torch of the Damned with Mongoose?

If someone could run a number crunch I'd be much oblidged, as I am currently at work and unable to.
It depends what boss you're talking about. Some bosses like Solarian are "squishy" and have low armor vales, some like Noobreaver have very high armor. The closer to zero you take their armor the more effective armor penetration is.

You also shouldn't compare Cataclysm's Edge to TotD since they are both have completely different stats. CE has a ton more Attack Power and a higher base DPS than TotD, but its topend is much lower, so it naturally falls a little behind TotD. If you want a real test you would have to do either CE with Executioner versus CE with Mongoose or TotD with Executioner vs. TotD with Mongoose.

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Old 11/24/07, 3:29 PM   #984
Cromfel
Don Flamenco
 
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Human Paladin
 
Ravencrest (EU)
Added:

Full item comparison - Author: Nuuga

MaxDPS.com: A World of Warcraft Formula Site - Paladin DPS Gear Rankings

How are the items being ranked?
- Currently, this is for Seal of Command Retribution Paladins only. Assuming an 8 (or 10 second depending on talents) damage cycle of normal attacks with SOC and then Judgement of Command and Crusader Strike.
- Based on this attack cycle, a DPS value based on the item's strength, attack power, agility, +hit, +crit and +spell damage are calculated.
- Also relative mob level is taken into account as you can see in the full attack table below.

.:. Retribution Paladin Hideout .:. http://cromfel.battlefield.fi/

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Old 11/24/07, 3:49 PM   #985
Tonyk
Von Kaiser
 
Blood Elf Paladin
 
Gul'dan
That site needs to have a "max hit" filter, since it rates a lot of items very high even though they have a lot of item points spent on Hit Rating.

And are those values for ArP correct? It's saying that the CE will do more dps than Torch. Seems a little high, given that 1/3 of our dps is Holy.

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Old 11/24/07, 5:33 PM   #986
 Zurm
The Ultimate in /facepalm Technology
 
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Worgen Rogue
 
Bonechewer
Originally Posted by Tonyk View Post
So with 5x Sunder, Fairie Fire, and CoR, would a Cataclysm's Edge with Executioner outdps a Torch of the Damned with Mongoose?

If someone could run a number crunch I'd be much oblidged, as I am currently at work and unable to.
Doing the math with the spreadsheet, applying all of those to the target, I still get mongoose at the lead by a strong margin (as a blood elf using SoB) on both weapons. But I will mention that executioner is less "sucky" on a cataclysms. I really don't feel that armor pen is a good stat for us (at least for now) because we still have a significant portion of our damage as magic.

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Old 11/24/07, 6:34 PM   #987
Aramul
Piston Honda
 
Human Paladin
 
Lightbringer
Originally Posted by Tonyk View Post
That site needs to have a "max hit" filter, since it rates a lot of items very high even though they have a lot of item points spent on Hit Rating.
Make sure you're inputting your stats correctly. If you set your hit rating over the cap, then it will not affect the rankings.

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Old 11/24/07, 7:11 PM   #988
Tonyk
Von Kaiser
 
Blood Elf Paladin
 
Gul'dan
I'm putting in 95 hit rating and 3/3 precision (9.02% hit) but it rates Band of the Ranger General over the Unstoppable Aggressor's Ring.

My typical damage output comes out as ~42% melee, ~23% strike, or ~65% physical damage total. So in theory wouldn't there be a point of inflection where ArP becomes more useful than another stat (except Strength, of course)? Especially after the patch when we will have 0 spell damage.

Or will stacking Strength/Crit still be the way to go?

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Old 11/24/07, 9:29 PM   #989
 Zurm
The Ultimate in /facepalm Technology
 
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Worgen Rogue
 
Bonechewer
I'm too lazy to do the math, but my guess is that the armor pen you would need to have would need to be quite large, enough so that the sacrifice in other stats makes it not worth it at any point. Maybe when WotLK comes out this will change... but as of right now 65% of melee damage doesn't warrant it for me, where I could get str or crit which affects 90+% of my abilities.

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Old 11/25/07, 12:53 AM   #990
CaptBooyah
Von Kaiser
 
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Blood Elf Paladin
 
Feathermoon
The way that I see it, having crit at around 25% unbuffed is more enough to keep vengeance always up and from there on.. more strength!!! =D

That being said, my gem choices are usually: +8 str, +4 crit/+4 str, +12 sta and 3mana/5.

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Old 11/25/07, 6:11 AM   #991
Leonti
Glass Joe
 
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Human Paladin
 
Azshara (EU)
First, thanks for this great piece on Retri Theorycraft on the net!

I'm actually not sure speccing Imp BoM or Imp SoC, my question is depending on the dps effect of both. I've used the linked DPS Spreadsheet in this Post to calculate the difference between both:

3% Crit through ImpSoc ( self only ) : ~10 dps
~40 AP through ImpBoM ( raid ) : ~10 dps + raid dps increase

I think with ~30% base Crit it isn't necessary, since the 2.3 Patch buff of Vengenance, to stack more personal Crit to ensure Vengenance staying up all the time. So I decided to use Imp BoM.

Any suggestions would be nice.

Greets Leonti aka Celeon

p.s.: Sorry for my cruel english typo ...

Leonti
Proud Member of < Kavar Grunas Bar >

Celeon - Hüter des Lichts
Leonti - Klein, fein und gemein.
Wilma - Der eitle Teil meiner multiplen Persönlichkeit.

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Old 11/25/07, 7:12 AM   #992
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Originally Posted by Leonti View Post
I'm actually not sure speccing Imp BoM or Imp SoC, my question is depending on the dps effect of both. I've used the linked DPS Spreadsheet in this Post to calculate the difference between both:

3% Crit through ImpSoc ( self only ) : ~10 dps
~40 AP through ImpBoM ( raid ) : ~10 dps + raid dps increase

I think with ~30% base Crit it isn't necessary, since the 2.3 Patch buff of Vengenance, to stack more personal Crit to ensure Vengenance staying up all the time. So I decided to use Imp BoM.
The 3% crit from SC (or Improved SoC now I suppose) is raid wide. Its your biggest contributor to raid DPS and your second main raid utility. If you're a raiding Ret Pally you have to get it. It turns a "dead" Judgement to everyone except yourself into an incredible DPS buff.

Improved BoM is a "meh" talent IMO. Getting Pursuit of Justice and BoK seems more valuable to me, but that is because my guild runs with a raidbitch holydin who has Improved BoM. Most of the time you'll be single Salving yourself anyway unless you have an excess number of pallys, so it isn't worth the 5 points in most cases.

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Old 11/25/07, 7:54 AM   #993
Leonti
Glass Joe
 
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Human Paladin
 
Azshara (EU)
*damn* i swapped Imp SoC and Sanctified Seals Description. My fault ... *vanish* Thanks

Leonti
Proud Member of < Kavar Grunas Bar >

Celeon - Hüter des Lichts
Leonti - Klein, fein und gemein.
Wilma - Der eitle Teil meiner multiplen Persönlichkeit.

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Old 11/25/07, 8:06 AM   #994
myth123
Glass Joe
 
Troll Mage
 
Tichondrius
Currently Bellator's spreadsheet overvalues Mongoose (constant 1.6% crit > 4.8% crit with 33% up time, same with haste) and undervalues Executioner (constant 280 armor pen < 840 armor pen with 33% up time)

Editted out the bits on windfury cooldown. Apparently I was mistaken about it having an internal cooldown.

Last edited by myth123 : 11/26/07 at 9:53 AM.

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Old 11/25/07, 10:41 AM   #995
Tonyk
Von Kaiser
 
Blood Elf Paladin
 
Gul'dan
I'm not sure if I read your post correctly, but unless I'm wrong, Windfury Totem does not have an internal 3sec cooldown. You're thinking of the Windfury weapon buff that is exclusive to Shamans.

Regardless, Haste is not a good stat for Retribution Paladins. Having it only effect ~45% of our total damage makes it a poor stat to stack as opposed to Strength.

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Old 11/25/07, 11:32 AM   #996
Anarkii
King Hippo
 
Orc Hunter
 
Silvermoon
Originally Posted by myth123 View Post
Currently Bellator's spreadsheet overvalues Mongoose (constant 1.6% crit > 4.8% crit with 33% up time, same with haste) and undervalues Executioner (constant 280 armor pen < 840 armor pen with 33% up time)
Those estimations are pretty reasonable to make. The difference in valuations will be pretty minimal.

Originally Posted by myth123 View Post
The way DST is treated (average value) also contributes to overvaluing mongoose because while DST is up in actual play, a mongoose haste proc will lead to white attacks when windfury is still on cooldown.
There is no WF cooldown.

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Old 11/25/07, 1:31 PM   #997
Mélian-Môrwen
Glass Joe
 
Draenei Shaman
 
Destromath (EU)
sry

sorry guys....

had the s3 gloves on...false alarm. was wondering why I had 115% cs dmg. already cleared that up. sad panda.

Last edited by Mélian-Môrwen : 11/25/07 at 2:07 PM.

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Old 11/26/07, 8:54 AM   #998
Valerys
Don Flamenco
 
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Blood Elf Paladin
 
Argent Dawn (EU)
Right now, according to the spreadsheet, DST appears to be the absolute best SoB trinket, well over anything else in value (except maybe Crusade card). I'm wondering if it's really so or if the spreadsheet overvalues it somehow.

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Old 11/26/07, 11:54 AM   #999
Ayreon
Piston Honda
 
Undead Priest
 
Drak'thul (EU)
Originally Posted by Tonyk View Post
Regardless, Haste is not a good stat for Retribution Paladins.
Not true for Horde.

Having it only effect ~45% of our total damage makes it a poor stat to stack as opposed to Strength.
Dunno, according to WWS around 80% of my damage is physical. Maybe you should stop using SoR

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Old 11/26/07, 12:14 PM   #1000
Tonyk
Von Kaiser
 
Blood Elf Paladin
 
Gul'dan
Originally Posted by Ayreon View Post
Dunno, according to WWS around 80% of my damage is physical. Maybe you should stop using SoR
Haste does not effect Crusader Strike's cooldown

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