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Old 11/24/08, 10:36 AM   #121
gouldukat
Banned
 
Human Paladin
 
Silvermoon (EU)
Originally Posted by psychomatt View Post
For the Prot Pally, how much defense do you need to be at for the lvl 80 content (i.e heroics and beyond).

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Old 11/24/08, 11:38 AM   #122
CKaz
Glass Joe
 
Blood Elf Paladin
 
Aegwynn
For a Ret Pally mostly soloing through WotLK content [lvl 72]

What is generally the best seal?
What are the best glyphs for doing so?

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Old 11/24/08, 11:47 AM   #123
Gevlin
Von Kaiser
 
Human Paladin
 
Mannoroth
Originally Posted by CKaz View Post
For a Ret Pally mostly soloing through WotLK content [lvl 72]

What is generally the best seal?
What are the best glyphs for doing so?
For leveling I used SoC with the SoC glyph and Judgement glyph, and used JoW except when I had to solo hard hitting elites, and then switched to JoL. That would be my suggestion, but to each their own.

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Old 11/24/08, 4:01 PM   #124
Rubia
Glass Joe
 
Draenei Paladin
 
Kel'Thuzad
Originally Posted by Katadin View Post
You're right, I hadn't drilled down into it, and they are all dodge/parry. In fact looking at my overall data I never missed once with 219 rating. Only thing I can think of that would cover that is Misery from shadow priests, but it sounds like it would only affect spells (although that might be the old tooltip since +hit is same for everyone now).

Misery and Draenei aura is 4% hit if I'm not mistaken, that might explain a lot if its right!
No, the talents are specified to spell hit only. +hit is not the same for everyone now, +hit rating is the same.

However, while talking about spells hitting, I was wondering if Judgement still counted as a spell, in which case, does the value on hit that go down when you hit the melee cap or is it still very important?

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Old 11/24/08, 4:14 PM   #125
Fiola
Great Tiger
 
Human Paladin
 
Skywall
Originally Posted by Rubia View Post
No, the talents are specified to spell hit only. +hit is not the same for everyone now, +hit rating is the same.

However, while talking about spells hitting, I was wondering if Judgement still counted as a spell, in which case, does the value on hit that go down when you hit the melee cap or is it still very important?
Judgement is a ranged ability. (Check patch notes for 3.0).

It should be governed by ranged hit, which is the same % as your melee hit.

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Old 11/24/08, 4:31 PM   #126
Harrygoz
Glass Joe
 
Gnome Mage
 
Bloodhoof
Originally Posted by CKaz View Post
For a Ret Pally mostly soloing through WotLK content [lvl 72]

What is generally the best seal?
What are the best glyphs for doing so?
I've been using Blood/Martyr with Judgement and CS glyph and has been great so far (75)

Most mobs die within a single cycle of judge/CS/DS for me

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Old 11/24/08, 4:38 PM   #127
Left
Don Flamenco
 
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Draenei Paladin
 
Darkspear
Question:
When Divine Guardian is active, does the paladin take the redirected damage (despite the shield), or is the paladin immune to the redirected damage (effectively causing a 30% mitigation for his teammates without additional healing burden)? (Wowhead's comments are inconclusive on the subject...)

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Old 11/24/08, 5:30 PM   #128
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Left View Post
Question:
When Divine Guardian is active, does the paladin take the redirected damage (despite the shield), or is the paladin immune to the redirected damage (effectively causing a 30% mitigation for his teammates without additional healing burden)? (Wowhead's comments are inconclusive on the subject...)
When Bubble is up, you take 30% of the damage of your teammates. Since bubble is damage immunity, you will be safe.

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Old 11/24/08, 7:01 PM   #129
Omberg
Glass Joe
 
Human Paladin
 
Dragonblight (EU)
I know it's been said in different threads, but I'm getting confused; What's the defense cap? Is it 540 or 690? I've seen in the warrior part of the forums that it's been said to be 690. But I've got another rilable source saying it's "only" 540... To much for my pea-sized brain you know !!

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Old 11/24/08, 7:16 PM   #130
 frmorrison
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Ashstrike
Human Paladin
 
No WoW Account
540 Defense is the cap vs a boss. This requires 690 defense rating on your gear.

For a 5-man, 535 Defense is the cap.

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Old 11/25/08, 12:32 AM   #131
Sprinkle
Glass Joe
 
Blood Elf Paladin
 
Eredar
EDIT: Ignore this post. I'm dumb. Sorry.

Last edited by Sprinkle : 11/25/08 at 1:01 AM.

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Old 11/25/08, 12:53 AM   #132
Villeraz
Von Kaiser
 
Undead Warlock
 
Greymane
Originally Posted by Sprinkle View Post
Regarding 3% ghost hit:

I've been experiencing this and I have WWS where I never miss a swing but doing Archavon today only 15 minutes after doing Malygos (0% miss rate) I had 22% miss rate according to Recount. I wasn't sure if anyone else was had it on one boss but not another.
Fight-specific. He leaves a cloud that reduces your chance to hit significantly if you stay in it.

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Old 11/25/08, 3:15 AM   #133
Korlash
Glass Joe
 
Human Paladin
 
Stormreaver (EU)
Probably an overly simple question. Which meta gem is better for ret raid dps?
[Chaotic Skyflare Diamond]
or
[Relentless Earthsiege Diamond]

Or is there a meta I have missed thats better then those two?

I'm wondering because I'm a jewelcrafter and don't want to waste daily tokens buying the sub-par design early on. And seeing as I'm asking are [Titanium Impact Band] and [Titanium Impact Choker] worth the effort? I know the agility is not bad but I'm not particularly taken by it or the ArP.

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Old 11/25/08, 3:21 AM   #134
Kigale
Piston Honda
 
Orc Hunter
 
Fenris
Crit rating would be better than agility I'd say. But when you factor in the requirements it could be pretty close since orange is better than purple.

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Old 11/25/08, 4:36 AM   #135
alwar
Glass Joe
 
alwar's Avatar
 
Blood Elf Paladin
 
Tyrande (EU)
Is there any bug with Glyph of Holy Light?

Hi there, I've been testing last night my healing spec, I'm 73 at the moment and have 1045 spell power, 29% Holy Crit. I've the Glyph of Holy Light and use the Beacon of Light on my tank. I've done Holy Light non-crit heals of 6k-7k, that cause 600-700 heals on my group, but I've also noticed that "some" of the crit heals of 10k on tank also heal the entire group 6k-7k, that's awesome!

I think it's some kind of bug, as it doesn't work always, I'd like to add a screenshot of the moment, but It was my first time in that instance and I didn't realized it until this morning.

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