Originally Posted by Cathela
Then you're dropping some other threat talent, or skimping on important mitigation talents. Post your build if you like and we can take a look at it, but I don't see any way to chop 11 points out of Prot without taking a substantial hit somewhere.
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I just ran some numbers on three builds, with all the highest-level tanking gear I could find on wowhead. Essentially, all the Tempered Saronite stuff, + whatever offset pieces I could find.
I found, in total, that on tanking gear, there's roughly 1 point of str for every 2 points of stam. In the gear set I played with, I ended with the following numbers:
Strength: 479
Stamina: 902
[Note:] I couldn't find a well-itemized tanking weapon, and had to stick with
Lydia's Sharpened Swordbreaker as a weapon.
I think compared the following three specs (these are probably pretty bad, but they're what made sense to me at the time):
TbtL + SoL:
0/47/24
SoL w/o TbtL:
0/47/24
TbtL:
4/56/11
[Note:] I attempted to prioritize mitigation across all three talent specs, including Redoubt, Shield Spec, AD, and both the stam talents in all three specs.
I generated the following table of values:
SoL + TbtL SoL: TbtL
Stam: 1156.91 1156.91 1156.91
Strength: 605.94 605.94 605.94
AP: 1211.87 1211.87 1211.87
SP: 710.63 363.56 347.07
BV: 621.36 621.36 621.36
All Damage: 1.02 1.05 1.05
I then pushed all these numbers through the various skills used in tanking, and came up with the next table, of damage values:
Ability: SoL + TbtL SoL: TbtL
Cons 193.70 184.92 184.13
SealoR 228.29 173.15 190.53
JoR 1086.41 852.82 940.45
ShieldoR 1267.57 1305.60 1500.58
MWD 187.29 192.91 192.80
AS 935.93 938.48 1077.24
HotR -- -- 192.80
Ret Aura 238.35 203.99 --
Finally, I pushed these through with their multipliers to get, assuming every ability is used on cooldown, their TPS
TPS: SoL + TbtL SoL: TbtL
Cons 368.03 351.36 349.84
SealoR 255.15 193.52 212.94
JoR 229.35 180.04 198.54
ShieldoR 401.40 413.44 475.18
MWD 110.17 113.48 113.41
AS 59.28 59.44 68.23
HotR -- -- 61.05
Ret Aura 226.43 193.79 --
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Totals: 1649.81 1505.07 1479.19
[Note:] Ret Aura assumes a 2.0 attack speed boss. Obviously it scales only with SP, so it will tip the balance in favor of any SoH build. Also, since the HotR threat modifier is unknown, I did not include it (obviously a huge oversight)
TPS values w/o Ret Aura:
Totals: 1423.37 1311.27 1479.19
So, my conclusion is that they are pretty close in terms of scaling. You gain 15% on ShieldoR and AS and an additional threat ability, but lose on double-dipping of scaling on AP->SP conversions.
To see how the scaling goes further down the road, I ran the numbers with 800 Strength and 2k Stam (before multipliers) and got the following TPS values (with and without Ret Aura)
Total w/o Ret: 2141.16 1862.15 2193.73
Total w/ Ret: 2430.25 2078.86 2193.73
All this is assuming the itemization stays the same on gear (in terms of ratios), and that pally tank sets don't get any extra SP on them. All this, of course, is subject to change. Might provide a little insight, though.