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Old 08/20/09, 2:07 AM   #1531
Ceska
Glass Joe
 
Draenei Paladin
 
Nathrezim
Vs

So [Meteorite Crystal] Vs [Pandora's Plea]

The SP is pretty nice for the SS I disregard the GCD of Meteor because I use a GCD when Plea is up to place up another SS. If you beacon a target then Meteorite will double proc meaning 1 Flash with a Beacon up = 2 Procs. The proc cap is 20 summing up to 1200 mp5.

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Old 08/20/09, 7:16 AM   #1532
Arch80
Glass Joe
 
Human Paladin
 
Shadowsong
WWS Problem

For some reason WWS is not showing healing numbers anymore. Here is a link to a recent raid. Wow Web Stats The dps is showing up but we get all zero's for healing. The forums for WWS seem to have disappeared. Can anyone help me figure this out? I can get World of Logs to show a complete report with healing info using the same combatlog. Any help is appreciated.

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Old 08/20/09, 7:36 AM   #1533
gcbirzan
Bald Bull
 
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Human Paladin
 
Darksorrow (EU)
Originally Posted by Mex View Post
It has nothing to do with balance. The ratio of stats X, Y, Z, etc to each other is unimportant, at least insofar as maintaining any strict ratio or "balance" goes.

It's all about value. One stat will always be worth more than another, and this will depend upon your specific needs for the fight (rawr can give you detailed information, and allow you to adjust various weightings here).
While I agree with the rest of your post, this part is misleading. The value of stats varies depending on your other stats (and sometimes, with the stat itself). Another thing to note is that rawr just lets you pick the best stats/gear in order to achieve the most healing done in a fight, without much regard to the details of the fight, like phases with a lot of damage, phases with light damage and other such quirks.

Originally Posted by Ceska View Post
So [Meteorite Crystal] Vs [Pandora's Plea]

The SP is pretty nice for the SS I disregard the GCD of Meteor because I use a GCD when Plea is up to place up another SS.
As it was pointed out in another thread, the absorb value of SS depends on your spell power when the shield buff procs, not when you applied it.

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Old 08/20/09, 2:41 PM   #1534
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Arch80 View Post
For some reason WWS is not showing healing numbers anymore. Here is a link to a recent raid. Wow Web Stats The dps is showing up but we get all zero's for healing. The forums for WWS seem to have disappeared. Can anyone help me figure this out? I can get World of Logs to show a complete report with healing info using the same combatlog. Any help is appreciated.
I get the same error with WWS, however WoL and WMO work properly. WWS hasn't worked properly in months.

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Old 08/20/09, 4:04 PM   #1535
Arch80
Glass Joe
 
Human Paladin
 
Shadowsong
Thank you for the refreshingly quick reply. I have sent countless messages to the "contact us" link with no response. I paid for the unlimited account and have been disappointed. They took down their forums a while ago and don't seem to care about their paying customers. I think I was duped. We will be using the other apps from now on.

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Old 08/20/09, 8:09 PM   #1536
delaydackel
Glass Joe
 
Blood Elf Mage
 
Mannoroth (EU)
Well I've been playing around a little with Rawr and my prot paladin and now I'm a little confused: It's telling me (no matter what ranking system I choose, i.e. tank points, mitigation scale...) that seal of righteousness is better than seal of vengeance. Shouldn't it be the other way around?

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Old 08/20/09, 11:01 PM   #1537
 frmorrison
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by delaydackel View Post
Well I've been playing around a little with Rawr and my prot paladin and now I'm a little confused: It's telling me (no matter what ranking system I choose, i.e. tank points, mitigation scale...) that seal of righteousness is better than seal of vengeance. Shouldn't it be the other way around?
Rawr says SoR gives a little more threat, but you get more survival/mitigation from SoV (due to 10 expertise), this is using my 226 gear.

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Old 08/20/09, 11:19 PM   #1538
 Mex
Sour Bear Mojo
 
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Mex
Tauren Shaman
 
No WoW Account
Originally Posted by delaydackel View Post
Well I've been playing around a little with Rawr and my prot paladin and now I'm a little confused: It's telling me (no matter what ranking system I choose, i.e. tank points, mitigation scale...) that seal of righteousness is better than seal of vengeance. Shouldn't it be the other way around?
SoR will be better on very short fights, have you changed the fight length at all?

Originally Posted by gcbirzan View Post
While I agree with the rest of your post, this part is misleading. The value of stats varies depending on your other stats (and sometimes, with the stat itself).
You're right, it does seem a bit misleading, all I was trying to convey was that there was no benefit in gemming for balance for balance's sake.

A latent appliance fetishist is someone who refuses to admit to his or herself that sexual gratification can only be achieved through the use of machines.
- L. Ron Hoover

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Old 08/20/09, 11:53 PM   #1539
delaydackel
Glass Joe
 
Blood Elf Mage
 
Mannoroth (EU)
Originally Posted by frmorrison View Post
Rawr says SoR gives a little more threat, but you get more survival/mitigation from SoV (due to 10 expertise), this is using my 226 gear.
Uhm, expertise doesn't give any kind of survival/mitigation afaik, would you mind clarifying?

Originally Posted by Mex View Post
SoR will be better on very short fights, have you changed the fight length at all?
Nope, i didn't modify anything in this way.

Edit: Just checked again, there is no option to change fight duration in Rawr v2.2.13 for prot paladins.

Last edited by delaydackel : 08/21/09 at 9:30 AM.

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Old 08/20/09, 11:59 PM   #1540
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by delaydackel View Post
Uhm, expertise doesn't give any kind of survival/mitigation afaik, would you mind clarifying?
I just use Rawr, I don't know where the number exactly are coming from. However what it is saying is 10 more expertise means less parry haste, and it is not like getting the SoV glyph is hard to do.

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Old 08/21/09, 3:40 PM   #1541
Sugarbowl
Glass Joe
 
Human Paladin
 
Burning Legion
Hello All,

First time ever posting here at EJ. I have 2 questions for the community.

1) While using RAWR I am not able to put in a nightmare tear for a gem selection am i doing something wrong?

2) As a Holy pally doing Ulduar 25 fresh normal runs, my haste sits around 450-500 and my mp5 sits around 134mp5 while in battle. What is a good amount of Haste / mp5 Mix in order to do Uldaur 25 normal, Hardmode 10 man and ToC Normal both 10 and 25?

Thank you all for your help this is an awesome community

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Old 08/21/09, 5:38 PM   #1542
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Sugarbowl View Post
1) While using RAWR I am not able to put in a nightmare tear for a gem selection am i doing something wrong?

2) As a Holy pally doing Ulduar 25 fresh normal runs, my haste sits around 450-500 and my mp5 sits around 134mp5 while in battle. What is a good amount of Haste / mp5 Mix in order to do Uldaur 25 normal, Hardmode 10 man and ToC Normal both 10 and 25?
If you are Holy spec trying to use a Nightmare Tear, then you are wrong. If Ret or Prot, the gem is nice and it is in the gemming.

There is not right amount of Haste or mp5. Just keep upgrading your gear when you can.

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Old 08/24/09, 6:39 AM   #1543
Criven
Glass Joe
 
Troll Hunter
 
Steamwheedle Cartel (EU)
I couldn't find this addressed since 3.2's Int & Crit nerf for holy:

Is the [Spellpower Elixir] & [Elixir of Mighty Thoughts] combination still worthwhile compared to the flasks?

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Old 08/24/09, 9:42 AM   #1544
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
The nerf to Holy just meant Int was even more important (since you need regen help). That is a decent combo, assuming you will not die. There is a 65 Int Flask as well.

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Old 08/25/09, 2:21 AM   #1545
Lethaenon
Glass Joe
 
Human Paladin
 
Zangarmarsh
Dear patrons of EJ Paladins forums,

I come seeking advice on a very important issue; I've come to notice more and more Holy Paladins are refusing to gem INT due to "never running oom". Did 3.2 magically change the way we gem and enchant our gear? I was still under the impression that "More INT meant more mana from replenishment/DP/JoW procs which in turn allowed us to cast more Holy Light." Did I miss the note somewhere or am I surrounded by people who speak nonsense?

EDIT: I've discovered that socketing the following is rather effective:
Yellow Sockets : INT
Blue Sockets: INT/Mp5
Red Sockets: INT/SP

It's amazing what can happen if you read close enough and ask questions.

Last edited by Lethaenon : 08/25/09 at 3:21 AM.

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