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01/19/09, 9:49 PM
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#526
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Piston Honda
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Originally Posted by Chukkii
I was just more worried about my HP getting higher than a tank... but should be OK since i get alot of recoild dmg from SoB
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Not explicitly paladin releated, but since you didn't pick this up from previous posts:
HP has nothing to do with eating Hatefuls. It's entirely aggro based - stay lower than the hateful tank and it's not a problem. If you're running into aggro issues at 3.2k, you have serious issues. Standing in the Slime is a good way to lower your DPS, but won't stop you from eating Hatefuls if you're #2 on threat.
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01/20/09, 5:17 AM
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#527
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Piston Honda
Human Paladin
Nagrand (EU)
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Originally Posted by bv728
Not explicitly paladin releated, but since you didn't pick this up from previous posts:
HP has nothing to do with eating Hatefuls. It's entirely aggro based - stay lower than the hateful tank and it's not a problem. If you're running into aggro issues at 3.2k, you have serious issues. Standing in the Slime is a good way to lower your DPS, but won't stop you from eating Hatefuls if you're #2 on threat.
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Can anyone confirm this?
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01/20/09, 5:27 AM
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#528
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Von Kaiser
Human Paladin
Ghostlands (EU)
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Read the Naxxramas thread on these very forums.
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01/20/09, 10:52 AM
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#529
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Banned
Absinte
Undead Priest
Thaurissan
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How does a Ret paladin picks their weapon? If this was discuss before, apologise because i couldn't find information.
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01/20/09, 10:53 AM
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#530
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Piston Honda
Human Paladin
Nagrand (EU)
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Originally Posted by Hythloday
Read the Naxxramas thread on these very forums.
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Hmm, will do, thanks.
Didn't notice before "public discussion" thread included raid info.
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01/20/09, 10:57 AM
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#531
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King Hippo
Blood Elf Paladin
Staghelm
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It's both with 25-man Patchwerk - #2 and #3 on aggro are valid targets, and whichever of them has the higher HP gets hit. If your melee are getting hit by Hatefuls, then one of your Hateful tanks is doing it wrong.
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01/20/09, 8:31 PM
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#532
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Von Kaiser
Dwarf Paladin
Silver Hand
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Originally Posted by blecap
How does a Ret paladin picks their weapon? If this was discuss before, apologise because i couldn't find information.
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Highest white damage range.
The top 3 weapons currently are the Betrayer of Humanity, Jawbone, and Cryptfiend's Bite, in that order. This is somewhat situational to the rest of your gear though.
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01/21/09, 12:34 AM
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#533
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Banned
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Vengeance?
After this recent patch I was under the impression that our vengeance would stack to 5. I didn't see this in the patch notes however. I did notice in the talent tree it says vengeance stacks to 5. In nax tonight it would stop at 3. Did they plan on changing it to 5 in the ptr but changed their mind at the last second and forgot to change the talent tooltip?
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01/21/09, 1:07 AM
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#534
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Magrias
Did they plan on changing it to 5 in the ptr but changed their mind at the last second and forgot to change the talent tooltip?
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Sort of, Ghostcrawler decided to revert the change about a week ago, but it seems forgot to tell the talent tooltip people.
To the comment above this, BoH, Jawbone, and Crypt's are the best 2Hs no matter what. You want the slowest weapons (BoH is an expectation since it has so much dps).
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01/21/09, 1:34 AM
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#535
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Banned
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4pc set bonus
How much DPS is the 4pc set bonus worth about? I have valorous legs/chest and heroe's shoulder/gauntlets. I also have Zeliek's gauntlets. Fully raidbuffed rawr says Zeliek's gauntlets are worth about 26 (dps? not sure exactly what that number represents when it lists items on the right w/ the blue sideways bar graphs) more than my heroe's gauntlets. Should I keep heroe's for the setbonus or drop it for zeliek's.
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01/21/09, 1:39 AM
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#536
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Magrias
How much DPS is the 4pc set bonus worth about? I have valorous legs/chest and heroe's shoulder/gauntlets. I also have Zeliek's gauntlets. Fully raidbuffed rawr says Zeliek's gauntlets are worth about 26 (dps? not sure exactly what that number represents when it lists items on the right w/ the blue sideways bar graphs) more than my heroe's gauntlets. Should I keep heroe's for the setbonus or drop it for zeliek's.
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3% of your damage, so I am assuming around 4500 for that gear level or 135 dps. So go for the set bonus.
Also, the number in rawr represents the dps the item gives you.
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01/21/09, 1:46 AM
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#537
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Banned
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Ah ok, I actually get about 5000+ dps on patchwerk but I figured the setbonus was worth more. Do you have any gearing suggestions? Is it worth it to try to keep the setbonus or if I happen to find another upgrade to replace any of my other tier pieces so I can throw in zeliek's? Or would it be best to just try and upgrade my hero's to valorous asap?
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01/21/09, 10:30 AM
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#538
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Von Kaiser
Human Paladin
Alexstrasza
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Originally Posted by Magrias
Ah ok, I actually get about 5000+ dps on patchwerk but I figured the setbonus was worth more. Do you have any gearing suggestions? Is it worth it to try to keep the setbonus or if I happen to find another upgrade to replace any of my other tier pieces so I can throw in zeliek's? Or would it be best to just try and upgrade my hero's to valorous asap?
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Download Rawr and/or the spreadsheet and it will magically answer all your gear questions.
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01/21/09, 4:00 PM
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#539
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Don Flamenco
Blood Elf Paladin
Deathwing
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RAWR related question: how much lower then your RAWR predicted DPS do you usually run? I'm only asking because it shows me numbers an order of magnitude higher than what I've achieved at best and was wondering whether it was a) because I'd borked a setting or b) because it's assuming a perfect FCFS rotation with no movement and no latency... if b) could anyone give rough % below expected they are managing at best (i.e. on a patchwerk for example?)
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Percent modifiers R'US
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01/21/09, 4:44 PM
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#540
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Protector
Ashstorm
Human Paladin
No WoW Account
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I have had show about 10% higher than Patch actual number.
Make sure the buffs are correct (don't enter some you don't have) and that the boss armor is correct (I normally have it at 13,500, no idea of the correct amount).
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01/21/09, 8:23 PM
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#541
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Von Kaiser
Tauren Death Knight
Maelstrom
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With the stam weapon enchant having been removed, what are you prot pallies rolling nowadays? Titanium weapon chain for the hit? Or are we still stuck with BC's 20 strength? With Berserking reduced to only -5% armor, is that feasible for threat generation? (5% of my 25kish being a whole 1.25k armor). Maybe even Lifeward..? I would almost prefer they put a stam enchant in because the rest of these seem terribly mediocre at best. 
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01/21/09, 8:40 PM
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#542
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Von Kaiser
Tauren Death Knight
Maelstrom
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Edit: Ugh, sorry... double post.
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01/21/09, 9:16 PM
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#543
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Cinder Block
Rebenton
Tauren Paladin
No WoW Account
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Originally Posted by Michaera
With the stam weapon enchant having been removed, what are you prot pallies rolling nowadays? Titanium weapon chain for the hit? Or are we still stuck with BC's 20 strength? With Berserking reduced to only -5% armor, is that feasible for threat generation? (5% of my 25kish being a whole 1.25k armor). Maybe even Lifeward..? I would almost prefer they put a stam enchant in because the rest of these seem terribly mediocre at best. 
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This is purely anecdotal, but the "new" standard appears to be +26 AGI to the tanking weapon. That's what I have on my Red Sword and it seems like many other paladins and warriors on my server have that as well. I wouldn't look down on anyone who took the +20 STR from BC still; however I believe that the +26 AGI is a better buy right now since the +50 AP enchant has zero utility as a tank.
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01/22/09, 12:52 AM
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#544
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Piston Honda
Human Paladin
Lightbringer
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Originally Posted by frmorrison
I have had show about 10% higher than Patch actual number.
Make sure the buffs are correct (don't enter some you don't have) and that the boss armor is correct (I normally have it at 13,500, no idea of the correct amount).
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The default number, 13083, is the correct armor for all current WotLK bosses.
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01/22/09, 7:18 AM
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#545
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King Hippo
Human Paladin
Argent Dawn (EU)
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Originally Posted by Michaera
With the stam weapon enchant having been removed, what are you prot pallies rolling nowadays?
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I use Accuracy.
If I wasn't specced into PoJ, I would be using Titanium Weapon Chain.
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01/22/09, 11:50 AM
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#546
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Von Kaiser
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How does parrying / being parried affect us in a raid situation? The main tank of my guild, when I asked him why he hates parry so much, went on a 2 minute tirade about how when he parries, it actually - instead of the intended effect of making him double attack - makes the boss swing faster. Is this actually the case? I can't imagine this could possibly be true.
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01/22/09, 12:01 PM
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#547
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Piston Honda
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Being parried, and parrying are two different things. From a dps standpoint, you will never parry anything, and you should not get parried either since you attack from behind.
When a parry happens, whomever did the parrying gets a reduction in their swing timer. If the boss happens to parry, it means it attacks faster, thus causing more potential damage to the tank, thus its bad.
Parry should be a non-issue for dps.
Edit: Parrying as a tank is not really a bad thing per se, it makes your next swing faster which can mean more threat (ontop of avoiding the attack damage), but since it increases your attack speed, some feel it has a downside in that it can make you get parried more as a corollary from more attacks per second.
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01/22/09, 12:06 PM
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#548
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Von Kaiser
Draenei Paladin
Terenas (EU)
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Edit: Nevermind, beaten to it. 
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01/22/09, 1:27 PM
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#549
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Glass Joe
Human Paladin
Shattered Hand
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Does anyone know what the damage formulas are for Retribution Paladin attacks? I'm trying to make a spreadsheet to calculate my theoretical DPS and evaluate which gear is the the best for me, but without the correct formulas it's hopeless. I tried using the ones on Thottbot.com, but they do not seem to be correct:
Seal of Command: 45% WPN + 10.35% SP
Judgement of Command: 24% WPN + 16% AP + 25% SP
Seal of the Martyr: 27% WPN
Judgement of the Martyr: 36% WPN + 16% AP + 25% SP
Consecration: 904 + 4% AP + 4% SP
Even after factoring in talents and glyphs and such, they're all too low(50-250% difference), specifically Consecration. The formula that Thottbot gives for Consecration only returns a result of around ~1500 with raid buffs, when it's not hard to do 3500+ with self buffs. If anyone knows the correct damage formulas, or if there's something major I'm missing, it would be a big help.
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01/22/09, 1:53 PM
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#550
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Von Kaiser
Human Paladin
Ghostlands (EU)
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Consecration specifically takes 4% AP/SP per tick, not per cast. Don't forget the effects of CoE and other raid debuffs.
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