Originally Posted by Prepared
Yes, I'm pretty sure that was determined earlier in the thread, and it's also the default setting in the spreadsheet to have only 1 point in Imp. Judgement. I had 2/2 last night, and noticed myself mashing my Judgement/SoC whenever it came up, and having to wait a few times on the GCD so I could Crusader Strike.
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I actually found that having 2/2 in there isn't so bad. You can put 1 point into BoM or Deflection, to get to the third tier, but I think just doing 2/2 imp judgment is better overall. The reason being that you can hold off on judgements for an additional second to make sure you weave in your CS at the appropriate time in your cycle, but the shortened cooldown makes it notably easier when you have to switch targets and quickly get a JotC on the new target quickly.
The one thing which I find most annoying and, also, most torn on what I should do, is when you are switching targets fairly often. If your judgment cooldown isn't up, you don't want to waste the mana casting SoB / SoC only to switch to SotC to get off a judgment and then recast your dps seal... wasted seal cast that isn't judged, which if you do that often, adds up (unless you're using rank 1 SoC). But then again, you don't want to just sit there swinging with SotC waiting for your judgment cooldown because that is a pretty decent hit to your sustained dps, and, well, 3% crit buff on things when you need to burn it down fast isn't a bad thing. So, the 2/2 imp judgment helps with that a little bit by making the window that I am sitting there waiting to judge SotC that much smaller so I can get back into my normal damage rotations.
I just found that, yeah, in theory, a 9 second cooldown is better and no reason to put 2 points in it... in practice, it is nice to have 2 points for when you do need to judge quickly to get up those debuffs for the raid.