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Old 02/06/10, 4:32 PM   #2041
mofidik
Piston Honda
 
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Human Paladin
 
Doomhammer (EU)
I have a question regarding Judgement of the Just. Basically, I'm curious as to whether the urban myths about JotJ dropping when an other (ret/holy) paladin judges the same judgement as the protection paladin are true. I've personally always shrugged it off as people having wonky UIs since I have never noticed anything of such sort personally, but then it's not entirely impossible for the rumours to be true.

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Old 02/06/10, 7:47 PM   #2042
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by mofidik View Post
I have a question regarding Judgement of the Just. Basically, I'm curious as to whether the urban myths about JotJ dropping when an other (ret/holy) paladin judges the same judgement as the protection paladin are true. I've personally always shrugged it off as people having wonky UIs since I have never noticed anything of such sort personally, but then it's not entirely impossible for the rumours to be true.
Maybe a long time ago, but at least for the last few months JotJ does not drop with another Paladin Judges. Other another JotJ can overwrite it (two Prot Pallies judgeing the same target).

E: However similar abilities such as Thunderclap can override it if it is talented.

Last edited by frmorrison : 02/07/10 at 12:19 AM.

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Old 02/07/10, 3:08 AM   #2043
Herzak
Glass Joe
 
Human Paladin
 
Aerie Peak
Kings/Might Scaling

I was wondering if Kings will outscale Improved Might in AP gain with currently obtainable gear?

If so.. what is the strength break-even point for Kings to beat Might in AP gain?

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Old 02/07/10, 4:47 AM   #2044
cremor
Piston Honda
 
Human Paladin
 
Blackmoore (EU)
Originally Posted by mofidik View Post
I have a question regarding Judgement of the Just. Basically, I'm curious as to whether the urban myths about JotJ dropping when an other (ret/holy) paladin judges the same judgement as the protection paladin are true.
It's not a urban myth. It was true until Patch 3.2, when it was fixed.
Since Patch 3.2 it's a own debuff, before it was just a modified judgement debuff.

From the official Patch 3.2.0 patchnotes:
Judgement of the Just: The effect from this talent will no longer be removed if a paladin without this talent overwrites the judgement placed by a paladin who does have the talent.

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Old 02/07/10, 10:05 AM   #2045
PallyDruidLock
Glass Joe
 
Tauren Druid
 
Thorium Brotherhood
Originally Posted by Herzak View Post
I was wondering if Kings will outscale Improved Might in AP gain with currently obtainable gear?

If so.. what is the strength break-even point for Kings to beat Might in AP gain?
I don't think that in terms of AP gains kings will ever pass might
improved might gives around 660AP IIRC
it takes 330 strength after talents to get 660AP
for kings to give more than 330 strength you'd need over 3300 strength (we're assuming unbuffed since you'll have both might and kings in most group scenarios)
my ret is only in t9 gear and is running around 1600, so I somewhat doubt that will be doubling through an increase of 1tier in gear.

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Old 02/07/10, 10:59 AM   #2046
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Herzak View Post
I was wondering if Kings will outscale Improved Might in AP gain with currently obtainable gear?

If so.. what is the strength break-even point for Kings to beat Might in AP gain?
Kings is better than Might with 277 gear when raid buffed (while you may have less attack power, the extra agility pulls it ahead). This is with both the 3300 strength and 2400 strength versions of 277 gear. However, solo (so just Ret buffs), Might is slightly better.

The difference was less than 50 dps, so if survival is not an issue Might is always better until you have a full set of 277 gear. Note due to Drums of Kings, you can get Might and 8% all stats to yourself anytime you need it.

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Old 02/07/10, 4:16 PM   #2047
ragemustang
Glass Joe
 
Dwarf Paladin
 
Eredar
A pally's basic tanking rotation uses mostly moves that require shields. My question is does block value affect the damage that your shield does when using those attacks, or does it only affect the defensive value of how much damage is absorbed?

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Old 02/08/10, 5:42 AM   #2048
Neraya
Banned
 
Human Paladin
 
Khadgar (EU)
Block value increases the damage done by Shield of Righteousness.
Strength increases block value also, which in turn also increases shield damage.
Note that the amount of block value that can contribute to extra damage is capped.

Block rating increases your chance to block. It doesn't increase SoR damage. But it can increase damage done by having more Holy shields procs and shield spike procs.

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Old 02/08/10, 7:40 AM   #2049
Shimba85
Glass Joe
 
Human Paladin
 
Emerald Dream (EU)
On for example Valithria Dreamwalker.. if I beacon her and heal the raid (as suggested in the 3.3 holy compendium), will my heals that are transferred onto her benefit of +healing buffs that is on her (such as "Guardian Spirit")?

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Old 02/08/10, 8:37 AM   #2050
Sparty
Piston Honda
 
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Human Paladin
 
Stormrage
Originally Posted by Shimba85 View Post
On for example Valithria Dreamwalker.. if I beacon her and heal the raid (as suggested in the 3.3 holy compendium), will my heals that are transferred onto her benefit of +healing buffs that is on her (such as "Guardian Spirit")?
Yes, though there is a cooldown for Guardian Spirit on her which will only allow it once per minute.

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Old 02/08/10, 8:44 PM   #2051
Briora
Glass Joe
 
Dwarf Paladin
 
Forscherliga (EU)
Why does my rawr consider [Victor's Call] to be so bad, when I didn't yet reach the expertise cap with the rest of my equipment (14 without it, 24 with it)?
I'm only using retribution as second spec, but I always thought that reaching expertise cap should be quite high
on your list when gearing up.

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Old 02/08/10, 9:09 PM   #2052
Lightbender
Von Kaiser
 
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Human Paladin
 
Ravenholdt
Rawr doesn't model the on use at all from what I remember.

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Old 02/08/10, 10:54 PM   #2053
Elamahpla
Von Kaiser
 
Goblin Death Knight
 
Mug'thol
Originally Posted by Briora View Post
Why does my rawr consider [Victor's Call] to be so bad, when I didn't yet reach the expertise cap with the rest of my equipment (14 without it, 24 with it)?
I'm only using retribution as second spec, but I always thought that reaching expertise cap should be quite high
on your list when gearing up.
While using that trinket is nice, you can use the Seal of Corruption glyph for a flat 10 exp. while the seal is active. Doing this, in addition to one exp. gem will cap your exp (Assuming you're at 14 base 10+2=12+14=26) and will allow you to use another trinket should you have one.

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Old 02/09/10, 11:23 AM   #2054
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by ragemustang View Post
Thanks

Does block value increase block rating (or vise versa) or is it strictly based on points that you can get depending on your gear?

Further, and on a different topic, does agility give you more pure avoidance, or does defense rating? I recall reading something about it on these forums, but I can't seem to find it again. Basically, I'm wondering whether +22 agility or +16 defense value would we a better choice for a cloak enchant. Agility adds to your TPS I believe where defense doesn't, but threat isn't really a problem at this point, I'm more intrested in keeping my healers bored, and I can't figure out which one is going to be better for me defense wise.
Sure, getting more block rating makes the block value you have slightly better and vise versa.

Agility with Kings is about 95% as good as Dodge (including the armor gain), and one could consider dodge/parry/defense about the same. For your cloak, you want either, 225 armor is best. If you don't want the best and are defense soft capped, 22 agility is better.

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Old 02/11/10, 2:22 AM   #2055
Larenitis
Glass Joe
 
Human Paladin
 
<TG>
Arthas
I know haste>mp5 is the best theorized itemized stats it seems for holy paladins, so I'm assuming it would be a benefit to downgrade from current equipped crit/haste gear to achieve this goal?

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