Well, this is probably a stupid question. But the holy thread doesn't cover it and searching for a few terms in this thread doesn't produce any answers either. Here goes:
Blessed life gets you holy power every time you take "direct damage." I interpreted this as a distinction between taking a nuke or having a dot tick - so a dot that ticks every 1-3s isn't just going to proc it on cooldown. So by my interpretation, any incidental raid damage will proc blessed life. Which would make it an extremely good talent (especially for cata where raid damage is consistently present and high).
But no one seems to pay it any mind, so I must be wrong. Does (particularly cata) raid damage fall under the category of 'aoe' instead of 'direct' damage and therefore not cause a HP gain? That's the only scenario I can imagine wherein blessed life would not be a core talent. The cata holy compendium dismisses the talent with a comment about "are holy paladins offtanks now?"
Edit: Edited to reflect the fact that it now has an 8s icd instead of 2. Less useful, but I'd still like to know the answer.
Regarding weapon speed - what is better for a paladin tank now, faster or slower weapons?
I thought I read something about slower weapons being better for seal of truth. I currently have a 1.6s weapon (and crap) and had a chance to roll on I think it was 2.6s but hesitated as it was technicaly a dps sword...
thanks for that response Talchas. That thread is great. I'm a little curious about the weapon enchants though.
I noticed Theckd doesnt mention Blade Ward at all. I know people shot it down pretty fast, but comparing to the top enchant listed (Accuracy) without the hit benefit (hit cap already reached) 25 crit seems marginal, where Blade Ward does the occasional damage and parry buff.
Presumably it is, which means it probably still comes in around 20 DPS, slightly below the other enchants. I'd love to revisit the code, but I have enough other things to work on that I don't see myself having time to update it before Cataclysm's release, at which point Blade Ward will probably end up being irrelevant.
My advice is that if you're interested in a balanced survivability/threat enchant, Blade Ward and Blood Draining are both reasonable choices. If Mongoose still works as advertised then it's probably a viable choice too (I had heard rumors it was nerfed in 4.0.1, but I honestly haven't had time to look up the details, so I can't really make a definitive statement on Mongoose). If you're looking for pure threat, I would slap accuracy on a slow weapon (and reforge some hit elsewhere into something else if it puts you over hit cap).
I have a Ret question this time, which I'd rather ask here instead of in the Ret forums in case it's too obvious
I know HoL procs are buggy, so that you can't use Zealotry withough having 3HP for example (and you cant use HP abilities without any HP already accrued before the proc)
Does anyone know if the whole second portion of the HoL proc is bugged, meaning the ability used doesn't actualy act as if it had 3 HP stacked? For example using a 1HP TV with a HoL proc - does it actualy do 3HP damage as advertised?
Yes, TV with HoL deals normal damage no matter whether you have 1, 2 or 3 holy power. The only thing that doesn't work correctly (apart from zealotry which you mentioned) is that you can't use Hand of Light when you don't have any Holy Power. That's not really game breaking in PvE.
You should only have 0 HP in 2 circumstances - beginning of a fight or because you just used your stack. In both scenarios CS is either off CD or will be in fractions of a second. At least at L80 it is uniformly superior to delay the HoL proc until after you use CS. This puts CS back off CD more rapidly, providing more HP over the course of the fight, thus more TV, thus more total damage. At default 8% the chance of a lost 2nd proc of HoL during this timeframe is extremely low and has been factored into the equation.
In short, the 0 HP bug should never be an issue. The no Zealotry before 3, is. However with 4.0.3a expected next week and already tested to not house this issue, it's short-lived regardless.
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."