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Old 11/26/08, 4:01 AM   #166
Chmur
Von Kaiser
 
Dwarf Paladin
 
Shadowsong (EU)
Originally Posted by Zeratu View Post
Can Torch be better than De-Ranged Waraxe? i have them both and despite the 610 end dmg for axe i dont see hits/crits bigger than hits/crits with Torch (595 end dmg for torch). Can the Axe be bugged? Am i missing something?
You might be right there. I got the same feeling confirmed by dummies testing. But I am dwarf paladin, so... Anyways, sticked to my Torch with Mongoose till Titansteel Destroyer.

Save the dolphins or something please. They are in more danger than Ret pallies
-Golden quote from those wild days around 3.03 release-

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Old 11/26/08, 5:46 AM   #167
gouldukat
Banned
 
Human Paladin
 
Silvermoon (EU)
Originally Posted by Prinsesa View Post
...
Ataraxeo on Improved Hammer of Justice: Blizzard cannot assume that a 5-man group will always have an interrupter, so any 5-man boss that casts a spell is assumed to be survivable even if they get the casts off. This is most evident in Gun'drak's rhino boss, where you're even encouraged to let him cast his rhino form to get the heroic achievement.
...
Laugh, to get the achievement you need to interrupt it ! and he speed up every 10% life ! so your point is completely out.

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Old 11/26/08, 5:55 AM   #168
ZeroWashu
Banned
 
Draenei Shaman
 
Eitrigg
Is there anything against using a shield spike while leveling instead of block or stamina enchants? This is for protection spec'd leveling. Is a spiked shield still valid for trash clearing or is block preferred there?

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Old 11/26/08, 6:35 AM   #169
• Chicken
Mod
 
Chicken's Avatar
 
Gnome Monk
 
Azjol-Nerub (EU)
Originally Posted by gouldukat View Post
Laugh, to get the achievement you need to interrupt it ! and he speed up every 10% life ! so your point is completely out.
That's the mammoth boss, nevertheless, I'd guess achievements are simply outside of the realm of what Blizzard expects out of a normal 5-man group. It's far from the only achievement that relies on having certain abilities in your group.

Originally Posted by ZeroWashu View Post
Is there anything against using a shield spike while leveling instead of block or stamina enchants? This is for protection spec'd leveling. Is a spiked shield still valid for trash clearing or is block preferred there?
I can't really imagine the shield spike being a significant amount of your damage done any more, even with very large pulls. It nevertheless stays more damage than the other options, so if you somehow feel your issue while AoE farming is that you need more damage, it's the obvious option.

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Old 11/26/08, 8:49 AM   #170
Exemplar
Bald Bull
 
Human Paladin
 
Scarlet Crusade
Originally Posted by Zeratu View Post
Can Torch be better than De-Ranged Waraxe? i have them both and despite the 610 end dmg for axe i dont see hits/crits bigger than hits/crits with Torch (595 end dmg for torch). Can the Axe be bugged? Am i missing something?
Did you max your 2H axe skill? If your 2H mace is at max (since you've been using the Torch) and 2H axe is lagging behind, you will notice the difference.

As a human the axe was a straight upgrade from the Torch to me, even losing my racial Expertise. As was the Titansteel beyond the De-raged Waraxe (re-gaining my racial Expertise).

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Old 11/26/08, 9:58 AM   #171
Zeratu
Glass Joe
 
Troll Mage
 
Dunemaul (EU)
Originally Posted by Exemplar View Post
Did you max your 2H axe skill?
Yes, max skill on both. Can the axe be bugged?

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Old 11/26/08, 10:11 AM   #172
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Zeratu View Post
Yes, max skill on both. Can the axe be bugged?
No, assuming both weapon skills numbers were the same.

The difference between the Axe and Torch is not that much, so don't worry about it. The Axe replaced Torch for me.

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Old 11/26/08, 11:07 AM   #173
Fiola
Great Tiger
 
Human Paladin
 
Skywall
Originally Posted by Zeratu View Post
Can Torch be better than De-Ranged Waraxe? i have them both and despite the 610 end dmg for axe i dont see hits/crits bigger than hits/crits with Torch (595 end dmg for torch). Can the Axe be bugged? Am i missing something?
You're asking why you're not noticing a 15 damage difference on weapons that average for 1000+ damage per swing. (with AP and % modifiers, ignoring armor)

That's a 1.5% difference in damage per swing. I'd say it's impossible to notice it.


It's still a DPS gain, though the math is interesting when you think about SoB's weapon speed dependency:

Gains:
15~ DPS to auto-attack.
15 damage per CS (2.5 DPS)
15 damage per DS (1.5 DPS, single target)
15 weapon damage * 36% = 5.4 damage / JoB (0.7~ DPS)
15 weapon damage * 28% = 4.2 damage / SoB proc


"Loss":
3k AP / 14 * 0.3 weapon speed * 28% = 18 damage / SoB proc due to faster weapon speed (assuming 3k AP)

16 SoB procs from specials
15.8 SoB procs from weapon swings (3.8 AS)
17.1 SoB procs from weapon swings (3.5 AS)

You go from 31.8 SoB procs -> 33.1 SoB procs, but lose 13.8 damage per proc, or 439 damage per minute (7~ DPS). That 439 damage is offset by the 1.3 extra SoB procs - if your SoB hits for 338 damage, there's no change in overall SoB damage output.

The Deraged weapon is an increase of 20~ DPS, ignoring % modifiers from talents.



There's a larger loss for SoC, due to its PPM mechanic. (doing the analysis just because I use it a lot)
3k / 14 * -0.3 weapon speed * 45% = -29 damage / SoC procs

40.8 % chance to proc for 3.5 AS
44.3 % chance to proc for 3.8 AS

31.8 weapon swings * 44.3% = 14.1 SoC procs
33.1 weapon swings * 40.8% = 13.5 SoC procs

So for SoC, you lose damage per proc AND lose SoC procs by switching to a faster weapon. (2x penalty; reverse is true when going to a slower weapon) Doing some quick math, you lose about 740 damage / minute, or 12 DPS. Throw in the SoC glyph and AC, and the weapon is a small change in DPS for SoC. (sidegrade)

Last edited by Fiola : 11/26/08 at 11:19 AM.

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Old 11/26/08, 11:27 AM   #174
Gevlin
Von Kaiser
 
Human Paladin
 
Mannoroth
My enchanted TotD (executioner, sigh) was doing more SoC dps than the unenchanted De-Raged War Axe. And about equal SoB dps on the "Boss" dummy. At this point I don't think the axe is worth enchanting if you've got a torch.

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Old 11/26/08, 2:10 PM   #175
Glaneon
Glass Joe
 
Human Paladin
 
Shadow Council
Originally Posted by frmorrison View Post
When Bubble is up, you take 30% of the damage of your teammates. Since bubble is damage immunity, you will be safe.
Is our tooltip wrong then? I've found it only reduces damage taken by 50%. (My falling deaths since 3.0 proves it - QQ)

So, if I take 30% of 3k damage from 9 other people and then halve it... 4050 damage. Even at 10k damage to everyone - that's 13,500 (+50% of the initial 10k), that's 18,500HP - if I have any damage on me, I'm dead (yes, they're still hit for 6k each) - this is my health fully buffed around 74. (Yes, I've seen some tanks in the 23k range, unbuffed, at 80).

This definitely appears to be an OT talent. No?

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Old 11/26/08, 2:38 PM   #176
Exemplar
Bald Bull
 
Human Paladin
 
Scarlet Crusade
Originally Posted by Glaneon View Post
Is our tooltip wrong then? I've found it only reduces damage taken by 50%. (My falling deaths since 3.0 proves it - QQ)
I think you're confusing Divine Shield and Divine Protection.

Divine Shield reduces 100% of damage (you take no damage). The talent Divine Guardian affects Divine Shield. 30% of raid damage all redirected to you and reduced by 100%. You take no damage.

Divine Protection reduces damage you take by 50%. This talent does not affect Divine Protection - nothing is redirected.

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Old 11/27/08, 2:46 AM   #177
Zeratu
Glass Joe
 
Troll Mage
 
Dunemaul (EU)
Thank you very much Fiola.

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Old 11/27/08, 4:03 AM   #178
Milou
Piston Honda
 
Milou's Avatar
 
Undead Death Knight
 
Destromath
After running a few 1000 auto-swing tests with various gear on the boss level target dummy in Silvermoon, the numbers completely agree with what I've witnessed in various setups over the last two weeks on live raiding. I hit cap at 5% meaning I'm getting a 4% hit rating for free, which also meets the numbers I've been seeing since I got on beta.

Expertise is as expected. And I did the tests a few times with and without ret aura.

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Old 11/27/08, 4:43 AM   #179
thadufuzz
Glass Joe
 
Troll Paladin
 
Turalyon (EU)
Hello all

I am a previous rogue that rerolled to retribution paladin, called Lorèal on Turalyon EU.
Was just wondering, and I am sorry if this has already been responded to, is there any ETA on when the judgement bug will be fixed?

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Old 11/27/08, 5:55 AM   #180
Milou
Piston Honda
 
Milou's Avatar
 
Undead Death Knight
 
Destromath
Originally Posted by thadufuzz View Post
Hello all

I am a previous rogue that rerolled to retribution paladin, called Lorèal on Turalyon EU.
Was just wondering, and I am sorry if this has already been responded to, is there any ETA on when the judgement bug will be fixed?
I've not heard of an acknowledgement of it's existence from anyone at Blizzard yet so it's totally up in the air.

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