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Old 12/31/08, 8:22 AM   #766
Nitz
Don Flamenco
 
Nitz's Avatar
 
Draenei Shaman
 
Ysondre (EU)
Originally Posted by galzohar View Post
When the aoe damage is either light or infrequent, it's usually easier to heal it up with fol/hl than ss.
Hu, no, I don't think so. Infrequent damage I'm totally ok with it, due to the mechanics of the spell, but light steady damage is a god given gift for SS. For example, it almost negates Sapphiron's aura, leaving JoL to top of players who are not standing in a blizzard. On Sapphiron 10 I did the raid healing with my paladin, leaving the tank to a resto druid.

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Old 12/31/08, 9:20 AM   #767
Jaydin
Von Kaiser
 
Blood Elf Paladin
 
Runetotem
Originally Posted by Budobo22 View Post
SS has no practical use in raids if youre looking to get the extra 50% FOL crit, since the tanks always get hit for more than a mere 2k (in which case you need to HL anyway), so the 50% crit buff is both gone, and you shouldnt even use FOL. *note* what pallies dont just SPAM HL anyway?!
Actually, with the mechanics of SS being proc'd after the damage taken ensures the shield buff (hence 50% crit buff) will be up at least through the swing of the next boss swing (assuming one target). Most bosses will not hit the tank twice within 1 second, and if the tank avoids a hit or two the 50% crit buff should remain for at least the time it takes to cast one or two flash of lights. Granted, if the tank is hurting for hp so bad that you *need* the crit FoL, HL is probably better...but it is situational.

I will test the deal with SS proccing on blocked or partially blocked damage...I would be surprised to see it *not* proc on partially blocked damage, but I will confirm next chance I get.

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Old 12/31/08, 10:26 AM   #768
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Originally Posted by Nitz View Post
Hu, no, I don't think so. Infrequent damage I'm totally ok with it, due to the mechanics of the spell, but light steady damage is a god given gift for SS. For example, it almost negates Sapphiron's aura, leaving JoL to top of players who are not standing in a blizzard. On Sapphiron 10 I did the raid healing with my paladin, leaving the tank to a resto druid.
By "light" I mean that the absorption of SS will be an overkill, whether it's due to being very low frequent damage or moderately low infrequent damage. Sapphiron's damage is anything but "light", although on that fight I don't use SS because I'm busy with the tank (and if I do toss some heals to the raid, it's mostly trying to take advantage of beacon and often on people that really need a heal *right now*).

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Old 12/31/08, 11:01 PM   #769
Apollion
Von Kaiser
 
Draenei Paladin
 
The Venture Co
Originally Posted by Jaydin View Post
Actually, with the mechanics of SS being proc'd after the damage taken ensures the shield buff (hence 50% crit buff) will be up at least through the swing of the next boss swing (assuming one target). Most bosses will not hit the tank twice within 1 second, and if the tank avoids a hit or two the 50% crit buff should remain for at least the time it takes to cast one or two flash of lights. Granted, if the tank is hurting for hp so bad that you *need* the crit FoL, HL is probably better...but it is situational.

I will test the deal with SS proccing on blocked or partially blocked damage...I would be surprised to see it *not* proc on partially blocked damage, but I will confirm next chance I get.
You're right in saying that the extra crit should be overhealing if we're doing FoL at this time, but it will at the very least make FoL that much more mana-efficient (not that it needs that)

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Old 01/01/09, 6:17 PM   #770
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Malleus View Post
Out of curiosity, I plugged frmorrison's Pawn numbers for Holy Palas into Lootrank. (Lootrank doesn't have the socket variables, but the weapons under discussion don't have sockets anyway.) As you can see, L&D and the Hammer rank a good long way behind the Torch.

What interested me about the results was that Turning Tide was a clear winner over Torch, when frmorrison had himself previously claimed that the Torch was BIS.
You now see why Pawn is not that great, since value changes based on many factors.

Torch is mostly BiS because you don't screw Mages/Warlocks out of their BiS.

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Old 01/01/09, 7:07 PM   #771
burghy
Don Flamenco
 
Human Paladin
 
Ravencrest (EU)
Isn't torch BiS for holy and shadow priests/resto and balance druids/elemental and resto shamans?

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Old 01/01/09, 8:47 PM   #772
Arthaal
Don Flamenco
 
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Blood Elf Paladin
 
Deathwing
With the consolidation of caster stats the came with WotLK you'll always be looking at taking someone's best in slot. I understand the argument for giving priority to your DPS caster team on mainly SP upgrades (which is the main thing higher tier weapons provide), but that being said, if you're operating under a DKP system, I would just bid high on whatever drops first and not worry too much about it beyond that.

Percent modifiers R'US

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Old 01/02/09, 10:20 AM   #773
WolfTear359
Glass Joe
 
Human Paladin
 
Farstriders
Originally Posted by frmorrison View Post
You now see why Pawn is not that great, since value changes based on many factors.

Torch is mostly BiS because you don't screw Mages/Warlocks out of their BiS.
There isnt any weapon in the game that only one class can use sword/mace wise so just because it might be best in slot for mages and warlocks doesn't mean its not best in slot for us. No matter which weapon you will be rolling against other classes because blizzard hasnt designed class specific items(cept for maybe hunters and their Agility Pole Arms) I would most definitely roll against the mages and warlocks because the Turning Tide has the stats that i value more than the Torch.

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Old 01/02/09, 4:11 PM   #774
CK396
Glass Joe
 
Blood Elf Paladin
 
Azjol-Nerub
Originally Posted by WolfTear359 View Post
There isnt any weapon in the game that only one class can use sword/mace wise so just because it might be best in slot for mages and warlocks doesn't mean its not best in slot for us. No matter which weapon you will be rolling against other classes because blizzard hasnt designed class specific items(cept for maybe hunters and their Agility Pole Arms) I would most definitely roll against the mages and warlocks because the Turning Tide has the stats that i value more than the Torch.
I agree, Turning Tide is more appealing in my eyes than the mace, and fully intend on picking one up when I can (dkp system). As you said, either way you're taking a BiS from someone else, so you might as well pick the one that's a BiS for you too!

p.s. Ishara I really want to play Ultima Online...

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Old 01/02/09, 6:40 PM   #775
Saraphic
Glass Joe
 
Human Paladin
 
Spinebreaker
Sacred Shield

Sacred Shield is situational. However in the current content, I find that it's quite easy to keep up on the MT. SS also saves a massive amount of raid damage on certain fights, some of which are mentioned below:

Sapphiron: I literally kept an entire side up almost exclusively with SS and druid hots while 4 healing Sapphiron 25 the other night. SS does proc off the periodic damage aura.

Lotheb: Cast when Necrotic Aura is up.

Four Horsemen: Cast on yourself and other tank in back. This almost completely mitigates the damage in 10 man and helps quite significantly in 25 man.

KT: I haven't tested SS on ice tombs. Can anyone confirm that the damage procs it?

Anub: Cast on MT during insect swarm. Heal through swarm using this method and increase dps time.

Last edited by Saraphic : 01/02/09 at 6:47 PM.

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Old 01/03/09, 6:40 AM   #776
Kadrix
Glass Joe
 
Human Warlock
 
Hyjal
Has anyone thought of putting together a chart of values for use on lootrank, or would the values vary too much with gear to set up properly?

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Old 01/03/09, 6:57 AM   #777
Malleus
King Hippo
 
Human Paladin
 
Bronze Dragonflight (EU)
Originally Posted by Kadrix View Post
Has anyone thought of putting together a chart of values for use on lootrank, or would the values vary too much with gear to set up properly?
You mean, in addition to the pre-programmed LootRank page I linked to in post 701 of this thread? No. As was mentioned at the time, our prime requisites switch around a lot.

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Old 01/03/09, 1:28 PM   #778
Zwick
Glass Joe
 
Human Paladin
 
Dethecus
Is there any reason Healbot was not given consideration as a valid addon. I find that it does everying Grid can do along with clique and classtimers. Healbot will keep track of your BOL and other quick buffs that you may cast. And alows you to customize your mouse buttons to cast what ever you need. So you are able to cast cleanse on a player with out having another addon. Also another note. Pallypower does a nice job o keeping track of the buff timers. I feel that class timers is not worth the added space. Is it possible to add Healbot as a valid addon?

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Old 01/04/09, 9:07 AM   #779
Ishara
Don Flamenco
 
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Human Priest
 
Argent Dawn (EU)
KT: I haven't tested SS on ice tombs. Can anyone confirm that the damage procs it?
Working or not, its a big waste of a gcd. A flash + holy shock and you are fine in that case.

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Old 01/04/09, 6:53 PM   #780
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Originally Posted by Zwick View Post
Is there any reason Healbot was not given consideration as a valid addon. I find that it does everying Grid can do along with clique and classtimers. Healbot will keep track of your BOL and other quick buffs that you may cast. And alows you to customize your mouse buttons to cast what ever you need. So you are able to cast cleanse on a player with out having another addon. Also another note. Pallypower does a nice job o keeping track of the buff timers. I feel that class timers is not worth the added space. Is it possible to add Healbot as a valid addon?
The AddOns were given as suggestion to players starting out, and were by no means supposed to be an all encompassing list. PallyPower only supports long duration buffs, and most people use ClassTimers for short duration ones (like SS or BoL).


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