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Old 12/15/08, 5:15 PM   #46
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Overhealing is very fight dependent, and there is no way to effectively model it in Rawr. You could also use Divine Illumination when everyone is taking crap tons of damage, and because of it have less overhealing compared to average Holy Light overheal.

Too many variables are needed to accurately model how overhealing will effect your gear selection. So I am not going to put in an implementation that pretends to account for overhealing, but does so wrongly.

Last edited by Endoscient : 12/15/08 at 5:22 PM.


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Old 12/15/08, 5:36 PM   #47
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Originally Posted by Arthaal View Post
One small bug: when clicking on a gear slot, the pop-up gear selector ranks according to overall value for the items, but the selector box at the top isn't the one from the healadin module... it lists "Threat", "Mitigation", etc. instead of "Fight Healing" and "Burst Healing". Otherwise, I like it a lot.
When you started Rawr was Healadin the module it initially loaded? I have notice some other minor things related to switching modules as well. I will pass it along to Astrylian, since it isn't a bug with the module.


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Old 12/15/08, 6:36 PM   #48
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
I think just something that allows you to set how many times you use DI in a fight and how much you can/do deviate from your normal casting during that time will be better or at least not worse than the current state. You can always set it to max HL every 2 min. I suppose that with no option, though, assuming worst-case-scenario healing in which you'd spam HL as much as possible is the best way to do it.

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Old 12/15/08, 9:09 PM   #49
Arthaal
Don Flamenco
 
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Blood Elf Paladin
 
Deathwing
Originally Posted by Endoscient View Post
When you started Rawr was Healadin the module it initially loaded? I have notice some other minor things related to switching modules as well. I will pass it along to Astrylian, since it isn't a bug with the module.
No the druid tanking model was first loaded. I redownloaded on another computer and uploaded from armory while Holy specced and had the proper model loaded. The bug was not present then.

Percent modifiers R'US

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Old 12/16/08, 10:37 AM   #50
sirnarvy
Glass Joe
 
Blood Elf Paladin
 
Silvermoon
I downloaded 2.1.4 yesterday and had an issue with Gems. If I go into the item editor I can see them listed, but when I select either the Gems > Normal or Gems > Meta chart, I get an empty list. This only seems to be happening in the Healadin model. Works fine for Retribution, Tankadin, and Mage. Any thoughts why that might be going on?

Thanks.

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Old 12/16/08, 10:40 AM   #51
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
No, please post in the http://elitistjerks.com/f31/t21713-r...eased_12_13_a/ thread about it. Since that is a problem with the model.


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Old 01/07/09, 5:54 PM   #52
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
I noticed that one (or more maybe?) of the default item caches was using an old version of the Insightful Earthsiege (the 300 proc one). Make sure the tooltip of the meta says 600 mana on proc (not 300) or else it will be seriously undervalued. If it does say 300, just right click it and refresh the item data.


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Old 01/16/09, 11:00 AM   #53
Silmeria
I am a nice guy
 
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Silmeriah
Blood Elf Paladin
 
No WoW Account
What exactly does it mean when I see negative healing values for Flash of Light?

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Old 01/16/09, 1:01 PM   #54
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Could you elaborate more on what exactly is happening, and post your XML character file.


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Old 01/16/09, 1:26 PM   #55
Silmeria
I am a nice guy
 
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Silmeriah
Blood Elf Paladin
 
No WoW Account
Snapshots/XML (as a text file) attached. Note the negative FoL healed, FoL Mana Usage, and FoL Rotation Timings. I'm mostly just playing around with the rawr options, so I'm probably just configuring some bizarre scenario. I expected to see that FoL value to be zero, perhaps that's what it means.

Just rename the .txt file to an .xml file.
Attached Thumbnails
endo1.jpg  
Attached Files
File Type: txt silmeria.txt (5.0 KB, 225 views)

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Old 01/16/09, 1:43 PM   #56
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
The bug is fixed in the latest version of Rawr 2.1.6, and you are using 2.1.4. The bug was caused because when I was doing the calculation to max Holy Light time I capped it at fight length, not fight length minus time spent on keeping up buffs (BoL, JotP, SS).


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Old 01/21/09, 3:27 PM   #57
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Originally Posted by Endoscient View Post
The bug is fixed in the latest version of Rawr 2.1.6, and you are using 2.1.4. The bug was caused because when I was doing the calculation to max Holy Light time I capped it at fight length, not fight length minus time spent on keeping up buffs (BoL, JotP, SS).
So it appears this wasn't fixed in the latest version released, but just in my local copy. I checked in the fix and it will be working correctly when 2.1.8 gets released later today.

2.1.8 will also support the new FoL Glyph, and model the extra GCDs used on Judges because of misses and the effect hit rating has on it.


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Old 01/21/09, 6:46 PM   #58
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
2.1.8 Released

2.1.8 came out today, you can download it at Codeplex.

Changes
  • Removed profession benefits from Options since they are now all correctly modelled in there respective places.
  • Support for Judgements missing, and effect of Hit rating.
  • Fixed bug that incorrectly capped HL rotation time too high.
  • Added support for FoL Glyph.
  • Updated 2T6 and 4T6 bonuses.


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Old 01/22/09, 6:58 PM   #59
Roknroll
Von Kaiser
 
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Human Paladin
 
Tichondrius
Did anything major change in this? I'm seeing a pretty big change in how it's ranking gear and especially gems. I skipped from 2.1.6 to 2.1.8, though, so i never saw the prior version.

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Old 01/23/09, 11:59 AM   #60
Roknroll
Von Kaiser
 
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Human Paladin
 
Tichondrius
With the new version, and all my old stats from the prior version, haste and crit are being recommended pretty heavily over anything else. Int gems are waaaay down on the list. Here's just a screen shot of the gem rankings for me. I have all raid buffs filled in, and the talent points allocated with the standard 51/0/20.

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