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Old 10/12/08, 11:00 AM   #5191
Khaelarys
Piston Honda
 
Blood Elf Paladin
 
Lightninghoof
You lose the buff when you unlearn the talent, I imagine that will be the same behavior when you swap specs.

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Old 10/12/08, 11:37 AM   #5192
Eligos
Glass Joe
 
Dwarf Paladin
 
Korgath
Originally Posted by Khaelarys View Post
You lose the buff when you unlearn the talent, I imagine that will be the same behavior when you swap specs.
Didn't they do away with that in Beta? I was under the impression that you no longer had to relearn abilities with every respec.

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Old 10/12/08, 11:45 AM   #5193
Anedris
King Hippo
 
Troll Priest
 
Steamwheedle Cartel
Originally Posted by flyingtoastr View Post
You missed the memo where they said they are alright with certain unique utilities. Heroism, Wrath of Air, Judgements in General, Kings, Battle Res, Power Word: Fortitude...
I believe Blizzard is fine with class-unique utility as long as its not spec-specific. That seems to be the pattern anyways (with kings a bit of an outlier since it's talented, though it's accessible to all specs (with greater or lesser sacrifices as has been discussed), and some of the others have talents that improve them). Now HotC is low enough (and ret attractive enough as a subspec) that most paladins will probably have it regardless of spec, so it didn't overly need to have alternatives (though the assassination rogues will hardly complain about being able to skip those talent points and just let the paladins put up the crit buff).

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Old 10/12/08, 11:55 AM   #5194
Khaelarys
Piston Honda
 
Blood Elf Paladin
 
Lightninghoof
Originally Posted by Eligos View Post
Didn't they do away with that in Beta? I was under the impression that you no longer had to relearn abilities with every respec.
You don't have to relearn the ability, but if you switch off of the Kings spec back to your primary spec, everyone who has a Kings buff from you will lose it. At least, that's my suspicion.

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Old 10/12/08, 12:32 PM   #5195
Redcape
King Hippo
 
Redcape's Avatar
 
Dwarf Paladin
 
Vek'nilash
Originally Posted by Arikah View Post
I was under the impression that we (mostly) agreed on SoR/SoV vs SoB, in that the differences between the seals was very small until you factor in haste. The ability to crit on SoB more or less cancels out the 15% SoR/SoV damage increase from SotP, but when you start adding haste in addition to having the ability to crit, SoB comes out the clear winner. And don't say 'well what if you don't have haste', quite a few people have this at 70 already and it looks plentiful on 80 gear.
...

SoB scales WORSE with haste than SoR. SoR procs on only 2 specials, while SoB procs on 3. Both proc on autoattacks 100% of the time and as such when you are using SoR you benefit more from haste than SoB in relative terms. So yes, people at 70 have haste, and yes, they will have it at 80. This isn't convincing anyone that SoB is better.

I have a spreadsheet made that takes all raid/gear stats from a level 80 paladin with full naxx10 gear. With 3/5 SotP or better SoR does more damage. With 0/5 SotP SoR does about 3% less damage, with 5/5 it does about 3% more damage. Since 3/5 SotP is something you can get absolutely trivially with a ret pve build while missing nothing, I would suggest SoR as the best seal for level 80.

->Build<-

->Spreadsheet<-

Note with that build you might want to drop 2/2 Imp Ret Aura for more SotP, and you might also be able to get away with dropping Kings, Swift Retribution, Sanctified Retribution or Pursuit of Justice depending on circumstance and raid composition. There are a number of ways to get up to 5/5 SotP, but since 3/5 is easy to get without missing anything good, I like SoR as the basic seal for now.

One caveat is that the latest build mucked with a ton of things that might alter my numbers. The WD coefficient on Blood went up to 45%, SoC got a spellpower coefficient and SoR got 2hspec added onto it. In addition to that all kinds of things are bugged to hell, especially Sheath. As such my sheet reflects the previous build since I don't really have any idea what is right or wrong with this new build.

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Old 10/12/08, 1:05 PM   #5196
Eligos
Glass Joe
 
Dwarf Paladin
 
Korgath
Originally Posted by Khaelarys View Post
You don't have to relearn the ability, but if you switch off of the Kings spec back to your primary spec, everyone who has a Kings buff from you will lose it. At least, that's my suspicion.
Gotcha, I see what you mean now. While this feature is still in the works, I think it's safe to say that it's not Blizzard's intention for players to be running around with secondary buff specs, solely meant to circumvent the choices talent points are meant to create.

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Old 10/12/08, 1:06 PM   #5197
Valerys
Don Flamenco
 
Valerys's Avatar
 
Blood Elf Paladin
 
Argent Dawn (EU)
I won't be using SoR for two reasons:

1. SoR is possibly the most boring seal we have.
2. I cannot imagine Blizzard would want to make two seals completely useless. If SoR pulls ahead for ret, it will be fixed.

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Old 10/12/08, 1:14 PM   #5198
Prinsesa
Bald Bull
 
Blood Elf Paladin
 
Echo Isles
Pardon if I fell out of the loop, but did SOR only get back into the limelight because it's now being affected by Sheath of Light (which may or may not be intended)?

It's a little jarring to hear about Holy having soloing problems purportedly because SOR hits like a day-old kitten and then having it compared to SOB within a few pages.

"We do want Sanctuary to be the tanking seal"

- Ghostcrawler

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Old 10/12/08, 3:18 PM   #5199
BFG
Von Kaiser
 
No WoW main
Gnome Warrior
 
Mal'Ganis
I hate to say it, but Holy solo at 80 is quite bearable. Today I specced 51/5/15 to test Holy in Naxx, and after the raid I went to do some dailies in full healing gear. In mix of 70 epics and Northrend blues, with healing mace and shield, using SoV, JoW, Shock and ShR, DPS wasn't stellar - felt slightly lower than prot - but there was literally no downtime, I was looting the mob and immediately running to next one, regenning mana faster than I could spend it. As prot I was killing mobs maybe 1-2 GCDs faster (my prot gear is vastly superior), but 5600 mana was tight even with BoS, I had to drink from time to time.

As of healing, 51/5/15 build has all improved blessings missing only 3% crit (a sacrifice, yes), healing while trying to manage JotP haste, BoL and SS is immensely more involving and complicated compared to lvl70 facerolling, and to lvl80 JotW build max HL spam. I don't have efficiency numbers, but what's important - it feels fun. Just let's hope that they buff deep holy enough to justify BoL builds in raids...

No, this is not a whine post. It's legal to be a pessimist.

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Old 10/12/08, 3:40 PM   #5200
flyingtoastr
Bald Bull
 
flyingtoastr's Avatar
 
Human Paladin
 
Draka
I would agree with you (I've been running around Icecrown as 51/0/20 for a change of pace), but right now the reason Holy is so decent is because JoW is bugged to hell. It has a 100% proc rate with no internal cooldown, so you're getting massive amounts of mana back. I would expect once that is normalized holy will go back to about the state it is now--bearable but dull.

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Old 10/12/08, 3:45 PM   #5201
Kigale
Piston Honda
 
Orc Hunter
 
Fenris
Originally Posted by Anedris View Post
You may have missed the memo where Blizzard is trying to ensure that there is no class/spec that brings any unique utility to a raid...

Everything is supposed to be replaceable by something else. If a raid without a retadin is gimped in some fashion, Blizz has messed up. Shadow priests and survival hunters duplicate replenishment, BM hunters duplicate the damage bonus on talented ret aura (or are supposed to - there was a blue post suggesting FI was intended to be raid-wide and presumably non-stacking), battle shout duplicates BoM, assassination rogues duplicate the 3% crit (and elemental shaman? I think there's is spell-only but I'm not sure if it stacks or not), and I'm not sure if the haste from talented ret aura stacks with windfury and/or wrath of air.
You may have missed the post where I asked if assassination dps is high enough to justify the debuff. It was answered with: yes but it isn't worth the talent points if a ret is around. If true, this makes this utility unique ... unless hunters are going to drop frost traps every CD. Although some buffs/debuffs are not unique in theory they may be in practice.

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Old 10/12/08, 5:04 PM   #5202
Avitus
Great Tiger
 
Avitus's Avatar
 
Human Paladin
 
Doomhammer (EU)
Originally Posted by Redcape View Post
One caveat is that the latest build mucked with a ton of things that might alter my numbers. The WD coefficient on Blood went up to 45%, SoC got a spellpower coefficient and SoR got 2hspec added onto it. In addition to that all kinds of things are bugged to hell, especially Sheath.
Question is of course how much of these changes are intended. If intended, they might be the missing link to debunk SoR + SotP and rid us of this uncertainty.


Originally Posted by Valerys View Post
I won't be using SoR for two reasons:

1. SoR is possibly the most boring seal we have.
2. I cannot imagine Blizzard would want to make two seals completely useless. If SoR pulls ahead for ret, it will be fixed.
1. It really doesn't matter what we perceive as boring. If it's better, people will use it. No one said spamming shadowbolt for extended hours is the most challenging/entertaining way to play wow, but that's the best way to play a warlock currently.

2. I agree and I do hope they're on top of this. Blizzard stealth readers, you following this?


Originally Posted by Prinsesa View Post
It's a little jarring to hear about Holy having soloing problems purportedly because SOR hits like a day-old kitten and then having it compared to SOB within a few pages.
The working theory at the moment is that SoR is weaker while soloing/unbuffed, yet due to scaling better it overtakes SoB raidbuffed at a low Point of Inflection where the major factor is AP.

What might be the missing link to debunk all this are the current undocumented changes which may or may not be intended.

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Old 10/12/08, 5:38 PM   #5203
burghy
Don Flamenco
 
Human Paladin
 
Ravencrest (EU)
Originally Posted by flyingtoastr View Post
I would agree with you (I've been running around Icecrown as 51/0/20 for a change of pace), but right now the reason Holy is so decent is because JoW is bugged to hell. It has a 100% proc rate with no internal cooldown, so you're getting massive amounts of mana back. I would expect once that is normalized holy will go back to about the state it is now--bearable but dull.
Mana it's not an issue simply because of DP, I tested it before this judgement "buff".

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Old 10/12/08, 7:28 PM   #5204
GSH
King Hippo
 
Human Paladin
 
Gorgonnash
Originally Posted by Avitus View Post
The working theory at the moment is that SoR is weaker while soloing/unbuffed, yet due to scaling better it overtakes SoB raidbuffed at a low Point of Inflection where the major factor is AP.
The biggest problem is that SoR is both the levelling Seal and the spellpower Seal. This is a paradox, because you have zero spellpower while levelling.

For example, if SoR and SoB changed places (ie you got SoB at level 1, and SoR at level 64), everything falls into place. You have an AP seal for the majority of the game where you rely on AP. At the point where you start getting SP armor, you get an SP Seal. You can weight SoR much further towards SP, and lower the AP coefficient significantly, making it a good tool for Holy, but useless for Retribution.

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Old 10/12/08, 7:48 PM   #5205
Avitus
Great Tiger
 
Avitus's Avatar
 
Human Paladin
 
Doomhammer (EU)
Yep, as debated for dozens of pages somewhat back, it never made sense from a design standpoint. We work with what is given though ;/

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