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Old 10/04/09, 12:07 PM   #1676
Meecs
Glass Joe
 
Human Paladin
 
Stonemaul
Is there an addon that can track the Seal of Vengeance DOT on my target? I don't necessarily need the functionality of ForteXorcist to track it on multiple mobs, just my main target. Any ideas?

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Old 10/04/09, 12:11 PM   #1677
 gcbirzan
Bald Bull
 
gcbirzan's Avatar
 
Human Paladin
 
Darksorrow (EU)
Retribution FCFS helper (clcret) - Addons - Curse

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Old 10/04/09, 2:23 PM   #1678
lassenc
Von Kaiser
 
Draenei Shaman
 
Jaedenar (EU)
Thanks for the reply.

Is it possible to make the mouseover on spells like Hand of Salvation and Hand of Protection?

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Old 10/04/09, 8:48 PM   #1679
darthceltic
Glass Joe
 
Blood Elf Paladin
 
Baelgun
Does beacon of light work if you put it on the tank and heal incinerate flesh during the lord jax fight?

some guy told me the beacon wont get heals, and i have not seen this happen.

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Old 10/04/09, 9:38 PM   #1680
Dirtmcdirt
Glass Joe
 
Human Paladin
 
Shadowmoon
Originally Posted by darthceltic View Post
Does beacon of light work if you put it on the tank and heal incinerate flesh during the lord jax fight?

some guy told me the beacon wont get heals, and i have not seen this happen.
He was wrong, the tank will still receive the heals.

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Old 10/05/09, 3:49 AM   #1681
Caylynn
Glass Joe
 
Human Paladin
 
Argent Dawn (EU)
Originally Posted by Dirtmcdirt View Post
He was wrong, the tank will still receive the heals.
Did they fix this after the encounter was first released? I know that the first time we tried Jaraxxus, the heals on an incinerate flesh target definitely were not transferring to the beaconed person.

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Old 10/05/09, 4:18 AM   #1682
Irri
Glass Joe
 
Draenei Shaman
 
Гордунни (EU)
Well it is in some patch notes. 3.1 or 3.2. try looking there. There is said that beacon is now 60y range and heals include overhealing. You can actually see this on Gormock. Keeping beacon on non-tanking tank and spaming heals will keep both tanks alive.

Also beware of that 60y range. I found out that it's not that much big distance.i.e. if you stand on star corner, person near opposite wall might just be out of range.

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Old 10/05/09, 5:08 AM   #1683
Caylynn
Glass Joe
 
Human Paladin
 
Argent Dawn (EU)
Originally Posted by Irri View Post
Well it is in some patch notes. 3.1 or 3.2. try looking there. There is said that beacon is now 60y range and heals include overhealing. You can actually see this on Gormock. Keeping beacon on non-tanking tank and spaming heals will keep both tanks alive.

Also beware of that 60y range. I found out that it's not that much big distance.i.e. if you stand on star corner, person near opposite wall might just be out of range.
Yes, I know about the changes to beacon in the last major patch, but I was talking about incinerate flesh on the Jaraxxus fight. On Gormok and many other fights beacon works beautifully. But on Jaraxxus, healing up the target with incinerate flesh does not seem to transfer the heal to the beacon (although I haven't checked recent logs - I know it was like that when the encounter was first released) due to the fact that when healing incinerate flesh, you aren't actually healing the person per se, but removing the debuff. So for Jaraxxus, I've been beaconing the off-tank and healing the main tank, so that I get the most use out of beacon (full heal including OH being transferred). So I was just wondering if they had changed incinerate flesh so that the heal actually does go through to the beaconed target.

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Old 10/05/09, 12:07 PM   #1684
Maygor
Glass Joe
 
Blood Elf Paladin
 
Hyjal
I am trying to set RAWR prot module up to give me the correct stat values for T9 25 man content. I can see what the sliders are doing but am not sure where they should be for this content. The druid module lets you select the tier, size, and hardmode or not which is awesome. I would like to adjust the stat values to give a similar output for the prot paladin module. Any advice on what I should adjust them to and which scale is the best to use?

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Old 10/05/09, 1:18 PM   #1685
jdh79
Piston Honda
 
Draenei Paladin
 
Stormrage
I have both [Wisdom's Hold] and [Bastion of Resolve] (ilevel 245 version, for some reason the item tag is picking up the 258 version) and am having a really hard time choosing between them. Assuming you use a 20 INT gem, Wisdom's Hold gives 10 more INT and 12 more STA and Bastion gives 3 more haste, 10 more crit and 12 more SP.

Which would you consider the pre-258 BiS?

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Old 10/05/09, 7:26 PM   #1686
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by jdh79 View Post
I have both [Wisdom's Hold] and [Bastion of Resolve] (ilevel 245 version, for some reason the item tag is picking up the 258 version) and am having a really hard time choosing between them. Assuming you use a 20 INT gem, Wisdom's Hold gives 10 more INT and 12 more STA and Bastion gives 3 more haste, 10 more crit and 12 more SP.

Which would you consider the pre-258 BiS?
Instead of using the name, [Bastion of Resolve] uses the item ID (found in the URL, or 47287 for the 245 version).

I guess it matters what you want in an item. I would keep the Wisdom and let others upgrade, but Bastion is slightly better.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 10/05/09, 7:58 PM   #1687
Capstone
Piston Honda
 
Human Paladin
 
Lightbringer
Originally Posted by Maygor View Post
I am trying to set RAWR prot module up to give me the correct stat values for T9 25 man content. I can see what the sliders are doing but am not sure where they should be for this content. The druid module lets you select the tier, size, and hardmode or not which is awesome. I would like to adjust the stat values to give a similar output for the prot paladin module. Any advice on what I should adjust them to and which scale is the best to use?
Boss hits should be roughly at 70000 (unmitigated). I use the mitigation slider and push it down to about .6 or .7 -- Rawr's default settings undervalue stamina by a large amount, in particular because Ardent Defender is not modelled by Rawr. It's not perfect, but there's no other theorycrafting tools out there for protadins, so it's the best we've got.

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Old 10/06/09, 3:33 AM   #1688
Sansei
Piston Honda
 
Human Paladin
 
Nagrand (EU)
Nice point about incinerate flesh. I personally never checked it. All I know is that, our heals on incinerate flesh target are actually not healing, because when you cast it, it pops the tag "absorbed" for your heal, meaning no actual healing or no overhealing happens. Haven't checked if blizzard implemented it so the "absorbed" heal transfers to the beacon target though. If someone can't confirm what's actually happening, I'll try and see it after reset and post here.

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Old 10/06/09, 11:57 AM   #1689
Andris
Von Kaiser
 
Human Paladin
 
Suramar
Originally Posted by Sansei View Post
Nice point about incinerate flesh. I personally never checked it. All I know is that, our heals on incinerate flesh target are actually not healing, because when you cast it, it pops the tag "absorbed" for your heal, meaning no actual healing or no overhealing happens. Haven't checked if blizzard implemented it so the "absorbed" heal transfers to the beacon target though. If someone can't confirm what's actually happening, I'll try and see it after reset and post here.
It's too bad that Beacon is such an expensive spell -- if it was a bit cheaper, you could switch beacon onto the incinerate flesh target and bomb the MT with heals. But at 3k mana to move the beacon and then move it back, (not counting Benediction), it's almost the cost of 3 non-crit holy lights just to switch the beacon target.

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Old 10/06/09, 12:29 PM   #1690
Borsch
Glass Joe
 
Dwarf Paladin
 
Madmortem (EU)
Hey there,
just want to know, if Sacred Shield benefits from the SP that I have, when i cast SS, or when it actually procs.

So is it usefull, having Talisman of Resurgence, and using it everytime before i cast SS?

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Old 10/06/09, 4:43 PM   #1691
Cassey
Von Kaiser
 
Human Paladin
 
Cenarion Circle
With Incinerate Flesh, I assume World of Logs just treats it as overheal? I will have to check it Beacon is transferring. I always beacon the MT and raid heal and I think it is.

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Old 10/06/09, 7:13 PM   #1692
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by Borsch View Post
Hey there,
just want to know, if Sacred Shield benefits from the SP that I have, when i cast SS, or when it actually procs.

So is it usefull, having Talisman of Resurgence, and using it everytime before i cast SS?
SS gets its spell power calculation on shield cast, so use it with Divine Plea (so heals aren't as weak) may be better, since you SS will not always be supercharged.

Last edited by frmorrison : 10/07/09 at 6:56 PM.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 10/07/09, 8:43 AM   #1693
sno
Von Kaiser
 
sno's Avatar
 
Dwarf Paladin
 
Grim Batol (EU)
Originally Posted by frmorrison View Post
SS gets its spell power calculation on spell cast, so using the Talisman before SS is a good idea, however I think using it with Divine Plea (so heals aren't as weak) may be better.
Are you sure about that?
This poster says it only depends on the current spellpower you have when the actual shield proccs and not the spell power you had when you casted Sacred Shield:
http://elitistjerks.com/f76/t64649-h...5/#post1357358


Originally Posted by Cassey View Post
With Incinerate Flesh, I assume World of Logs just treats it as overheal? I will have to check it Beacon is transferring. I always beacon the MT and raid heal and I think it is.
WoL doesn't count it as over heal but just as a 0 heal and from what I can se from our latest log it doesn't gets transfered to the beacon target.

The link is broken but copy this into your browser and it should show the times people got Incinerate Flesh and the paladin heals during that time:

http://www.worldoflogs.com/reports/4vQIjezie7LdNnN1/log/?s=6441&e=6809&triggers={"startFilter":{"spellNames": ["Incinerate Flesh"], "eventTypes": [6]},"after":10000}&query=[{"spellNames": ["Incinerate Flesh"]}, {"spellNames": ["Beacon of Light", "Holy Light", "Flash of Light", "Holy Shock"], "eventTypes": [3]}]

Last edited by sno : 10/07/09 at 10:15 AM.

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Old 10/07/09, 10:04 AM   #1694
sno
Von Kaiser
 
sno's Avatar
 
Dwarf Paladin
 
Grim Batol (EU)
Delete please, double posted without realizing it

Last edited by sno : 10/07/09 at 10:15 AM.

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Old 10/07/09, 10:18 AM   #1695
Cassey
Von Kaiser
 
Human Paladin
 
Cenarion Circle
I healed Jaraxxus last night and the heal on Icinerate Flesh person is not transferred through Beacon.

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Old 10/07/09, 3:46 PM   #1696
blackacres
Glass Joe
 
Human Paladin
 
Doomhammer
I have a simple question. I have 1/2 vindication, and am considering dropping it for Seal of Command. I never raid with a protection paladin, and only very recently have we added a feral druid into the mix. We have 2 locks that raid consistently, and one warrior that hops between fury and protection depending on the fight. Progression is at heroic beasts 25.

If I drop vindication for seal of command, will it be missed?

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Old 10/07/09, 5:46 PM   #1697
Trude
Glass Joe
 
Undead Mage
 
Baelgun
Questions

Alright, couple questions.

After your defense capped obviously STA becomes the most desirable stat. But where to Dodge/parry etc come into play? Also, hit rating/expertise. Is it worth putting a +20 hit rating gem into a yellow socket with a +4 expertise socket bonus or is STA so much a higher priority that it trumps all after def cap?

Also, Is there a commonly accepted rotation oriented around max threat generation for prot pallies? I've mostly been throwing frisbee. Laying down consecrate then kinda just randomly scrolling through SotR, judgements, HotR etc based on whichever CD finishes first. I always hold threat fine.. but I doubt the randomness is ideal. Rotation?

Thanks

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Old 10/07/09, 6:40 PM   #1698
Dulkal
Glass Joe
 
Dwarf Paladin
 
Frostmane (EU)
Originally Posted by Trude View Post
Also, Is there a commonly accepted rotation oriented around max threat generation for prot pallies? I've mostly been throwing frisbee. Laying down consecrate then kinda just randomly scrolling through SotR, judgements, HotR etc based on whichever CD finishes first. I always hold threat fine.. but I doubt the randomness is ideal. Rotation?
A couple of threads below this one, you'll find the protection paladin field manual. There's a good description of the basic 969 rotation (among other things) in there.

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Old 10/07/09, 6:55 PM   #1699
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by blackacres View Post
I have a simple question. I have 1/2 vindication, and am considering dropping it for Seal of Command. I never raid with a protection paladin, and only very recently have we added a feral druid into the mix. We have 2 locks that raid consistently, and one warrior that hops between fury and protection depending on the fight. Progression is at heroic beasts 25.

If I drop vindication for seal of command, will it be missed?
Since you had 1/2, normal Demo Shout/Roar or Curse of Weakness would override it. Assuming they forgot to put the -ap debuff up, then yes it would hurt, the -ap debuff is very powerful.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 10/07/09, 11:59 PM   #1700
Sparty
Piston Honda
 
Sparty's Avatar
 
Human Paladin
 
Stormrage
Originally Posted by Cassey View Post
I healed Jaraxxus last night and the heal on Icinerate Flesh person is not transferred through Beacon.
It isn't supposed to. The entire heal is absorbed and no healing or over-healing occurs.

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