Originally Posted by Renaud
Can the Str Scroll buff be added to the buff list please? I love the new Belf included sheed Bellator!!
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Sure, this will be added in next version and thanks
Originally Posted by Averie
The new changes with today's patch, 2.3.2.
It will be interesting to see how these affect optimal gear choices now.
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Just fyi, the Last couple of iterations of the model have been based on 2.3.2
Originally Posted by Alatandir
You have created a very nice spreadsheet encapsulating a lot of information on our mechanics. Thank you and my props to you! I have a question however. On the "Character" sheet of your Paladin?Dps?v28_2.3.2, I was trying to check the math on your attack dps calculations, but the cell references formulas and information that I couldn't get to display for me. Could you please post here what your formula is for calculating the Crusader Strike DPS? Thanks. 
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It gets quite complicated, so i'll try to split it down into parts if thats ok.
It first calculates the
base hit:-
=[(Weapon Speed * Weapon Damage) + (Buffed AP / 14)*3.3 + 18(if Libram of Righteous Power equipped)] * 110% *105%(if vengeful glatiators gauntlets are equipped) * (100% + 2% per point in 2H weapon specialisation)
Then it works factors in crit and avoidance we'll call
Modified base hit
= (Base hit * Crit Modifier - Base hit * Avoidance)
Here, Avoidance is a % such as 5.6% is hit is capped and attacking from behind to count only dodge
Also, Crit Modifier is a % so if we have 30% crit, the crit modifier would be 310%
Then all the buffs are factored in to get the
Average Hit
= Modified Base Hit * Sanctity Aura(102%) * Crusade(103%) * Averaged Avenging Wrathe (103.3%) * Venegeance (115%) * Ferocious Inspiration (103%) * (100% - Boss Dmg Mitigation)
The Average Hit is then divided by the cooldown (6seconds) to get the dps.
Hope that made sense
