Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Paladins

Reply
 
LinkBack Thread Tools
Old 06/16/09, 3:31 PM   #181
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Originally Posted by TimWischmeier View Post
Is there any option to simulate a fight under Aura of Despair (Vezax)? Back in sunwell days I know that as a tank bear i could check the sunwell radiance aura under the buffs tab, but I can not find anything similar there. Do options like that exist for Rawr.Healadin? Sadly I cannot "emulate" the aura by disabling all options since I cannot disable mp5 regen and procs from trinkets.
This is a feature I plan to add.


Offline
Reply With Quote
Old 06/18/09, 1:41 PM   #182
gcbirzan
Bald Bull
 
gcbirzan's Avatar
 
Human Paladin
 
Darksorrow (EU)
Two suggestions/requests

There are two things I would like to see in Rawr... First of all, when going to mana usage breakdown, it doesn't show illumination. With the upcoming paladin changes, I was curious how this was going to affect my mana regeneration.
Secondly, SoW is only modeled through the glyph, melee swings aren't taken into account. I often use that, be it just when running around the boss (Hodir flash freeze is the first that comes to mind), or just standing next to it and staggering HLs (Iron Council, Auriaya, Freya, Mimiron - with the rockets nerf, now melee can't whine at me for getting rockets on top of them either, and the list can go on)

Romania Offline
Reply With Quote
Old 06/22/09, 10:38 AM   #183
Blöd
Glass Joe
 
Blöd's Avatar
 
Dwarf Paladin
 
Illidan (EU)
3.2 Changes

Hello, i know Paladin changes on the PTR could evolve before the 3.2 release, but i wondered if you planned to release a "PTR" version of Rawr Healadin with theses changes integrated ?
It could really help us deciding what changes are needed with our current stuff. (Of course before we need to know the new stats on Plate Items with mp5 when PTR realms will be opened)

I tried to mimic the 3 important changes myself in Rawr by setting Divine Intellect 3/5, Illumination 2/5 and Replenishment at 80% but it's too inaccurate and i lost Holy shock in the Holy tree


(Sorry for my bad english i'm french)

Offline
Reply With Quote
Old 06/22/09, 11:44 AM   #184
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
2.2.8 which was released last night was initial implementation of 3.2 changes. There is a checkbox in the options panel called "3.2 mode" that you can turn on. Its not fully implemented yet, but it is a good start.


Offline
Reply With Quote
Old 06/22/09, 12:44 PM   #185
Blöd
Glass Joe
 
Blöd's Avatar
 
Dwarf Paladin
 
Illidan (EU)
Ok thank you for your work !

By the way, i wanted to report a bug with the "Furious Gladiator's Libram of Justice" wich is modeled as a +320 spell power in addition to the normal effect ("Increases spell power of Flash of Light by 320").

Offline
Reply With Quote
Old 06/22/09, 1:06 PM   #186
Mox
Piston Honda
 
Human Paladin
 
Azjol-Nerub (EU)
Originally Posted by Endoscient View Post
2.2.8 which was released last night was initial implementation of 3.2 changes. There is a checkbox in the options panel called "3.2 mode" that you can turn on. Its not fully implemented yet, but it is a good start.
I'm only seeing 2.2.7 available for download? But it has 3.2 mode as well.

Which parts of 3.2 are implemented though? I'm seeing some huge changes to gear. such as [Scale of Fates] being ALOT infront of all other trinkets. Seems like its valueing spell power very highly example 16 int gem = 42 vs 19 spell power = 55.]

*edit- compared to exact same gear/settings used with 3.2 mode turned off.

Last edited by Mox : 06/22/09 at 1:16 PM.

Offline
Reply With Quote
Old 06/22/09, 1:24 PM   #187
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Sorry ya 2.2.7, I got my numbers mixed up.

The default item cache has an incorrect version of the Gladiator librams, refresh them from Armory or Wowhead and they will be correct.

The only thing that is not implemented yet is FoL HoT. Though you might want to adjust Beacon of Light settings to better reflect its new version. The illumination change did have a large impact on the value of mana regen stats as a whole. Since the mana you get from having X int will not buy you nearly as many Holy Light casts. It is also just an initial implementation, so there is an increased chance for bugs.


Offline
Reply With Quote
Old 06/22/09, 5:15 PM   #188
gcbirzan
Bald Bull
 
gcbirzan's Avatar
 
Human Paladin
 
Darksorrow (EU)
Originally Posted by Endoscient View Post
The only thing that is not implemented yet is FoL HoT. Though you might want to adjust Beacon of Light settings to better reflect its new version. The illumination change did have a large impact on the value of mana regen stats as a whole. Since the mana you get from having X int will not buy you nearly as many Holy Light casts. It is also just an initial implementation, so there is an increased chance for bugs.
Don't think this is a new bug, I remember getting it before 2.2.7, but it's really annoying now, it happens almost every time now. Namely, whenever I change something in the fight settings, it doesn't re-calculate anything. It works if I save/reload (and it's live for a few changes, but goes back to being broken shortly), or changing a piece of gear/enchant (or even reselecting an existing one) does force an update, but it's still not "live".

Romania Offline
Reply With Quote
Old 06/22/09, 5:38 PM   #189
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Originally Posted by gcbirzan View Post
Don't think this is a new bug, I remember getting it before 2.2.7, but it's really annoying now, it happens almost every time now. Namely, whenever I change something in the fight settings, it doesn't re-calculate anything. It works if I save/reload (and it's live for a few changes, but goes back to being broken shortly), or changing a piece of gear/enchant (or even reselecting an existing one) does force an update, but it's still not "live".
I am unable to reproduce this issue. Everything updates just fine for me. Could you please post with your character file, and if you can find more specific situation (exactly what steps you did) this happens to you that will help a lot. It also might be a good idea to post in the generic Rawr thread or the Codeplex site as this issue is very unlikely model specific.


Offline
Reply With Quote
Old 06/22/09, 8:16 PM   #190
vorda
Bald Bull
 
vorda's Avatar
 
Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by Endoscient View Post
I am unable to reproduce this issue. Everything updates just fine for me. Could you please post with your character file, and if you can find more specific situation (exactly what steps you did) this happens to you that will help a lot. It also might be a good idea to post in the generic Rawr thread or the Codeplex site as this issue is very unlikely model specific.
I have indeed had this with several other models as well, though am unable to recreate this (I suck at this). Sometimes it just.. happends

Last edited by vorda : 06/22/09 at 9:53 PM.

Offline
Reply With Quote
Old 06/22/09, 9:45 PM   #191
gcbirzan
Bald Bull
 
gcbirzan's Avatar
 
Human Paladin
 
Darksorrow (EU)
Originally Posted by Endoscient View Post
I am unable to reproduce this issue. Everything updates just fine for me. Could you please post with your character file, and if you can find more specific situation (exactly what steps you did) this happens to you that will help a lot. It also might be a good idea to post in the generic Rawr thread or the Codeplex site as this issue is very unlikely model specific.
I tracked it down to using optimise. It stops updating the stats 'live' after that. Will post an issue on the tracker.

Another thing I noticed, though, in the main page (and probably throughout the model), you seem to assume judgement is affected by haste, and that's not the case (wasn't sure, but did some trainind dummy testing, and it seems to be so, judgement triggers a 1.5s GCD, while holy shock a ~1s one for my gear).

Romania Offline
Reply With Quote
Old 06/29/09, 4:12 PM   #192
Darion
Von Kaiser
 
Dwarf Paladin
 
Hellscream
Just picked up 2.2.7 to play with and noticed the HPS had a huge jump for my character vs 2.2.6. I can't see where this HPS increase came from. I made sure the buffs, talents, stats, and items were all the same between 2.2.6 and 2.2.7. The mana pools are the same, healing rotation, everything the same. But 2.2.6 shows 8879 HPS and 2.2.7 shows 13105 HPS. Was there an option added to 2.2.7 that I'm missing that increases the overal HPS by 50%?

To recreate, use Darion from Hellscream. Use 7.5 minutes of fight time (can't use 7 minutes because of bug in 2.2.6 that gives 2k extra mana for some reason). All other options untouched except for Mp5 food and Int flask.

*edit for a mispelled word

Last edited by Darion : 06/29/09 at 4:43 PM.

Offline
Reply With Quote
Old 06/29/09, 6:47 PM   #193
Blöd
Glass Joe
 
Blöd's Avatar
 
Dwarf Paladin
 
Illidan (EU)
Originally Posted by Darion View Post
Just picked up 2.2.7 to play with and noticed the HPS had a huge jump for my character vs 2.2.6. I can't see where this HPS increase came from.
If you enabled the "3.2 mode", i think your HPS change is caused by the new Beacon of Light working with overhealing.
If not I don't know, though.

Offline
Reply With Quote
Old 06/29/09, 9:06 PM   #194
Darion
Von Kaiser
 
Dwarf Paladin
 
Hellscream
Originally Posted by Blöd View Post
If you enabled the "3.2 mode", i think your HPS change is caused by the new Beacon of Light working with overhealing.
If not I don't know, though.
I made sure the option page matched. I don't believe 3.2 was selected.

Offline
Reply With Quote
Old 06/29/09, 9:55 PM   #195
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
There is a bug in 2.2.7 where fight healing is the sum of what fight healing should be and burst healing. Which essentially ends up counting burst healing twice. This is fixed for 2.2.8 which should come out very soon.


Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Class Mechanics » Paladins

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rawr (v2.3.23 released on 9/12) Astrylian Public Discussion 2725 12/10/12 2:32 PM