They actually fixed that way before they made those effects attributed to the healer they originally came from in fact. It was fixed in one of the earlier TBC patches, the same one that changed it so only effective healing counted for Spiritual Attunement.
It might have been broken again, which would be interesting to test, but I can't say I've had mana issues with any type of healer healing me, though I have to use Divine Plea slightly more often when grouping with a Discipline Priest (Due to Divine Aegis). If you aren't, I'd really recommend using Blessing of Sanctuary in any 5-mans.
I will do some testing with earthshield tonight and see if I can come up with conclusive evidence; my gut feeling at the moment is that it is not triggering SA. I am definitely running BoS and I am too low for Divine Plea just yet (I dinged 68 on my pally last night).
My current understanding is that the [Libram of Radiance] is probably the best PvE Libram we have available for Retribution right now, but there was a general consensus that the [Savage Gladiator's Libram of Fortitude] would edge it for PvE come Season 5.
WoWhead and Thottbot list this Libram as for sale from Lake Wintersgrasp. However their, and Arena Junkies, Season 5 Primers make no mention of any of the Savage Gladiator Relic items:
Is the Savage Gladiator Libram actually for sale now that Season 5 has started, or is the drop information from Thottbot and Wowhead based on the Beta and not meaningful for Live? Dependant on this, is the [Libram of Radiance] still be best PvE Ret Libram assuming that 2030 Rating for Deadly is beyond your reach?
Last edited by Suicidal Zebra : 12/18/08 at 12:04 PM.
The blue PvP libram is better than the CS libram, however it is not in the game. It is assumed that in 3.0.8 the item will appear in Wintergrasp.
Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
What are the quint-essential holy PvP talents (lvl80)? I am trying to stretch "Judgment of the Wise (ret)" into a PvP mostly healing spec. Why? Because I love it, and I think that it would help everyone in arena to have replenishment.
Obviously some of the points are open for discussion, like deflection. But it has got all the basics. Holy Shock, IoL, most Crit and Healing increasing talents with some CC protection.
Personally I would never go that way, Arena is too bursty at the moment, you don't run into mana problems really, so no use for JotW. But spellpower and haste from deep holy and defense from low prot really helps.
Hey all, I know about the Paladin hit bug, but I went into Naxx 10 man tonight with 89 hit rating to test how low I could go without missing, and didn't see one single miss the entire night. Is this a problem with Recount, or is the ghost hit bug really giving me 6.3%?
Thanks in advance.
Originally Posted by Mosely!
Are judgment crits based off of melee crit % or are any spell crit?
I believe judgement crits are based on spell crit.
Last edited by cleeeeeeeeeetus! : 12/19/08 at 6:08 AM.
I believe judgement crits are based on spell crit.
I don't think this is correct. Judgements are treated as ranged physical attacks, so would use your physical (ranged) crit chance. See the Ret Paladin thread, first post, for more info. This is confirmed by the fact that they crit for 2x damage (physical crit) rather than 1.5x damage (spell crit).
I will do some testing with earthshield tonight and see if I can come up with conclusive evidence; my gut feeling at the moment is that it is not triggering SA. I am definitely running BoS and I am too low for Divine Plea just yet (I dinged 68 on my pally last night).
Thanks,
A shaman tossed me an earthshield while I was questing, and I can confirm that Earthshield procs SA.
ie:
Shaman's earthshield heals you for 270 (1k overheal)
You gain 27 mana from SA
Have there been any tests whether the proc rate of JoW has been changed again in the new push/patch?
That means, is there still no cooldown? (Testable by seeing double procs with SoC or with a full DPS cycle.)
And is it still a 25% proc chance? (Probably best to test it with another player.)
Honestly, at this point if you're at full health and having mana issues, just pull more mobs.
If it's a boss fight and that's not a possibility, you have multiple avenues of getting an influx of mana. Double-LoH glyphs are pretty amazing, switch to seal of wisdom for a bit, drop consecrate from your rotation for a bit, etc...
Has anyone noticed any problems with Beacon of Light at all?
I've had, on at least two separate occasions (that I've noticed) where the Beacon seems to ignore the original heal. for example:
Tank A and tank B, on Gluth.
B has BoL on them, and once a Decimate hits, I HL A (who is currently tanking). A dies, as the HL didn't arrive in time, yet B receives the heal from BoL.
The "the heal didn't get through" is caused by lag. I have had that happen to me a few times.
Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
How WoW processes heals appears to me to go through a lot more checks and steps, creating more problems than it potentially resolves. Based on results like this I think it has two separate queues/processes - one for heals, one for damage. As such it's constantly resolving these in parallel, rather than in sequence.
At a guess it went something along these lines:
Your spell
The Tank
Holy Light Cast time Completes
Tank at 10% health
Is this still a valid friendly target? Yes!
Tank at 10% health
Are they under max health? Yes!
Tank at 10% health
Calculation of healing/overhealing, Beacon, Glyph splash, deduction of mana, etc.
Tank takes damage. Dies.
Apply calculations - oh, wait, the target is dead, no heal to tank!
Tank dead.
Begin to process Beacon, Splash, etc.
Tank dead
Does it make sense? No, not really, but it's two different processes running simultaneously, the more complex one (your heal) takes longer. The most frustrating part is you lose the mana, in this case you saw the beacon go off - so you know the server admitted your heal hit before the damage!
If they queued heals and damage together, rather than what appears two "separate but equal" queues, this wouldn't happen. The damage couldn't take place until the server resolved what happened to the heal. I suppose this system is more server efficient, but produces buggy results.
* Seal of Command now Gives the Paladin a chance to deal {0.45*Min Weap Damage+0.45*0.23*SpellPower} to {0.45*Max Weap Damage+0.45*0.23*SpellPower} additional Holy damage. (Old - Didn't scale with Spell Power)
would it be worthwhile to use SoC glyph'd and with say 1300+ spell power instead of SoB/SoM?
Still fairly new to ret now and was curious how you guys come up with those stat weightings you have? Also if I'm not expertise capped should I just be gemming for expertise until I get more gear that can give expertise then regem for str? I'm just trying to get the most of out my gear I can right now while I continue to upgrade it, this was a alt and now has become a main for me so I'm really trying to work on him.
Still fairly new to ret now and was curious how you guys come up with those stat weightings you have? Also if I'm not expertise capped should I just be gemming for expertise until I get more gear that can give expertise then regem for str? I'm just trying to get the most of out my gear I can right now while I continue to upgrade it, this was a alt and now has become a main for me so I'm really trying to work on him.
The stat weighings come from Redcape's spreadsheet. It is calculates the dps of each ability, and then how each stat affects those dps abilities.
I feel no paladin should gem/enchant for Expertise, since two of our top attacks (Judgement and Cons) cannot be dodged. However, if you see expertise on gear that is good to pick it up.
I Gem/Enchant for Strength/AP, along with the two non-Bold gems for the Meta.
Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
Leveling as a Paladin on what spec would it be recommended? I have read that protection with retribution armor. Would this be with a talent tree posted on the protection thread with armor that gives strength/agility or something else?
Hey all, I know about the Paladin hit bug, but I went into Naxx 10 man tonight with 89 hit rating to test how low I could go without missing, and didn't see one single miss the entire night. Is this a problem with Recount, or is the ghost hit bug really giving me 6.3%?
The only thing that I can think of is that you are mistaken. The ghost hit has never given anybody more than 3%. My advice is to go whack the Heroic Test Dummy without any hit gear on and report back your findings (with a screenshot and sample size over 1000 swings preferably if you wish to challenge the accepted 3% ghost hit for those experiencing it). My guess is you will find that your miss rate is either 5% or 8% (with or without ghost hit) and that you were either very lucky or didn't read something correctly during this Naxx run.
The stat weighings come from Redcape's spreadsheet. It is calculates the dps of each ability, and then how each stat affects those dps abilities.
I feel no paladin should gem/enchant for Expertise, since two of our top attacks (Judgement and Cons) cannot be dodged. However, if you see expertise on gear that is good to pick it up.
I Gem/Enchant for Strength/AP, along with the two non-Bold gems for the Meta.
Thanks for the info, I have changed all my sockets and have since socketed for str, I'm also leveling up JC so I can get the nice 27 str gems too. Still trying to work on replacing the gear that needs to be replaced but right now I'm doing pretty good dps, if you have any recommendations on gear relative to what I'm wearing please let me know. Like I said before this was my alt but has since turned into my main so I'm trying to figure out where to get upgrades, we are already down to our last wing in naxx so it won't be long before most of it is going to be replaced anyways.
General advice for pre-raid gearing is to get all the badge rewards while running heroics that drop epics for your class/spec, while wearing a tabard for a faction that gives an epic that is good for your class/spec. It's pretty hard to go wrong on that, as there aren't a lot of good options for pre-raid epic gear.
Yea thats basically what I've been doing, just been kinda unlucky on drops. Hoping I can get most of it in naxx if I don't get it in heroics. I'm doing around 2300 dps or so in naxx overall so thats a good start and we are rolling through naxx very fast now anyways.