Originally Posted by Cassey
Patch Notes:
Ardent Defender: In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead heal the paladin for up to 10/20/30% of maximum health depending on the paladin's defense rating (example: a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount)
Quick Question:
For arena I am Prot/Holy, if I put one +def gem (Enduring Eye of Zul 15 Stam 10 Def) does that mean I will "resurrect" at 10% health? If you have 400 defense does the resurrect function work at all?
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Unlikely. If I recall correctly (my tank is a DK, so normal assumptions go out the window), you need 690 defense rating to become uncrittable. If that provides the max health "resurrect" of 30% and it is linear (always possible it is not), then every 23 rating should be 1%.
10 rating from one gem should be less than half a percent. In example, if you had 25000 health and 10 defense rating you would "resurrect" with 125 health.